X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/31528cd3cac75558beef4bce0ba21fd182a808ab..2ca8b884d024b17d59d722e3e8eb2b7b554433a3:/samples/minimal/minimal.cpp diff --git a/samples/minimal/minimal.cpp b/samples/minimal/minimal.cpp index 4dcb4bf9df..7f1ab0047c 100644 --- a/samples/minimal/minimal.cpp +++ b/samples/minimal/minimal.cpp @@ -29,13 +29,13 @@ #endif // for all others, include the necessary headers (this file is usually all you -// need because it includes almost all "standard" wxWindows headers +// need because it includes almost all "standard" wxWindows headers) #ifndef WX_PRECOMP #include "wx/wx.h" #endif // ---------------------------------------------------------------------------- -// ressources +// resources // ---------------------------------------------------------------------------- // the application icon #if defined(__WXGTK__) || defined(__WXMOTIF__) @@ -67,11 +67,19 @@ public: MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); // event handlers (these functions should _not_ be virtual) + void OnPaint(wxPaintEvent& event) + { + wxPaintDC dc(this); + dc.DrawRectangle(20, 20, 100, 100); + dc.SetPen(*wxRED_PEN); + dc.SetDeviceOrigin(20, 20); + dc.SetClippingRegion(0, 0, 100, 100); + dc.DrawLine(0, 0, 1000, 1000); + } + void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); - void OnPaint(wxPaintEvent& event); - private: // any class wishing to process wxWindows events must use this macro DECLARE_EVENT_TABLE() @@ -86,7 +94,7 @@ enum { // menu items Minimal_Quit = 1, - Minimal_About, + Minimal_About }; // ---------------------------------------------------------------------------- @@ -97,6 +105,7 @@ enum // handlers) which process them. It can be also done at run-time, but for the // simple menu events like this the static method is much simpler. BEGIN_EVENT_TABLE(MyFrame, wxFrame) + EVT_PAINT(MyFrame::OnPaint) EVT_MENU(Minimal_Quit, MyFrame::OnQuit) EVT_MENU(Minimal_About, MyFrame::OnAbout) END_EVENT_TABLE() @@ -116,17 +125,16 @@ IMPLEMENT_APP(MyApp) // the application class // ---------------------------------------------------------------------------- -// `Main program' equivalent: the program execution "starts" here +// 'Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { - // Create the main application window + // create the main application window MyFrame *frame = new MyFrame("Minimal wxWindows App", wxPoint(50, 50), wxSize(450, 340)); - // Show it and tell the application that it's our main window - // @@@ what does it do exactly, in fact? is it necessary here? + // and show it (the frames, unlike simple controls, are not shown when + // created initially) frame->Show(TRUE); - SetTopWindow(frame); // success: wxApp::OnRun() will be called which will enter the main message // loop and the application will run. If we returned FALSE here, the @@ -142,26 +150,32 @@ bool MyApp::OnInit() MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame((wxFrame *)NULL, -1, title, pos, size) { +#ifdef __WXMAC__ + // we need this in order to allow the about menu relocation, since ABOUT is + // not the default id of the about menu + wxApp::s_macAboutMenuItemId = Minimal_About; +#endif + // set the frame icon SetIcon(wxICON(mondrian)); // create a menu bar wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF); - menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog"); - menuFile->AppendSeparator(); + // the "About" item should be in the help menu + wxMenu *helpMenu = new wxMenu; + helpMenu->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog"); + menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program"); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, "&File"); + menuBar->Append(helpMenu, "&Help"); // ... and attach this menu bar to the frame SetMenuBar(menuBar); - (void)new wxTextCtrl(this, -1, "Hi!", wxPoint(20, 20), - wxSize(100, 30)); - #if wxUSE_STATUSBAR // create a status bar just for fun (by default with 1 pane only) CreateStatusBar(2); @@ -182,16 +196,7 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxString msg; msg.Printf( _T("This is the about dialog of minimal sample.\n") - _T("Welcome to %s") -#ifdef wxBETA_NUMBER - _T(" (beta %d)!") -#endif // wxBETA_NUMBER - , wxVERSION_STRING -#ifdef wxBETA_NUMBER - , wxBETA_NUMBER -#endif // wxBETA_NUMBER - ); + _T("Welcome to %s"), wxVERSION_STRING); wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this); } -