X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/331a0b6b7aeb8b41d4ac27aeedbdca11b6f0b38e..fd5907ffd9b0785bb6eb6f2546101623b23827c5:/include/wx/gtk/region.h diff --git a/include/wx/gtk/region.h b/include/wx/gtk/region.h index 1b7f06cf85..9fbbba8ea2 100644 --- a/include/wx/gtk/region.h +++ b/include/wx/gtk/region.h @@ -10,50 +10,15 @@ #ifndef _WX_GTK_REGION_H_ #define _WX_GTK_REGION_H_ -#ifdef __GNUG__ -#pragma interface -#endif - -#include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -//----------------------------------------------------------------------------- -// classes -//----------------------------------------------------------------------------- - -class wxRegion; - -//----------------------------------------------------------------------------- -// constants -//----------------------------------------------------------------------------- - -enum wxRegionContain -{ - wxOutRegion = 0, - wxPartRegion = 1, - wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp -{ - wxRGN_AND, // Creates the intersection of the two combined regions. - wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. - wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - wxRGN_OR, // Creates the union of two combined regions. - wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; - // ---------------------------------------------------------------------------- // wxRegion // ---------------------------------------------------------------------------- -class wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { public: wxRegion() { } - + wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) { InitRect(x, y, w, h); @@ -70,87 +35,80 @@ public: InitRect(rect.x, rect.y, rect.width, rect.height); } - wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); - ~wxRegion(); - - wxRegion( const wxRegion& region ) - : wxGDIObject() - { Ref(region); } - wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; } - - bool Ok() const { return m_refData != NULL; } - - bool operator == ( const wxRegion& region ); - bool operator != ( const wxRegion& region ) { return !(*this == region); } + wxRegion( size_t n, const wxPoint *points, + wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); - void Clear(); - - bool Offset( wxCoord x, wxCoord y ); - - bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Union( const wxRect& rect ); - bool Union( const wxRegion& region ); - - bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Intersect( const wxRect& rect ); - bool Intersect( const wxRegion& region ); - - bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Subtract( const wxRect& rect ); - bool Subtract( const wxRegion& region ); - - bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Xor( const wxRect& rect ); - bool Xor( const wxRegion& region ); - - void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const; - wxRect GetBox() const ; +#if wxUSE_IMAGE + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + { + Union(bmp, transColour, tolerance); + } +#endif // wxUSE_IMAGE - bool Empty() const; - bool IsEmpty() const { return Empty(); } + virtual ~wxRegion(); - wxRegionContain Contains( wxCoord x, wxCoord y ) const; - wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const; - wxRegionContain Contains(const wxPoint& pt) const; - wxRegionContain Contains(const wxRect& rect) const; + // wxRegionBase methods + virtual void Clear(); + virtual bool IsEmpty() const; public: // Init with GdkRegion, set ref count to 2 so that // the C++ class will not destroy the region! wxRegion( GdkRegion *region ); - + GdkRegion *GetRegion() const; protected: - // ref counting code - virtual wxObjectRefData *CreateRefData() const; - virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; - + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; + + // wxRegionBase pure virtuals + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoUnionWithRect(const wxRect& rect); + virtual bool DoUnionWithRegion(const wxRegion& region); + virtual bool DoIntersect(const wxRegion& region); + virtual bool DoSubtract(const wxRegion& region); + virtual bool DoXor(const wxRegion& region); + // common part of ctors for a rectangle region void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h); private: - DECLARE_DYNAMIC_CLASS(wxRegion); + DECLARE_DYNAMIC_CLASS(wxRegion) }; // ---------------------------------------------------------------------------- // wxRegionIterator: decomposes a region into rectangles // ---------------------------------------------------------------------------- -class wxRegionIterator: public wxObject +class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject { public: wxRegionIterator(); wxRegionIterator(const wxRegion& region); + wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; } + ~wxRegionIterator(); + + wxRegionIterator& operator=(const wxRegionIterator& ri); void Reset() { m_current = 0u; } void Reset(const wxRegion& region); - operator bool () const; bool HaveRects() const; + operator bool () const { return HaveRects(); } - void operator ++ (); - void operator ++ (int); + wxRegionIterator& operator ++ (); + wxRegionIterator operator ++ (int); wxCoord GetX() const; wxCoord GetY() const; @@ -161,11 +119,17 @@ public: wxRect GetRect() const; private: + void Init(); + void CreateRects( const wxRegion& r ); + size_t m_current; wxRegion m_region; + wxRect *m_rects; + size_t m_numRects; + private: - DECLARE_DYNAMIC_CLASS(wxRegionIterator); + DECLARE_DYNAMIC_CLASS(wxRegionIterator) };