X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3358af0f8754020769c32f211cc9034f62716005..a29567c821c3c82cfbafbbd8182c0be5ff042d08:/include/wx/window.h diff --git a/include/wx/window.h b/include/wx/window.h index 013426c8f8..7987f624ae 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -355,6 +355,10 @@ public: return wxRect(GetClientAreaOrigin(), GetClientSize()); } + // client<->window size conversion + virtual wxSize ClientToWindowSize(const wxSize& size) const; + virtual wxSize WindowToClientSize(const wxSize& size) const; + // get the size best suited for the window (in fact, minimal // acceptable size using which it will still look "nice" in // most situations) @@ -445,12 +449,24 @@ public: virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; } virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; } + // Like Set*Size, but for client, not window, size + virtual void SetMinClientSize(const wxSize& size) + { SetMinSize(ClientToWindowSize(size)); } + virtual void SetMaxClientSize(const wxSize& size) + { SetMaxSize(ClientToWindowSize(size)); } + // Override these methods to impose restrictions on min/max size. // The easier way is to call SetMinSize() and SetMaxSize() which // will have the same effect. Doing both is non-sense. virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); } virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); } + // Like Get*Size, but for client, not window, size + virtual wxSize GetMinClientSize() const + { return WindowToClientSize(GetMinSize()); } + virtual wxSize GetMaxClientSize() const + { return WindowToClientSize(GetMaxSize()); } + // Get the min and max values one by one int GetMinWidth() const { return GetMinSize().x; } int GetMinHeight() const { return GetMinSize().y; } @@ -676,6 +692,11 @@ public: bool Navigate(int flags = wxNavigationKeyEvent::IsForward) { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); } + // this function will generate the appropriate call to Navigate() if the + // key event is one normally used for keyboard navigation and return true + // in this case + bool HandleAsNavigationKey(const wxKeyEvent& event); + // move this window just before/after the specified one in tab order // (the other window must be our sibling!) void MoveBeforeInTabOrder(wxWindow *win) @@ -867,16 +888,10 @@ public: virtual void ClearBackground(); // freeze the window: don't redraw it until it is thawed - void Freeze() { if ( !m_freezeCount++ ) DoFreeze(); } + void Freeze(); // thaw the window: redraw it after it had been frozen - void Thaw() - { - wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" ); - - if ( !--m_freezeCount ) - DoThaw(); - } + void Thaw(); // return true if window had been frozen and not unthawed yet bool IsFrozen() const { return m_freezeCount != 0; } @@ -1135,9 +1150,13 @@ public: #if wxUSE_HELP // associate this help text with this window void SetHelpText(const wxString& text); - // associate this help text with all windows with the same id as this - // one - void SetHelpTextForId(const wxString& text); + +#if WXWIN_COMPATIBILITY_2_8 + // Associate this help text with all windows with the same id as this one. + // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text); + wxDEPRECATED( void SetHelpTextForId(const wxString& text) ); +#endif // WXWIN_COMPATIBILITY_2_8 + // get the help string associated with the given position in this window // // notice that pt may be invalid if event origin is keyboard or unknown