X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3358af0f8754020769c32f211cc9034f62716005..712d087f0c32c2599ed8ae930d5665962688c8fb:/include/wx/window.h diff --git a/include/wx/window.h b/include/wx/window.h index 013426c8f8..ae6b8d1661 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -87,7 +87,7 @@ class WXDLLIMPEXP_FWD_CORE wxAccessible; // ---------------------------------------------------------------------------- // struct containing all the visual attributes of a control -struct WXDLLEXPORT wxVisualAttributes +struct WXDLLIMPEXP_CORE wxVisualAttributes { // the font used for control label/text inside it wxFont font; @@ -118,8 +118,14 @@ enum wxWindowVariant // valid values for Show/HideWithEffect() enum wxShowEffect { - wxSHOW_EFFECT_ROLL, - wxSHOW_EFFECT_SLIDE, + wxSHOW_EFFECT_ROLL_TO_LEFT, + wxSHOW_EFFECT_ROLL_TO_RIGHT, + wxSHOW_EFFECT_ROLL_TO_TOP, + wxSHOW_EFFECT_ROLL_TO_BOTTOM, + wxSHOW_EFFECT_SLIDE_TO_LEFT, + wxSHOW_EFFECT_SLIDE_TO_RIGHT, + wxSHOW_EFFECT_SLIDE_TO_TOP, + wxSHOW_EFFECT_SLIDE_TO_BOTTOM, wxSHOW_EFFECT_BLEND, wxSHOW_EFFECT_EXPAND, wxSHOW_EFFECT_MAX @@ -129,13 +135,13 @@ enum wxShowEffect // (pseudo)template list classes // ---------------------------------------------------------------------------- -WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT); +WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE); // ---------------------------------------------------------------------------- // global variables // ---------------------------------------------------------------------------- -extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows; +extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete; // ---------------------------------------------------------------------------- @@ -149,7 +155,7 @@ extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete; // temporarily switches event handlers). // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxWindowBase : public wxEvtHandler +class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler { public: // creating the window @@ -355,6 +361,10 @@ public: return wxRect(GetClientAreaOrigin(), GetClientSize()); } + // client<->window size conversion + virtual wxSize ClientToWindowSize(const wxSize& size) const; + virtual wxSize WindowToClientSize(const wxSize& size) const; + // get the size best suited for the window (in fact, minimal // acceptable size using which it will still look "nice" in // most situations) @@ -445,12 +455,24 @@ public: virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; } virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; } + // Like Set*Size, but for client, not window, size + virtual void SetMinClientSize(const wxSize& size) + { SetMinSize(ClientToWindowSize(size)); } + virtual void SetMaxClientSize(const wxSize& size) + { SetMaxSize(ClientToWindowSize(size)); } + // Override these methods to impose restrictions on min/max size. // The easier way is to call SetMinSize() and SetMaxSize() which // will have the same effect. Doing both is non-sense. virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); } virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); } + // Like Get*Size, but for client, not window, size + virtual wxSize GetMinClientSize() const + { return WindowToClientSize(GetMinSize()); } + virtual wxSize GetMaxClientSize() const + { return WindowToClientSize(GetMaxSize()); } + // Get the min and max values one by one int GetMinWidth() const { return GetMinSize().x; } int GetMinHeight() const { return GetMinSize().y; } @@ -501,10 +523,10 @@ public: virtual wxSize GetWindowBorderSize() const; // wxSizer and friends use this to give a chance to a component to recalc - // its min size once one of the final size components is known. Override - // this function when that is useful (such as for wxStaticText which can + // its min size once one of the final size components is known. Override + // this function when that is useful (such as for wxStaticText which can // stretch over several lines). Parameter availableOtherDir - // tells the item how much more space there is available in the opposite + // tells the item how much more space there is available in the opposite // direction (-1 if unknown). virtual bool InformFirstDirection( int WXUNUSED(direction), int WXUNUSED(size), int WXUNUSED(availableOtherDir) ) { return false; } @@ -522,27 +544,15 @@ public: // // timeout specifies how long the animation should take, in ms, the // default value of 0 means to use the default (system-dependent) value - // - // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values - virtual bool ShowWithEffect(wxShowEffect effect, - unsigned timeout = 0, - wxDirection dir = wxBOTTOM) + virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect), + unsigned WXUNUSED(timeout) = 0) { - wxUnusedVar(effect); - wxUnusedVar(timeout); - wxUnusedVar(dir); - return Show(); } - virtual bool HideWithEffect(wxShowEffect effect, - unsigned timeout = 0, - wxDirection dir = wxBOTTOM) + virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect), + unsigned WXUNUSED(timeout) = 0) { - wxUnusedVar(effect); - wxUnusedVar(timeout); - wxUnusedVar(dir); - return Hide(); } @@ -676,6 +686,11 @@ public: bool Navigate(int flags = wxNavigationKeyEvent::IsForward) { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); } + // this function will generate the appropriate call to Navigate() if the + // key event is one normally used for keyboard navigation and return true + // in this case + bool HandleAsNavigationKey(const wxKeyEvent& event); + // move this window just before/after the specified one in tab order // (the other window must be our sibling!) void MoveBeforeInTabOrder(wxWindow *win) @@ -867,16 +882,10 @@ public: virtual void ClearBackground(); // freeze the window: don't redraw it until it is thawed - void Freeze() { if ( !m_freezeCount++ ) DoFreeze(); } + void Freeze(); // thaw the window: redraw it after it had been frozen - void Thaw() - { - wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" ); - - if ( !--m_freezeCount ) - DoThaw(); - } + void Thaw(); // return true if window had been frozen and not unthawed yet bool IsFrozen() const { return m_freezeCount != 0; } @@ -1135,9 +1144,13 @@ public: #if wxUSE_HELP // associate this help text with this window void SetHelpText(const wxString& text); - // associate this help text with all windows with the same id as this - // one - void SetHelpTextForId(const wxString& text); + +#if WXWIN_COMPATIBILITY_2_8 + // Associate this help text with all windows with the same id as this one. + // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text); + wxDEPRECATED( void SetHelpTextForId(const wxString& text) ); +#endif // WXWIN_COMPATIBILITY_2_8 + // get the help string associated with the given position in this window // // notice that pt may be invalid if event origin is keyboard or unknown @@ -1739,16 +1752,16 @@ inline wxWindow *wxWindowBase::GetGrandParent() const // Find the wxWindow at the current mouse position, also returning the mouse // position. -extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt); +extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt); // Get the current mouse position. -extern WXDLLEXPORT wxPoint wxGetMousePosition(); +extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition(); // get the currently active window of this application or NULL -extern WXDLLEXPORT wxWindow *wxGetActiveWindow(); +extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow(); // get the (first) top level parent window -WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win); +WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win); #if WXWIN_COMPATIBILITY_2_6 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId() @@ -1761,7 +1774,7 @@ WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win); // accessible object for windows // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxWindowAccessible: public wxAccessible +class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible { public: wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }