X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3222fde2afae240176ca9a3edba853e36b885ddb..6e0d9d43318af6b7865f1d07cd1b64f6eafd0c54:/include/wx/msw/setup.h?ds=sidebyside diff --git a/include/wx/msw/setup.h b/include/wx/msw/setup.h index 8612237321..0d40d36837 100644 --- a/include/wx/msw/setup.h +++ b/include/wx/msw/setup.h @@ -22,11 +22,12 @@ #define _WX_GOODCOMPILER__ // gcc can have problems, but Windows compilers // are generally OK. -#define WXWIN_COMPATIBILITY 1 - // Compatibility with 1.66 API. +#define WXWIN_COMPATIBILITY 0 + // Compatibility with 1.68 API. // Level 0: no backward compatibility, all new features - // Level 1: wxDC, OnSize (etc.) compatibility, but - // some new features such as event tables + // Level 1: Some compatibility. In fact + // the compatibility code is now very minimal so there + // is little advantage to setting it to 1. #define wxUSE_AUTOTRANS 1 // Define wxTString @@ -78,7 +79,7 @@ #define wxUSE_SCROLLBAR 1 // Define 1 to compile contributed wxScrollBar class -#define wxUSE_XPM_IN_MSW 0 +#define wxUSE_XPM_IN_MSW 1 // Define 1 to support the XPM package in wxBitmap. #define wxUSE_IMAGE_LOADING_IN_MSW 1 // Use dynamic DIB loading/saving code in utils/dib under MSW. @@ -120,7 +121,7 @@ // since you may well need to output // an error log in a production // version (or non-debugging beta) -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 // In debug mode, cause new and delete to be redefined globally. // If this causes problems (e.g. link errors), set this to 0. @@ -135,9 +136,6 @@ // Set this to 0 if your compiler can't cope // with omission of prototype parameters. -#define wxUSE_C_MAIN 0 - // Set to 1 to use main.c instead of main.cpp (UNIX only) - #define wxUSE_ODBC 1 // Define 1 to use ODBC classes @@ -158,6 +156,14 @@ // support for multithreaded applications: if // 1, compile in thread classes (thread.h) // and make the library thread safe +#define wxUSE_ZLIB 1 + // Use zlib for compression in streams and PNG code +#define wxUSE_LIBPNG 1 + // Use PNG bitmap code +#define wxUSE_STD_IOSTREAM 1 + // Use standard C++ streams if 1. If 0, use wxWin + // streams implementation. + /* * Finer detail * @@ -241,6 +247,47 @@ #define wxUSE_NATIVE_STATUSBAR 0 #endif +// Salford C++ doesn't like some of the memory operator definitions +#ifdef __SALFORDC__ +#undef wxUSE_MEMORY_TRACING +#define wxUSE_MEMORY_TRACING 0 + +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_DBWIN32 +#define wxUSE_DBWIN32 0 + +#undef wxUSE_OWNER_DRAWN +#define wxUSE_OWNER_DRAWN 0 +#endif + +#ifdef __TWIN32__ + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_DBWIN32 +#define wxUSE_DBWIN32 0 + +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 + +#endif + +#if defined(__WXMSW__) && !defined(__WIN32__) + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#endif + // Minimal setup e.g. for compiling small utilities #define MINIMAL_WXWINDOWS_SETUP 0