X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34138703c3997ce676a1e713d9ff9eb020640da7..0656d2e68df4a42780800b057c4b2390a99eecd3:/include/wx/filefn.h diff --git a/include/wx/filefn.h b/include/wx/filefn.h index eb3eb478f6..8179b6b758 100644 --- a/include/wx/filefn.h +++ b/include/wx/filefn.h @@ -13,196 +13,232 @@ #define _FILEFN_H_ #ifdef __GNUG__ -#pragma interface "filefn.h" + #pragma interface "filefn.h" #endif -#include +#include "wx/list.h" // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // define off_t -#include +#ifndef __WXMAC__ + #include +#else + typedef long off_t; +#endif -#ifdef _MSC_VER - #define off_t _off_t +#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined( __INTEL__) ) + typedef _off_t off_t; +#elif defined(__BORLANDC__) && defined(__WIN16__) + typedef long off_t; +#elif defined(__SC__) + typedef long off_t; +#elif defined(__MWERKS__) && !defined(__INTEL__) + typedef long off_t; #endif const off_t wxInvalidOffset = (off_t)-1; -typedef enum { +enum wxSeekMode +{ wxFromStart, wxFromCurrent, wxFromEnd -} wxSeekMode; +}; + +WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; // ---------------------------------------------------------------------------- // functions // ---------------------------------------------------------------------------- -bool WXDLLEXPORT wxFileExists(const wxString& filename); +WXDLLEXPORT bool wxFileExists(const wxString& filename); #define FileExists wxFileExists // does the path exist? (may have or not '/' or '\\' at the end) -bool WXDLLEXPORT wxPathExists(const char *pszPathName); +WXDLLEXPORT bool wxPathExists(const wxChar *pszPathName); #define wxDirExists wxPathExists #define DirExists wxDirExists -bool WXDLLEXPORT wxIsAbsolutePath(const wxString& filename); +WXDLLEXPORT bool wxIsAbsolutePath(const wxString& filename); #define IsAbsolutePath wxIsAbsolutePath // Get filename -char* WXDLLEXPORT wxFileNameFromPath(char *path); -wxString WXDLLEXPORT wxFileNameFromPath(const wxString& path); +WXDLLEXPORT wxChar* wxFileNameFromPath(wxChar *path); +WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path); #define FileNameFromPath wxFileNameFromPath // Get directory -char* WXDLLEXPORT wxPathOnly(char *path); -wxString WXDLLEXPORT wxPathOnly(const wxString& path); +WXDLLEXPORT wxString wxPathOnly(const wxString& path); #define PathOnly wxPathOnly // wxString version -wxString WXDLLEXPORT wxRealPath(const wxString& path); +WXDLLEXPORT wxString wxRealPath(const wxString& path); -void WXDLLEXPORT wxDos2UnixFilename(char *s); +WXDLLEXPORT void wxDos2UnixFilename(wxChar *s); #define Dos2UnixFilename wxDos2UnixFilename -void WXDLLEXPORT wxUnix2DosFilename(char *s); +WXDLLEXPORT void wxUnix2DosFilename(wxChar *s); #define Unix2DosFilename wxUnix2DosFilename +#ifdef __WXMAC__ + WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; + WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; + WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; + WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; + WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; + WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); +#endif + // Strip the extension, in situ -void WXDLLEXPORT wxStripExtension(char *buffer); -void WXDLLEXPORT wxStripExtension(wxString& buffer); +WXDLLEXPORT void wxStripExtension(wxChar *buffer); +WXDLLEXPORT void wxStripExtension(wxString& buffer); // Get a temporary filename, opening and closing the file. -char* WXDLLEXPORT wxGetTempFileName(const wxString& prefix, char *buf = NULL); +WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL); +WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf); // Expand file name (~/ and ${OPENWINHOME}/ stuff) -char* WXDLLEXPORT wxExpandPath(char *dest, const char *path); +WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path); +WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path); // Contract w.r.t environment ( -> ${OPENWINHOME}/lib) // and make (if under the home tree) relative to home // [caller must copy-- volatile] -char* WXDLLEXPORT wxContractPath (const wxString& filename, - const wxString& envname = "", const wxString& user = ""); +WXDLLEXPORT wxChar* wxContractPath(const wxString& filename, + const wxString& envname = wxEmptyString, + const wxString& user = wxEmptyString); // Destructive removal of /./ and /../ stuff -char* WXDLLEXPORT wxRealPath(char *path); +WXDLLEXPORT wxChar* wxRealPath(wxChar *path); // Allocate a copy of the full absolute path -char* WXDLLEXPORT wxCopyAbsolutePath(const wxString& path); +WXDLLEXPORT wxChar* wxCopyAbsolutePath(const wxString& path); // Get first file name matching given wild card. // Flags are reserved for future use. #define wxFILE 1 #define wxDIR 2 -char* WXDLLEXPORT wxFindFirstFile(const char *spec, int flags = wxFILE); -char* WXDLLEXPORT wxFindNextFile(void); +WXDLLEXPORT wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE); +WXDLLEXPORT wxString wxFindNextFile(); // Does the pattern contain wildcards? -bool WXDLLEXPORT wxIsWild(const wxString& pattern); +WXDLLEXPORT bool wxIsWild(const wxString& pattern); // Does the pattern match the text (usually a filename)? // If dot_special is TRUE, doesn't match * against . (eliminating // `hidden' dot files) -bool WXDLLEXPORT wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE); +WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE); // Concatenate two files to form third -bool WXDLLEXPORT wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3); +WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3); // Copy file1 to file2 -bool WXDLLEXPORT wxCopyFile(const wxString& file1, const wxString& file2); +WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2); // Remove file -bool WXDLLEXPORT wxRemoveFile(const wxString& file); +WXDLLEXPORT bool wxRemoveFile(const wxString& file); // Rename file -bool WXDLLEXPORT wxRenameFile(const wxString& file1, const wxString& file2); +WXDLLEXPORT bool wxRenameFile(const wxString& file1, const wxString& file2); // Get current working directory. // If buf is NULL, allocates space using new, else // copies into buf. // IMPORTANT NOTE getcwd is know not to work under some releases // of Win32s 1.3, according to MS release notes! -char* WXDLLEXPORT wxGetWorkingDirectory(char *buf = NULL, int sz = 1000); +WXDLLEXPORT wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000); +// new and preferred version of wxGetWorkingDirectory +// NB: can't have the same name because of overloading ambiguity +WXDLLEXPORT wxString wxGetCwd(); // Set working directory -bool WXDLLEXPORT wxSetWorkingDirectory(const wxString& d); +WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d); // Make directory -bool WXDLLEXPORT wxMkdir(const wxString& dir); +WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777); // Remove directory. Flags reserved for future use. -bool WXDLLEXPORT wxRmdir(const wxString& dir, int flags = 0); +WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); // separators in file names -#define FILE_SEP_EXT '.' -#define FILE_SEP_DSK ':' -#define FILE_SEP_PATH_DOS '\\' -#define FILE_SEP_PATH_UNIX '/' +#define wxFILE_SEP_EXT wxT('.') +#define wxFILE_SEP_DSK wxT(':') +#define wxFILE_SEP_PATH_DOS wxT('\\') +#define wxFILE_SEP_PATH_UNIX wxT('/') // separator in the path list (as in PATH environment variable) // NB: these are strings and not characters on purpose! -#define PATH_SEP_DOS ";" -#define PATH_SEP_UNIX ":" +#define wxPATH_SEP_DOS wxT(";") +#define wxPATH_SEP_UNIX wxT(":") // platform independent versions #ifdef __UNIX__ - #define FILE_SEP_PATH FILE_SEP_PATH_UNIX - #define PATH_SEP PATH_SEP_UNIX -#else // Windows - #define FILE_SEP_PATH FILE_SEP_PATH_DOS - #define PATH_SEP PATH_SEP_DOS + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX + #define wxPATH_SEP wxPATH_SEP_UNIX +#else // Windows and OS/2 + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS + #define wxPATH_SEP wxPATH_SEP_DOS #endif // Unix/Windows // this is useful for wxString::IsSameAs(): to compare two file names use // filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE) #ifdef __UNIX__ #define wxARE_FILENAMES_CASE_SENSITIVE TRUE -#else // Windows +#else // Windows and OS/2 #define wxARE_FILENAMES_CASE_SENSITIVE FALSE #endif // Unix/Windows // is the char a path separator? -inline bool wxIsPathSeparator(char c) - { return c == FILE_SEP_PATH_DOS || c == FILE_SEP_PATH_UNIX; } +inline bool wxIsPathSeparator(wxChar c) + { return c == wxFILE_SEP_PATH_DOS || c == wxFILE_SEP_PATH_UNIX; } // does the string ends with path separator? -bool WXDLLEXPORT wxEndsWithPathSeparator(const char *pszFileName); +WXDLLEXPORT bool wxEndsWithPathSeparator(const wxChar *pszFileName); // split the full path into path (including drive for DOS), name and extension // (understands both '/' and '\\') -void WXDLLEXPORT wxSplitPath(const char *pszFileName, +WXDLLEXPORT void wxSplitPath(const wxChar *pszFileName, wxString *pstrPath, wxString *pstrName, wxString *pstrExt); // find a file in a list of directories, returns false if not found -bool WXDLLEXPORT wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile); +WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile); + +// Get the OS directory if appropriate (such as the Windows directory). +// On non-Windows platform, probably just return the empty string. +WXDLLEXPORT wxString wxGetOSDirectory(); // ---------------------------------------------------------------------------- // classes // ---------------------------------------------------------------------------- // Path searching -class WXDLLEXPORT wxPathList: public wxStringList +class WXDLLEXPORT wxPathList : public wxStringList { - DECLARE_DYNAMIC_CLASS(wxPathList) - - public: - void AddEnvList(const wxString& envVariable); // Adds all paths in environment variable - void Add(const wxString& path); - wxString FindValidPath(const wxString& filename); // Find the first full path - // for which the file exists - wxString FindAbsoluteValidPath(const wxString& filename); // Find the first full path - // for which the file exists; ensure it's an absolute - // path that gets returned. - void EnsureFileAccessible(const wxString& path); // Given full path and filename, - // add path to list - bool Member(const wxString& path); +public: + // Adds all paths in environment variable + void AddEnvList(const wxString& envVariable); + + void Add(const wxString& path); + // Avoid compiler warning + wxNode *Add(const wxChar *s) { return wxStringList::Add(s); } + // Find the first full path for which the file exists + wxString FindValidPath(const wxString& filename); + // Find the first full path for which the file exists; ensure it's an + // absolute path that gets returned. + wxString FindAbsoluteValidPath(const wxString& filename); + // Given full path and filename, add path to list + void EnsureFileAccessible(const wxString& path); + // Returns TRUE if the path is in the list + bool Member(const wxString& path); + +private: + DECLARE_DYNAMIC_CLASS(wxPathList) }; #endif // _WX_FILEFN_H_ -