X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34097680c05edc672b61dd413022cd8b9ad0294f..b4affacc1059659eb3772240ee3517df44fb6a44:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index 07966dfe1a..bace093741 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -21,8 +21,8 @@ #include "wx/window.h" #include "wx/iconbndl.h" -// the default names for various classs -extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr; +// the default names for various classes +extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[]; class WXDLLEXPORT wxTopLevelWindowBase; @@ -154,18 +154,10 @@ public: // return true if the frame is in fullscreen mode virtual bool IsFullScreen() const = 0; -#if !defined(__WXMSW__) && \ - !defined(__WXMOTIF__) - - // FIXME: This is work in progress about moving SetTitle/GetTitle from wxWindow - // to wxTopLevelWindow so initially enabled in wxMSW only to observe results - // and continue on other platforms - - // the title (or label, see below) of the window: the text which the - // window shows + // the title of the top level window: the text which the + // window shows usually at the top of the frame/dialog in dedicated bar virtual void SetTitle(const wxString& title) = 0; virtual wxString GetTitle() const = 0; -#endif // Set the shape of the window to the given region. // Returns true if the platform supports this feature (and the @@ -185,6 +177,11 @@ public: virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; #endif // __SMARTPHONE__ + // centre the window on screen: this is just a shortcut + void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); } + void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } + + // implementation only from now on // ------------------------------- @@ -207,23 +204,22 @@ public: // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; - // Reserved for future use - virtual void ReservedTopLevelWindowFunc1() {} - virtual void ReservedTopLevelWindowFunc2() {} - virtual void ReservedTopLevelWindowFunc3() {} - virtual void ReservedTopLevelWindowFunc4() {} - virtual void ReservedTopLevelWindowFunc5() {} - virtual void ReservedTopLevelWindowFunc6() {} - virtual void ReservedTopLevelWindowFunc7() {} - virtual void ReservedTopLevelWindowFunc8() {} - virtual void ReservedTopLevelWindowFunc9() {} - protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area virtual void DoClientToScreen(int *x, int *y) const; virtual void DoScreenToClient(int *x, int *y) const; + // add support for wxCENTRE_ON_SCREEN + virtual void DoCentre(int dir); + + // no need to do client to screen translation to get our position in screen + // coordinates: this is already the case + virtual void DoGetScreenPosition(int *x, int *y) const + { + DoGetPosition(x, y); + } + // test whether this window makes part of the frame // (menubar, toolbar and statusbar are excluded from automatic layout) virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const @@ -262,9 +258,12 @@ protected: #elif defined(__WXMSW__) #include "wx/msw/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMSW -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowGTK +#elif defined(__WXGTK__) + #include "wx/gtk1/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowGTK #elif defined(__WXX11__) #include "wx/x11/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowX11