X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/341287bf49066e5dd84e971bd508ee3919ff4b46..3a1ec1d5dcd568d25f440f5c70ae853045cffdb1:/src/generic/laywin.cpp diff --git a/src/generic/laywin.cpp b/src/generic/laywin.cpp index 2d27635bd9..c532a2c0d2 100644 --- a/src/generic/laywin.cpp +++ b/src/generic/laywin.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: laywin.cpp +// Name: src/generic/laywin.cpp // Purpose: Implements a simple layout algorithm, plus // wxSashLayoutWindow which is an example of a window with // layout-awareness (via event handlers). This is suited to @@ -9,13 +9,9 @@ // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "laywin.h" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -24,40 +20,53 @@ #endif #ifndef WX_PRECOMP -#include "wx/wx.h" -#include "wx/mdi.h" + #include "wx/frame.h" #endif #include "wx/laywin.h" +#include "wx/mdi.h" + IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent) IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent) -IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow) +wxDEFINE_EVENT( wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent ); +wxDEFINE_EVENT( wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent ); + + +// ---------------------------------------------------------------------------- +// wxSashLayoutWindow +// ---------------------------------------------------------------------------- +#if wxUSE_SASH +IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow) BEGIN_EVENT_TABLE(wxSashLayoutWindow, wxSashWindow) EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout) EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo) END_EVENT_TABLE() -wxSashLayoutWindow::wxSashLayoutWindow(wxWindow *parent, wxWindowID id, const wxPoint& pos, - const wxSize& size, long style, const wxString& name): - wxSashWindow(parent, id, pos, size, style, name) +bool wxSashLayoutWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, + const wxSize& size, long style, const wxString& name) +{ + return wxSashWindow::Create(parent, id, pos, size, style, name); +} + +void wxSashLayoutWindow::Init() { m_orientation = wxLAYOUT_HORIZONTAL; m_alignment = wxLAYOUT_TOP; +#ifdef __WXMAC__ + MacSetClipChildren( true ) ; +#endif } -// These are the functions that wxWin will call to ascertain the window +// This is the function that wxLayoutAlgorithm calls to ascertain the window // dimensions. void wxSashLayoutWindow::OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event) { // int flags = event.GetFlags(); int requestedLength = event.GetRequestedLength(); - // This code won't be in the final thing, it's just so we don't have to give it - // real windows: mock up some dimensions. - event.SetOrientation(m_orientation); event.SetAlignment(m_alignment); @@ -69,7 +78,6 @@ void wxSashLayoutWindow::OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event) // Called by parent to allow window to take a bit out of the // client rectangle, and size itself if not in wxLAYOUT_QUERY mode. -// Will eventually be an event. void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) { @@ -147,7 +155,7 @@ void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) } case wxLAYOUT_NONE: { - break; + break; } } @@ -156,32 +164,46 @@ void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) { // If not in query mode, resize the window. // TODO: add wxRect& form to wxWindow::SetSize + wxSize sz2 = GetSize(); + wxPoint pos = GetPosition(); SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height); + + // Make sure the sash is erased when the window is resized + if ((pos.x != thisRect.x || pos.y != thisRect.y || sz2.x != thisRect.width || sz2.y != thisRect.height) && + (GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT))) + Refresh(true); + } event.SetRect(clientSize); } +#endif // wxUSE_SASH + + +// ---------------------------------------------------------------------------- +// wxLayoutAlgorithm +// ---------------------------------------------------------------------------- -/* - * wxLayoutAlgorithm - */ +#if wxUSE_MDI_ARCHITECTURE // Lays out windows for an MDI frame. The MDI client area gets what's left // over. -bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame) +bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) { int cw, ch; frame->GetClientSize(& cw, & ch); wxRect rect(0, 0, cw, ch); + if (r) + rect = * r; wxCalculateLayoutEvent event; event.SetRect(rect); - wxNode* node = frame->GetChildren()->First(); + wxWindowList::compatibility_iterator node = frame->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); event.SetId(win->GetId()); event.SetEventObject(win); @@ -189,7 +211,7 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame) win->GetEventHandler()->ProcessEvent(event); - node = node->Next(); + node = node->GetNext(); } wxWindow* clientWindow = frame->GetClientWindow(); @@ -198,38 +220,128 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame) clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height); - return TRUE; + return true; } -// Layout algorithm for normal frame. mainWindow gets what's left over. +#endif // wxUSE_MDI_ARCHITECTURE + bool wxLayoutAlgorithm::LayoutFrame(wxFrame* frame, wxWindow* mainWindow) { + return LayoutWindow(frame, mainWindow); +} + +// Layout algorithm for any window. mainWindow gets what's left over. +bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) +{ + // Test if the parent is a sash window, and if so, + // reduce the available space to allow space for any active edges. + + int leftMargin = 0, rightMargin = 0, topMargin = 0, bottomMargin = 0; +#if wxUSE_SASH + if (parent->IsKindOf(CLASSINFO(wxSashWindow))) + { + wxSashWindow* sashWindow = (wxSashWindow*) parent; + + leftMargin = sashWindow->GetExtraBorderSize(); + rightMargin = sashWindow->GetExtraBorderSize(); + topMargin = sashWindow->GetExtraBorderSize(); + bottomMargin = sashWindow->GetExtraBorderSize(); + + if (sashWindow->GetSashVisible(wxSASH_LEFT)) + leftMargin += sashWindow->GetDefaultBorderSize(); + if (sashWindow->GetSashVisible(wxSASH_RIGHT)) + rightMargin += sashWindow->GetDefaultBorderSize(); + if (sashWindow->GetSashVisible(wxSASH_TOP)) + topMargin += sashWindow->GetDefaultBorderSize(); + if (sashWindow->GetSashVisible(wxSASH_BOTTOM)) + bottomMargin += sashWindow->GetDefaultBorderSize(); + } +#endif // wxUSE_SASH + int cw, ch; - frame->GetClientSize(& cw, & ch); + parent->GetClientSize(& cw, & ch); - wxRect rect(0, 0, cw, ch); + wxRect rect(leftMargin, topMargin, cw - leftMargin - rightMargin, ch - topMargin - bottomMargin); wxCalculateLayoutEvent event; event.SetRect(rect); - wxNode* node = frame->GetChildren()->First(); + // Find the last layout-aware window, so we can make it fill all remaining + // space. + wxWindow *lastAwareWindow = NULL; + wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst(); + while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); - event.SetId(win->GetId()); - event.SetEventObject(win); - event.SetFlags(0); // ?? + if (win->IsShown()) + { + wxCalculateLayoutEvent tempEvent(win->GetId()); + tempEvent.SetEventObject(win); + tempEvent.SetFlags(wxLAYOUT_QUERY); + tempEvent.SetRect(event.GetRect()); + if (win->GetEventHandler()->ProcessEvent(tempEvent)) + lastAwareWindow = win; + } - win->GetEventHandler()->ProcessEvent(event); + node = node->GetNext(); + } + + // Now do a dummy run to see if we have any space left for the final window (fail if not) + node = parent->GetChildren().GetFirst(); + while (node) + { + wxWindow* win = node->GetData(); + + // If mainWindow is NULL and we're at the last window, + // skip this, because we'll simply make it fit the remaining space. + if (win->IsShown() && (win != mainWindow) && (mainWindow != NULL || win != lastAwareWindow)) + { + event.SetId(win->GetId()); + event.SetEventObject(win); + event.SetFlags(wxLAYOUT_QUERY); + + win->GetEventHandler()->ProcessEvent(event); + } - node = node->Next(); + node = node->GetNext(); + } + + if (event.GetRect().GetWidth() < 0 || event.GetRect().GetHeight() < 0) + return false; + + event.SetRect(rect); + + node = parent->GetChildren().GetFirst(); + while (node) + { + wxWindow* win = node->GetData(); + + // If mainWindow is NULL and we're at the last window, + // skip this, because we'll simply make it fit the remaining space. + if (win->IsShown() && (win != mainWindow) && (mainWindow != NULL || win != lastAwareWindow)) + { + event.SetId(win->GetId()); + event.SetEventObject(win); + event.SetFlags(0); // ?? + + win->GetEventHandler()->ProcessEvent(event); + } + + node = node->GetNext(); } rect = event.GetRect(); - mainWindow->SetSize(rect.x, rect.y, rect.width, rect.height); + if (mainWindow) + mainWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height)); + else if (lastAwareWindow) + { + // Fit the remaining space + lastAwareWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height)); + } - return TRUE; + return true; }