X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/32205ebbce7870cdfc61467a58430e8037fe1e8c..5eefe029764003751db7998a92f0645765c6e6c7:/src/aui/framemanager.cpp?ds=sidebyside diff --git a/src/aui/framemanager.cpp b/src/aui/framemanager.cpp index 495e462ad8..3dc1ac038b 100644 --- a/src/aui/framemanager.cpp +++ b/src/aui/framemanager.cpp @@ -30,6 +30,7 @@ #include "wx/aui/floatpane.h" #ifndef WX_PRECOMP + #include "wx/panel.h" #include "wx/settings.h" #include "wx/app.h" #include "wx/dcclient.h" @@ -561,7 +562,7 @@ wxDockUIPart* wxFrameManager::HitTest(int x, int y) continue; // if the point is inside the rectangle, we have a hit - if (item->rect.Inside(x,y)) + if (item->rect.Contains(x,y)) result = item; } @@ -2370,7 +2371,7 @@ bool wxFrameManager::DoDrop(wxDockInfoArray& docks, // should float if being dragged over center pane windows if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER) { - if (m_last_rect.IsEmpty() || m_last_rect.Inside(pt.x, pt.y )) + if (m_last_rect.IsEmpty() || m_last_rect.Contains(pt.x, pt.y )) { m_skipping = true; }