X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/324899f6c5fa0e052dc718b9b37fc6f557dc78ba..7a80bdc851ea4606a7e51570d2b62093594cd47d:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 007b5241e4..2cf9c66e86 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -17,7 +17,7 @@ // headers // --------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "app.h" #endif @@ -55,17 +55,6 @@ #include "wx/msw/private.h" -#if wxUSE_THREADS - #include "wx/thread.h" - - // define the array of MSG strutures - WX_DECLARE_OBJARRAY(MSG, wxMsgArray); - - #include "wx/arrimpl.cpp" - - WX_DEFINE_OBJARRAY(wxMsgArray); -#endif // wxUSE_THREADS - #if wxUSE_TOOLTIPS #include "wx/tooltip.h" #endif // wxUSE_TOOLTIPS @@ -85,36 +74,15 @@ #include #include -#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__)) - #include -#endif - -// ---------------------------------------------------------------------------- -// conditional compilation -// ---------------------------------------------------------------------------- +#include "wx/msw/wrapcctl.h" -// The macro _WIN32_IE is defined by commctrl.h (unless it had already been -// defined before) and shows us what common control features are available -// during the compile time (it doesn't mean that they will be available during -// the run-time, use GetComCtl32Version() to test for them!). The possible -// values are: -// -// 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0 -// 0x0300 4.70 IE 3.x -// 0x0400 4.71 IE 4.0 -// 0x0401 4.72 IE 4.01 and Win98 -// 0x0500 5.80 IE 5.x -// 0x0500 5.81 Win2k/ME -// 0x0600 6.00 WinXP - -#ifndef _WIN32_IE - // use maximal set of features by default, we check for them during - // run-time anyhow - #define _WIN32_IE 0x0600 +// For MB_TASKMODAL +#ifdef __WXWINCE__ +#include "wx/msw/wince/missing.h" #endif #if (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \ - !defined(__CYGWIN__) && !defined(__WXWINCE__) && \ + !defined(__CYGWIN__) && !defined(__DIGITALMARS__) && !defined(__WXWINCE__) && \ (!defined(_MSC_VER) || (_MSC_VER > 1100)) #include #endif @@ -129,18 +97,19 @@ extern wxList WXDLLEXPORT wxPendingDelete; extern void wxSetKeyboardHook(bool doIt); #endif -MSG s_currentMsg; - // NB: all "NoRedraw" classes must have the same names as the "normal" classes // with NR suffix - wxWindow::MSWCreate() supposes this -const wxChar *wxCanvasClassName = wxT("wxWindowClass"); -const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); -const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); -const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); -const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); -const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); - -HBRUSH wxDisableButtonBrush = (HBRUSH) 0; +#ifdef __WXWINCE__ +WXDLLIMPEXP_CORE wxChar *wxCanvasClassName; +WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR; +#else +WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass"); +WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); +#endif +WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); +WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); +WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); +WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); // ---------------------------------------------------------------------------- // private functions @@ -214,7 +183,7 @@ void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) { wxEndBusyCursor(); - const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; + ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; delete data->wd; @@ -222,16 +191,21 @@ void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) // the other windows reenabled, the activation is going to return to the // window which had had it before data->winActive->Destroy(); + + // also delete the temporary data object itself + delete data; } bool wxGUIAppTraits::DoMessageFromThreadWait() { - return !wxTheApp || wxTheApp->DoMessage(); + // we should return false only if the app should exit, i.e. only if + // Dispatch() determines that the main event loop should terminate + return !wxTheApp || wxTheApp->Dispatch(); } wxToolkitInfo& wxGUIAppTraits::GetToolkitInfo() { - static wxToolkitInfo info; + static wxToolkitInfo info; wxToolkitInfo& baseInfo = wxAppTraits::GetToolkitInfo(); info.versionMajor = baseInfo.versionMajor; info.versionMinor = baseInfo.versionMinor; @@ -286,6 +260,20 @@ bool wxApp::Initialize(int& argc, wxChar **argv) // ensure that base cleanup is done if we return too early wxCallBaseCleanup callBaseCleanup(this); +#ifdef __WXWINCE__ + wxString tmp = GetAppName(); + tmp += wxT("ClassName"); + wxCanvasClassName = wxStrdup( tmp.c_str() ); + tmp += wxT("NR"); + wxCanvasClassNameNR = wxStrdup( tmp.c_str() ); + HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL ); + if (hWnd) + { + SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) ); + return false; + } +#endif + // the first thing to do is to check if we're trying to run an Unicode // program under Win9x w/o MSLU emulation layer - if so, abort right now // as it has no chance to work @@ -299,11 +287,11 @@ bool wxApp::Initialize(int& argc, wxChar **argv) ( NULL, _T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."), - _T("wxWindows Fatal Error"), + _T("wxWidgets Fatal Error"), MB_ICONERROR | MB_OK ); - return FALSE; + return false; } #endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU @@ -313,13 +301,6 @@ bool wxApp::Initialize(int& argc, wxChar **argv) #if wxUSE_OLE || wxUSE_DRAG_AND_DROP -#ifdef __WIN16__ - // for OLE, enlarge message queue to be as large as possible - int iMsg = 96; - while (!SetMessageQueue(iMsg) && (iMsg -= 8)) - ; -#endif // Win16 - #if wxUSE_OLE // we need to initialize OLE library #ifdef __WXWINCE__ @@ -333,45 +314,16 @@ bool wxApp::Initialize(int& argc, wxChar **argv) #endif // wxUSE_OLE -#if wxUSE_CTL3D - if (!Ctl3dRegister(wxhInstance)) - wxLogError(wxT("Cannot register CTL3D")); - - Ctl3dAutoSubclass(wxhInstance); -#endif // wxUSE_CTL3D - RegisterWindowClasses(); -#if defined(__WXMICROWIN__) && !defined(__WXWINCE__) - // Create the brush for disabling bitmap buttons - - LOGBRUSH lb; - lb.lbStyle = BS_PATTERN; - lb.lbColor = 0; - lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); - if ( lb.lbHatch ) - { - wxDisableButtonBrush = ::CreateBrushIndirect( & lb ); - ::DeleteObject( (HGDIOBJ)lb.lbHatch ); - } - //else: wxWindows resources are probably not linked in -#endif - #if wxUSE_PENWINDOWS wxRegisterPenWin(); #endif wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); - // This is to foil optimizations in Visual C++ that throw out dummy.obj. - // PLEASE DO NOT ALTER THIS. -#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL) - extern char wxDummyChar; - if (wxDummyChar) wxDummyChar++; -#endif - #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) - wxSetKeyboardHook(TRUE); + wxSetKeyboardHook(true); #endif callBaseCleanup.Dismiss(); @@ -401,8 +353,8 @@ bool wxApp::RegisterWindowClasses() wndclass.hInstance = wxhInstance; wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); - // Register the frame window class. - wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); + // register the class for all normal windows + wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1); wndclass.lpszClassName = wxCanvasClassName; wndclass.style = styleNormal; @@ -458,7 +410,7 @@ bool wxApp::RegisterWindowClasses() wxLogLastError(wxT("RegisterClass(no redraw MDI child)")); } - return TRUE; + return true; } // --------------------------------------------------------------------------- @@ -467,7 +419,7 @@ bool wxApp::RegisterWindowClasses() bool wxApp::UnregisterWindowClasses() { - bool retval = TRUE; + bool retval = true; #ifndef __WXMICROWIN__ // MDI frame window class. @@ -475,7 +427,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(MDI parent)")); - retval = FALSE; + retval = false; } // "no redraw" MDI frame @@ -483,7 +435,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); - retval = FALSE; + retval = false; } // MDI child frame window class. @@ -491,7 +443,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(MDI child)")); - retval = FALSE; + retval = false; } // "no redraw" MDI child frame @@ -499,7 +451,7 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); - retval = FALSE; + retval = false; } // canvas class name @@ -507,14 +459,14 @@ bool wxApp::UnregisterWindowClasses() { wxLogLastError(wxT("UnregisterClass(canvas)")); - retval = FALSE; + retval = false; } if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) { wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); - retval = FALSE; + retval = false; } #endif // __WXMICROWIN__ @@ -523,17 +475,20 @@ bool wxApp::UnregisterWindowClasses() void wxApp::CleanUp() { + // all objects pending for deletion must be deleted first, otherwise we + // would crash when they use wxWinHandleHash (and UnregisterWindowClasses() + // call wouldn't succeed as long as any windows still exist), so call the + // base class method first and only then do our clean up + wxAppBase::CleanUp(); + #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) - wxSetKeyboardHook(FALSE); + wxSetKeyboardHook(false); #endif #if wxUSE_PENWINDOWS wxCleanUpPenWin(); #endif - if ( wxDisableButtonBrush ) - ::DeleteObject( wxDisableButtonBrush ); - #if wxUSE_OLE #ifdef __WXWINCE__ ::CoUninitialize(); @@ -548,14 +503,13 @@ void wxApp::CleanUp() // unregister the classes now UnregisterWindowClasses(); -#if wxUSE_CTL3D - Ctl3dUnregister(wxhInstance); -#endif - delete wxWinHandleHash; wxWinHandleHash = NULL; - - wxAppBase::CleanUp(); + +#ifdef __WXWINCE__ + free( wxCanvasClassName ); + free( wxCanvasClassNameNR ); +#endif } // ---------------------------------------------------------------------------- @@ -582,247 +536,12 @@ wxApp::~wxApp() delete [] argv; } -bool wxApp::Initialized() -{ -#ifndef _WINDLL - if (GetTopWindow()) - return TRUE; - else - return FALSE; -#else // Assume initialized if DLL (no way of telling) - return TRUE; -#endif -} - -/* - * Get and process a message, returning FALSE if WM_QUIT - * received (and also set the flag telling the app to exit the main loop) - * - */ -bool wxApp::DoMessage() -{ - BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0); - if ( rc == 0 ) - { - // got WM_QUIT - m_keepGoing = FALSE; - - return FALSE; - } - else if ( rc == -1 ) - { - // should never happen, but let's test for it nevertheless - wxLogLastError(wxT("GetMessage")); - } - else - { -#if wxUSE_THREADS - wxASSERT_MSG( wxThread::IsMain(), - wxT("only the main thread can process Windows messages") ); - - static bool s_hadGuiLock = TRUE; - static wxMsgArray s_aSavedMessages; - - // if a secondary thread owns is doing GUI calls, save all messages for - // later processing - we can't process them right now because it will - // lead to recursive library calls (and we're not reentrant) - if ( !wxGuiOwnedByMainThread() ) - { - s_hadGuiLock = FALSE; - - // leave out WM_COMMAND messages: too dangerous, sometimes - // the message will be processed twice - if ( !wxIsWaitingForThread() || - s_currentMsg.message != WM_COMMAND ) - { - s_aSavedMessages.Add(s_currentMsg); - } - - return TRUE; - } - else - { - // have we just regained the GUI lock? if so, post all of the saved - // messages - // - // FIXME of course, it's not _exactly_ the same as processing the - // messages normally - expect some things to break... - if ( !s_hadGuiLock ) - { - s_hadGuiLock = TRUE; - - size_t count = s_aSavedMessages.GetCount(); - for ( size_t n = 0; n < count; n++ ) - { - MSG& msg = s_aSavedMessages[n]; - - DoMessage((WXMSG *)&msg); - } - - s_aSavedMessages.Empty(); - } - } -#endif // wxUSE_THREADS - - // Process the message - DoMessage((WXMSG *)&s_currentMsg); - } - - return TRUE; -} - -void wxApp::DoMessage(WXMSG *pMsg) -{ - if ( !ProcessMessage(pMsg) ) - { - ::TranslateMessage((MSG *)pMsg); - ::DispatchMessage((MSG *)pMsg); - } -} - -/* - * Keep trying to process messages until WM_QUIT - * received. - * - * If there are messages to be processed, they will all be - * processed and OnIdle will not be called. - * When there are no more messages, OnIdle is called. - * If OnIdle requests more time, - * it will be repeatedly called so long as there are no pending messages. - * A 'feature' of this is that once OnIdle has decided that no more processing - * is required, then it won't get processing time until further messages - * are processed (it'll sit in DoMessage). - */ - -int wxApp::MainLoop() -{ - m_keepGoing = TRUE; - - while ( m_keepGoing ) - { -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS - - while ( !Pending() && ProcessIdle() ) - ; - - // a message came or no more idle processing to do - DoMessage(); - } - - return s_currentMsg.wParam; -} - -void wxApp::ExitMainLoop() -{ - // this will set m_keepGoing to FALSE a bit later - ::PostQuitMessage(0); -} - -bool wxApp::Pending() -{ - return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0; -} - -void wxApp::Dispatch() -{ - DoMessage(); -} - -/* - * Give all windows a chance to preprocess - * the message. Some may have accelerator tables, or have - * MDI complications. - */ - -bool wxApp::ProcessMessage(WXMSG *wxmsg) -{ - MSG *msg = (MSG *)wxmsg; - HWND hwnd = msg->hwnd; - wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); - - // this may happen if the event occured in a standard modeless dialog (the - // only example of which I know of is the find/replace dialog) - then call - // IsDialogMessage() to make TAB navigation in it work - if ( !wndThis ) - { - // we need to find the dialog containing this control as - // IsDialogMessage() just eats all the messages (i.e. returns TRUE for - // them) if we call it for the control itself - while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) - { - hwnd = ::GetParent(hwnd); - } - - return hwnd && ::IsDialogMessage(hwnd, msg) != 0; - } - -#if wxUSE_TOOLTIPS - // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to - // popup the tooltip bubbles - if ( (msg->message == WM_MOUSEMOVE) ) - { - wxToolTip *tt = wndThis->GetToolTip(); - if ( tt ) - { - tt->RelayEvent(wxmsg); - } - } -#endif // wxUSE_TOOLTIPS - - // allow the window to prevent certain messages from being - // translated/processed (this is currently used by wxTextCtrl to always - // grab Ctrl-C/V/X, even if they are also accelerators in some parent) - if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) ) - { - return FALSE; - } - - // try translations first: the accelerators override everything - wxWindow *wnd; - - for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) - { - if ( wnd->MSWTranslateMessage(wxmsg)) - return TRUE; - - // stop at first top level window, i.e. don't try to process the key - // strokes originating in a dialog using the accelerators of the parent - // frame - this doesn't make much sense - if ( wnd->IsTopLevel() ) - break; - } - - // now try the other hooks (kbd navigation is handled here): we start from - // wndThis->GetParent() because wndThis->MSWProcessMessage() was already - // called above - for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) - { - if ( wnd->MSWProcessMessage(wxmsg) ) - return TRUE; - } - - // no special preprocessing for this message, dispatch it normally - return FALSE; -} - -// this is a temporary hack and will be replaced by using wxEventLoop in the -// future -// -// it is needed to allow other event loops (currently only one: the modal -// dialog one) to reset the OnIdle() semaphore because otherwise OnIdle() -// wouldn't do anything while a modal dialog shown from OnIdle() call is shown. -bool wxIsInOnIdleFlag = FALSE; +// ---------------------------------------------------------------------------- +// wxApp idle handling +// ---------------------------------------------------------------------------- void wxApp::OnIdle(wxIdleEvent& event) { - // Avoid recursion (via ProcessEvent default case) - if ( wxIsInOnIdleFlag ) - return; - - wxIsInOnIdleFlag = TRUE; - wxAppBase::OnIdle(event); #if wxUSE_DC_CACHEING @@ -832,8 +551,6 @@ void wxApp::OnIdle(wxIdleEvent& event) if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) wxDC::ClearCache(); #endif // wxUSE_DC_CACHEING - - wxIsInOnIdleFlag = FALSE; } void wxApp::WakeUpIdle() @@ -853,10 +570,14 @@ void wxApp::WakeUpIdle() } } +// ---------------------------------------------------------------------------- +// other wxApp event hanlders +// ---------------------------------------------------------------------------- + void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event)) { if (GetTopWindow()) - GetTopWindow()->Close(TRUE); + GetTopWindow()->Close(true); } // Default behaviour: close the application with prompts. The @@ -866,10 +587,14 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) if (GetTopWindow()) { if (!GetTopWindow()->Close(!event.CanVeto())) - event.Veto(TRUE); + event.Veto(true); } } +// ---------------------------------------------------------------------------- +// miscellaneous +// ---------------------------------------------------------------------------- + /* static */ int wxApp::GetComCtl32Version() { @@ -896,6 +621,7 @@ int wxApp::GetComCtl32Version() // if so, then we can check for the version if ( dllComCtl32.IsLoaded() ) { +#ifdef DLLVER_PLATFORM_WINDOWS // try to use DllGetVersion() if available in _headers_ wxDYNLIB_FUNCTION( DLLGETVERSIONPROC, DllGetVersion, dllComCtl32 ); if ( pfnDllGetVersion ) @@ -917,6 +643,7 @@ int wxApp::GetComCtl32Version() dvi.dwMinorVersion; } } +#endif // if DllGetVersion() is unavailable either during compile or // run-time, try to guess the version otherwise @@ -958,7 +685,7 @@ int wxApp::GetComCtl32Version() bool wxApp::Yield(bool onlyIfNeeded) { // MT-FIXME - static bool s_inYield = FALSE; + static bool s_inYield = false; #if wxUSE_LOG // disable log flushing from here because a call to wxYield() shouldn't @@ -973,10 +700,10 @@ bool wxApp::Yield(bool onlyIfNeeded) wxFAIL_MSG( wxT("wxYield called recursively" ) ); } - return FALSE; + return false; } - s_inYield = TRUE; + s_inYield = true; // we don't want to process WM_QUIT from here - it should be processed in // the main event loop in order to stop it @@ -988,7 +715,7 @@ bool wxApp::Yield(bool onlyIfNeeded) wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS - if ( !wxTheApp->DoMessage() ) + if ( !wxTheApp->Dispatch() ) break; } @@ -1000,8 +727,78 @@ bool wxApp::Yield(bool onlyIfNeeded) wxLog::Resume(); #endif // wxUSE_LOG - s_inYield = FALSE; + s_inYield = false; - return TRUE; + return true; } +#if wxUSE_EXCEPTIONS + +// ---------------------------------------------------------------------------- +// exception handling +// ---------------------------------------------------------------------------- + +bool wxApp::OnExceptionInMainLoop() +{ + // ask the user about what to do: use the Win32 API function here as it + // could be dangerous to use any wxWidgets code in this state + switch ( + ::MessageBox + ( + NULL, + _T("An unhandled exception occurred. Press \"Abort\" to \ +terminate the program,\r\n\ +\"Retry\" to exit the program normally and \"Ignore\" to try to continue."), + _T("Unhandled exception"), + MB_ABORTRETRYIGNORE | + MB_ICONERROR| + MB_TASKMODAL + ) + ) + { + case IDABORT: + throw; + + default: + wxFAIL_MSG( _T("unexpected MessageBox() return code") ); + // fall through + + case IDRETRY: + return false; + + case IDIGNORE: + return true; + } +} + +#endif // wxUSE_EXCEPTIONS + +// ---------------------------------------------------------------------------- +// deprecated event loop functions +// ---------------------------------------------------------------------------- + +#if WXWIN_COMPATIBILITY_2_4 + +#include "wx/evtloop.h" + +void wxApp::DoMessage(WXMSG *pMsg) +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + if ( evtLoop ) + evtLoop->ProcessMessage(pMsg); +} + +bool wxApp::DoMessage() +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + return evtLoop ? evtLoop->Dispatch() : false; +} + +bool wxApp::ProcessMessage(WXMSG* pMsg) +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + return evtLoop && evtLoop->PreProcessMessage(pMsg); +} + +#endif // WXWIN_COMPATIBILITY_2_4 +