X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/32b8ec418aee4e38877d4cb79e2984c766dcc358..a9249b2eb2a40d8c71f828669045c4ddaa8dc5ff:/src/mgl/timer.cpp diff --git a/src/mgl/timer.cpp b/src/mgl/timer.cpp index f4c026db15..5452e675d0 100644 --- a/src/mgl/timer.cpp +++ b/src/mgl/timer.cpp @@ -1,9 +1,9 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: gtk/timer.cpp +// Name: mgl/timer.cpp // Purpose: wxTimer implementation -// Author: Robert Roebling +// Author: Vaclav Slavik // Id: $Id$ -// Copyright: (c) 1998 Robert Roebling +// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -12,8 +12,129 @@ #pragma implementation "timer.h" #endif +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#ifdef __BORLANDC__ + #pragma hdrstop +#endif + #include "wx/timer.h" +#if wxUSE_TIMER + +#include "wx/log.h" +#include "wx/module.h" +#include "wx/mgl/private.h" + +extern "C" ulong _EVT_getTicks(); + +// ---------------------------------------------------------------------------- +// helper structures and wxTimerScheduler +// ---------------------------------------------------------------------------- + +class wxTimerDesc +{ +public: + wxTimerDesc(wxTimer *t) : + timer(t), running(FALSE), next(NULL), prev(NULL), + shotTime(0), deleteFlag(NULL) {} + + wxTimer *timer; + bool running; + wxTimerDesc *next, *prev; + unsigned long shotTime; + volatile bool *deleteFlag; // see comment in ~wxTimer +}; + +class wxTimerScheduler +{ +public: + wxTimerScheduler() : m_timers(NULL) {} + + void QueueTimer(wxTimerDesc *desc, unsigned long when = 0); + void RemoveTimer(wxTimerDesc *desc); + void NotifyTimers(); + +private: + wxTimerDesc *m_timers; +}; + +void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when) +{ + if ( desc->running ) + return; // already scheduled + + if ( when == 0 ) + when = _EVT_getTicks() + desc->timer->GetInterval(); + desc->shotTime = when; + desc->running = TRUE; + + wxLogTrace("mgl_timer", "queued timer %p at tick %i", + desc->timer, when); + + if ( m_timers ) + { + wxTimerDesc *d = m_timers; + while ( d->next && d->next->shotTime < when ) d = d->next; + desc->next = d->next; + desc->prev = d; + if ( d->next ) + d->next->prev = desc; + d->next = desc; + } + else + { + m_timers = desc; + desc->prev = desc->next = NULL; + } +} + +void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc) +{ + desc->running = FALSE; + if ( desc == m_timers ) + m_timers = desc->next; + if ( desc->prev ) + desc->prev->next = desc->next; + if ( desc->next ) + desc->next->prev = desc->prev; + desc->prev = desc->next = NULL; +} + +void wxTimerScheduler::NotifyTimers() +{ + if ( m_timers ) + { + bool oneShot; + volatile bool timerDeleted; + unsigned long now = _EVT_getTicks(); + wxTimerDesc *desc; + + while ( m_timers && m_timers->shotTime <= now ) + { + desc = m_timers; + oneShot = desc->timer->IsOneShot(); + RemoveTimer(desc); + + timerDeleted = FALSE; + desc->deleteFlag = &timerDeleted; + desc->timer->Notify(); + + if ( !timerDeleted ) + { + wxLogTrace("mgl_timer", "notified timer %p sheduled for %i", + desc->timer, desc->shotTime); + + desc->deleteFlag = NULL; + if ( !oneShot ) + QueueTimer(desc, now + desc->timer->GetInterval()); + } + } + } +} + + // ---------------------------------------------------------------------------- // wxTimer @@ -21,3 +142,75 @@ IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject) +wxTimerScheduler *gs_scheduler = NULL; + +void wxTimer::Init() +{ + if ( !gs_scheduler ) + gs_scheduler = new wxTimerScheduler; + m_desc = new wxTimerDesc(this); +} + +wxTimer::~wxTimer() +{ + wxLogTrace("mgl_timer", "destroying timer %p...", this); + if ( IsRunning() ) + Stop(); + + // NB: this is a hack: wxTimerScheduler must have some way of knowing + // that wxTimer object was deleted under its hands -- this may + // happen if somebody is really nasty and deletes the timer + // from wxTimer::Notify() + if ( m_desc->deleteFlag != NULL ) + *m_desc->deleteFlag = TRUE; + + delete m_desc; + wxLogTrace("mgl_timer", " ...done destroying timer %p...", this); +} + +bool wxTimer::IsRunning() const +{ + return m_desc->running; +} + +bool wxTimer::Start(int millisecs, bool oneShot) +{ + wxLogTrace("mgl_timer", "started timer %p: %i ms, oneshot=%i", + this, millisecs, oneShot); + + if ( !wxTimerBase::Start(millisecs, oneShot) ) + return FALSE; + + gs_scheduler->QueueTimer(m_desc); + return TRUE; +} + +void wxTimer::Stop() +{ + if ( !m_desc->running ) return; + + gs_scheduler->RemoveTimer(m_desc); +} + +/*static*/ void wxTimer::NotifyTimers() +{ + if ( gs_scheduler ) + gs_scheduler->NotifyTimers(); +} + + + +// A module to deallocate memory properly: +class wxTimerModule: public wxModule +{ +DECLARE_DYNAMIC_CLASS(wxTimerModule) +public: + wxTimerModule() {} + bool OnInit() { return TRUE; } + void OnExit() { delete gs_scheduler; gs_scheduler = NULL; } +}; + +IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule) + + +#endif //wxUSE_TIMER