X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3125528da34187c181866b0eae8d951fd6b308d4..e08efb8dd9d9af576baec04aa77a7ea4bd31de3b:/samples/minimal/minimal.cpp diff --git a/samples/minimal/minimal.cpp b/samples/minimal/minimal.cpp index e5eb0633d1..bfdab39f85 100644 --- a/samples/minimal/minimal.cpp +++ b/samples/minimal/minimal.cpp @@ -35,7 +35,7 @@ // ---------------------------------------------------------------------------- // the application icon (under Windows and OS/2 it is in resources) -#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) +#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) #include "mondrian.xpm" #endif @@ -61,7 +61,8 @@ class MyFrame : public wxFrame { public: // ctor(s) - MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); + MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, + long style = wxDEFAULT_FRAME_STYLE); // event handlers (these functions should _not_ be virtual) void OnQuit(wxCommandEvent& event); @@ -80,7 +81,7 @@ private: enum { // menu items - Minimal_Quit = 1, + Minimal_Quit = wxID_EXIT, // it is important for the id corresponding to the "About" command to have // this standard value as otherwise it won't be handled properly under Mac @@ -102,7 +103,7 @@ END_EVENT_TABLE() // Create a new application object: this macro will allow wxWindows to create // the application object during program execution (it's better than using a -// static object for many reasons) and also declares the accessor function +// static object for many reasons) and also implements the accessor function // wxGetApp() which will return the reference of the right type (i.e. MyApp and // not wxApp) IMPLEMENT_APP(MyApp) @@ -120,7 +121,11 @@ bool MyApp::OnInit() { // create the main application window MyFrame *frame = new MyFrame(_T("Minimal wxWindows App"), - wxPoint(50, 50), wxSize(450, 340)); +#ifdef __WXWINCE__ + wxDefaultPosition, wxDefaultSize, wxNO_BORDER|wxSYSTEM_MENU|wxCLIP_CHILDREN); +#else + wxPoint(50, 50), wxSize(450, 340)); +#endif // and show it (the frames, unlike simple controls, are not shown when // created initially) @@ -137,8 +142,8 @@ bool MyApp::OnInit() // ---------------------------------------------------------------------------- // frame constructor -MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) - : wxFrame(NULL, -1, title, pos, size) +MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style) + : wxFrame(NULL, -1, title, pos, size, style) { // set the frame icon SetIcon(wxICON(mondrian)); @@ -162,7 +167,7 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) SetMenuBar(menuBar); #endif // wxUSE_MENUS -#if wxUSE_STATUSBAR +#if wxUSE_STATUSBAR && !defined(__WXWINCE__) // create a status bar just for fun (by default with 1 pane only) CreateStatusBar(2); SetStatusText(_T("Welcome to wxWindows!")); @@ -181,7 +186,7 @@ void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxString msg; - msg.Printf( _T("This is the about dialog of minimal sample.\n") + msg.Printf( _T("This is the About dialog of the minimal sample.\n") _T("Welcome to %s"), wxVERSION_STRING); wxMessageBox(msg, _T("About Minimal"), wxOK | wxICON_INFORMATION, this);