X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/31528cd3cac75558beef4bce0ba21fd182a808ab..ab6e49136690b92c4879f8f964f7523a775dc7ee:/include/wx/gsocket.h diff --git a/include/wx/gsocket.h b/include/wx/gsocket.h index e060c966c3..2b626a698e 100644 --- a/include/wx/gsocket.h +++ b/include/wx/gsocket.h @@ -1,27 +1,47 @@ /* ------------------------------------------------------------------------- * Project: GSocket (Generic Socket) * Name: gsocket.h + * Author: Guilhem Lavaux + * Guillermo Rodriguez Garcia (maintainer) * Purpose: GSocket include file (system independent) * CVSID: $Id$ * ------------------------------------------------------------------------- */ + #ifndef __GSOCKET_H #define __GSOCKET_H -#include +#ifndef __GSOCKET_STANDALONE__ +#include "wx/setup.h" -#if !defined(__cplusplus) +/* kludge for GTK.. gsockgtk.c craps out miserably if we include + defs.h ... no idea how other files get away with it.. */ -typedef int bool; +#if !defined( __WXMSW__ ) && !defined( WXDLLIMPEXP_NET ) +#define WXDLLIMPEXP_NET +#endif #endif -#ifndef TRUE -#define TRUE 1 +#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) + +#include + +/* + Including sys/types.h under cygwin results in the warnings about "fd_set + having been defined in sys/types.h" when winsock.h is included later and + doesn't seem to be necessary anyhow. It's not needed under Mac neither. + */ +#if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__) +#include #endif -#ifndef FALSE -#define FALSE 0 +#ifdef __WXWINCE__ +#include +#endif + +#ifdef __cplusplus +extern "C" { #endif typedef struct _GSocket GSocket; @@ -46,9 +66,14 @@ typedef enum { GSOCK_INVADDR, GSOCK_INVSOCK, GSOCK_NOHOST, - GSOCK_INVPORT + GSOCK_INVPORT, + GSOCK_WOULDBLOCK, + GSOCK_TIMEDOUT, + GSOCK_MEMERR } GSocketError; +/* See below for an explanation on how events work. + */ typedef enum { GSOCK_INPUT = 0, GSOCK_OUTPUT = 1, @@ -66,130 +91,258 @@ enum { typedef int GSocketEventFlags; -typedef void (*GSocketFallback)(GSocket *socket, GSocketEvent event, +typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event, char *cdata); -#ifdef __cplusplus -extern "C" { + +/* Functions tables for internal use by GSocket code: */ + +#ifndef __WINDOWS__ +struct GSocketBaseFunctionsTable +{ + void (*Detected_Read)(GSocket *socket); + void (*Detected_Write)(GSocket *socket); +}; +#endif + +struct GSocketGUIFunctionsTable +{ + int (*GUI_Init)(void); + void (*GUI_Cleanup)(void); + int (*GUI_Init_Socket)(GSocket *socket); + void (*GUI_Destroy_Socket)(GSocket *socket); +#ifndef __WINDOWS__ + void (*Install_Callback)(GSocket *socket, GSocketEvent event); + void (*Uninstall_Callback)(GSocket *socket, GSocketEvent event); #endif + void (*Enable_Events)(GSocket *socket); + void (*Disable_Events)(GSocket *socket); +}; + + +/* Global initializers */ + +/* Sets GUI functions callbacks. Must be called *before* GSocket_Init + if the app uses async sockets. */ +void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc); + +/* GSocket_Init() must be called at the beginning */ +int GSocket_Init(void); + +/* GSocket_Cleanup() must be called at the end */ +void GSocket_Cleanup(void); + /* Constructors / Destructors */ -GSocket *GSocket_new(); +GSocket *GSocket_new(void); void GSocket_destroy(GSocket *socket); -/* This will disable all IO calls to this socket but errors are still available */ + + +/* GSocket_Shutdown: + * Disallow further read/write operations on this socket, close + * the fd and disable all callbacks. + */ void GSocket_Shutdown(GSocket *socket); /* Address handling */ +/* GSocket_SetLocal: + * GSocket_GetLocal: + * GSocket_SetPeer: + * GSocket_GetPeer: + * Set or get the local or peer address for this socket. The 'set' + * functions return GSOCK_NOERROR on success, an error code otherwise. + * The 'get' functions return a pointer to a GAddress object on success, + * or NULL otherwise, in which case they set the error code of the + * corresponding GSocket. + * + * Error codes: + * GSOCK_INVSOCK - the socket is not valid. + * GSOCK_INVADDR - the address is not valid. + */ GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address); GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address); GAddress *GSocket_GetLocal(GSocket *socket); GAddress *GSocket_GetPeer(GSocket *socket); -/* Non-oriented connections handlers */ - -GSocketError GSocket_SetNonOriented(GSocket *socket); - /* Server specific parts */ -/* - GSocket_SetServer() setup the socket as a server. It uses the "Local" field - of GSocket. "Local" must be set by GSocket_SetLocal() before - GSocket_SetServer() is called. In the other case, it returns GSOCK_INVADDR. -*/ +/* GSocket_SetServer: + * Sets up this socket as a server. The local address must have been + * set with GSocket_SetLocal() before GSocket_SetServer() is called. + * Returns GSOCK_NOERROR on success, one of the following otherwise: + * + * Error codes: + * GSOCK_INVSOCK - the socket is in use. + * GSOCK_INVADDR - the local address has not been set. + * GSOCK_IOERR - low-level error. + */ GSocketError GSocket_SetServer(GSocket *socket); -/* - GSocket_WaitConnection() waits for an incoming client connection. -*/ +/* GSocket_WaitConnection: + * Waits for an incoming client connection. Returns a pointer to + * a GSocket object, or NULL if there was an error, in which case + * the last error field will be updated for the calling GSocket. + * + * Error codes (set in the calling GSocket) + * GSOCK_INVSOCK - the socket is not valid or not a server. + * GSOCK_TIMEDOUT - timeout, no incoming connections. + * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking. + * GSOCK_MEMERR - couldn't allocate memory. + * GSOCK_IOERR - low-level error. + */ GSocket *GSocket_WaitConnection(GSocket *socket); + /* Client specific parts */ -/* - GSocket_Connect() establishes a client connection to a server using the "Peer" - field of GSocket. "Peer" must be set by GSocket_SetPeer() before - GSocket_Connect() is called. In the other case, it returns GSOCK_INVADDR. -*/ +/* GSocket_Connect: + * For stream (connection oriented) sockets, GSocket_Connect() tries + * to establish a client connection to a server using the peer address + * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the + * connection has been succesfully established, or one of the error + * codes listed below. Note that for nonblocking sockets, a return + * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection + * request can be completed later; you should use GSocket_Select() + * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the + * corresponding asynchronous events. + * + * For datagram (non connection oriented) sockets, GSocket_Connect() + * just sets the peer address established with GSocket_SetPeer() as + * default destination. + * + * Error codes: + * GSOCK_INVSOCK - the socket is in use or not valid. + * GSOCK_INVADDR - the peer address has not been established. + * GSOCK_TIMEDOUT - timeout, the connection failed. + * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only) + * GSOCK_MEMERR - couldn't allocate memory. + * GSOCK_IOERR - low-level error. + */ GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream); + +/* Datagram sockets */ + +/* GSocket_SetNonOriented: + * Sets up this socket as a non-connection oriented (datagram) socket. + * Before using this function, the local address must have been set + * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR + * on success, or one of the following otherwise. + * + * Error codes: + * GSOCK_INVSOCK - the socket is in use. + * GSOCK_INVADDR - the local address has not been set. + * GSOCK_IOERR - low-level error. + */ +GSocketError GSocket_SetNonOriented(GSocket *socket); + + /* Generic IO */ /* Like recv(), send(), ... */ -/* - NOTE: In case we read from a non-oriented connection, the incoming (outgoing) - connection address is stored in the "Local" ("Peer") field. -*/ + +/* For datagram sockets, the incoming / outgoing addresses + * are stored as / read from the 'peer' address field. + */ int GSocket_Read(GSocket *socket, char *buffer, int size); int GSocket_Write(GSocket *socket, const char *buffer, int size); -bool GSocket_DataAvailable(GSocket *socket); -/* Flags */ +/* GSocket_Select: + * Polls the socket to determine its status. This function will + * check for the events specified in the 'flags' parameter, and + * it will return a mask indicating which operations can be + * performed. This function won't block, regardless of the + * mode (blocking | nonblocking) of the socket. + */ +GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags); -/* - GSocket_SetBlocking() puts the socket in non-blocking mode. This is useful - if we don't want to wait. -*/ -void GSocket_SetBlocking(GSocket *socket, bool block); -/* - GSocket_GetError() returns the last error occured on the socket stream. -*/ +/* Attributes */ + +/* GSocket_SetNonBlocking: + * Sets the socket to non-blocking mode. All IO calls will return + * immediately. + */ +void GSocket_SetNonBlocking(GSocket *socket, int non_block); + +/* GSocket_SetTimeout: + * Sets the timeout for blocking calls. Time is expressed in + * milliseconds. + */ +void GSocket_SetTimeout(GSocket *socket, unsigned long millisec); + +/* GSocket_GetError: + * Returns the last error occured for this socket. Note that successful + * operations do not clear this back to GSOCK_NOERROR, so use it only + * after an error. + */ +GSocketError WXDLLIMPEXP_NET GSocket_GetError(GSocket *socket); -GSocketError GSocket_GetError(GSocket *socket); /* Callbacks */ -/* - Only one fallback is possible for each event (INPUT, OUTPUT, CONNECTION, LOST) - INPUT: The function is called when there is at least a byte in the - input buffer - OUTPUT: The function is called when the system is sure the next write call - will not block - CONNECTION: Two cases is possible: - Client socket -> the connection is established - Server socket -> a client request a connection - LOST: the connection is lost - - SetFallback accepts a combination of these flags so a same callback can - receive different events. - - An event is generated only once and its state is reseted when the relative - IO call is requested. - For example: INPUT -> GSocket_Read() - CONNECTION -> GSocket_Accept() -*/ -void GSocket_SetFallback(GSocket *socket, GSocketEventFlags event, - GSocketFallback fallback, char *cdata); +/* GSOCK_INPUT: + * There is data to be read in the input buffer. If, after a read + * operation, there is still data available, the callback function will + * be called again. + * GSOCK_OUTPUT: + * The socket is available for writing. That is, the next write call + * won't block. This event is generated only once, when the connection is + * first established, and then only if a call failed with GSOCK_WOULDBLOCK, + * when the output buffer empties again. This means that the app should + * assume that it can write since the first OUTPUT event, and no more + * OUTPUT events will be generated unless an error occurs. + * GSOCK_CONNECTION: + * Connection succesfully established, for client sockets, or incoming + * client connection, for server sockets. Wait for this event (also watch + * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call. + * GSOCK_LOST: + * The connection is lost (or a connection request failed); this could + * be due to a failure, or due to the peer closing it gracefully. + */ + +/* GSocket_SetCallback: + * Enables the callbacks specified by 'flags'. Note that 'flags' + * may be a combination of flags OR'ed toghether, so the same + * callback function can be made to accept different events. + * The callback function must have the following prototype: + * + * void function(GSocket *socket, GSocketEvent event, char *cdata) + */ +void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, + GSocketCallback fallback, char *cdata); + +/* GSocket_UnsetCallback: + * Disables all callbacks specified by 'flags', which may be a + * combination of flags OR'ed toghether. + */ +void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags); -/* - UnsetFallback will disables all fallbacks specified by "event". - NOTE: event may be a combination of flags -*/ -void GSocket_UnsetFallback(GSocket *socket, GSocketEventFlags event); /* GAddress */ -GAddress *GAddress_new(); +GAddress *GAddress_new(void); GAddress *GAddress_copy(GAddress *address); void GAddress_destroy(GAddress *address); void GAddress_SetFamily(GAddress *address, GAddressType type); GAddressType GAddress_GetFamily(GAddress *address); -/* - The use of any of the next functions will set the address family to the adapted - one. For example if you use GAddress_INET_SetHostName, address family will be AF_INET - implicitely -*/ +/* The use of any of the next functions will set the address family to + * the specific one. For example if you use GAddress_INET_SetHostName, + * address family will be implicitly set to AF_INET. + */ GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname); +GSocketError GAddress_INET_SetAnyAddress(GAddress *address); GSocketError GAddress_INET_SetHostAddress(GAddress *address, unsigned long hostaddr); -GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port); +GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port, + const char *protocol); GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port); GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, @@ -202,19 +355,11 @@ unsigned short GAddress_INET_GetPort(GAddress *address); GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path); GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf); -/* - * System specific functions - */ +#ifdef __cplusplus +} +#endif /* __cplusplus */ -/* On systems needing an event id */ -void GSocket_SetEventID(GSocket *socket, unsigned long evt_id); -/* On systems which don't have background refresh */ -void GSocket_DoEvent(unsigned long evt_id); +#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ -#ifdef __cplusplus -}; -#endif - -#endif - /* __GSOCKET_H */ +#endif /* __GSOCKET_H */