X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/31174267f861bac32def6f023cfc718fa40a777d..f155075229d771430f0793700f5048ad4be00e9d:/src/generic/splitter.cpp diff --git a/src/generic/splitter.cpp b/src/generic/splitter.cpp index 1b8025182f..1db5638513 100644 --- a/src/generic/splitter.cpp +++ b/src/generic/splitter.cpp @@ -435,37 +435,44 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event) return; } - if ( m_windowTwo ) - { - int w, h; - GetClientSize(&w, &h); + const wxSize curSize = event.GetSize(); - int size = m_splitMode == wxSPLIT_VERTICAL ? w : h; + // Update the sash position if needed. + // + // Notice that we shouldn't do this if the sash position requested by user + // couldn't be set yet as it would never be taken into account at all if we + // modified it before this happens. + if ( m_windowTwo && m_requestedSashPosition == INT_MAX ) + { + int size = m_splitMode == wxSPLIT_VERTICAL ? curSize.x : curSize.y; int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y; - // Don't do anything if the size didn't really change. In particular, - // it is important that we don't reset our sash position because it's - // out of current range in this case as otherwise the really requested - // position would be lost and never set. Wait until we get a real size - // event with our non-initial size to do it. + // Don't do anything if the size didn't really change. if ( size != old_size ) { + int newPosition = -1; + + // Apply gravity if we use it. int delta = (int) ( (size - old_size)*m_sashGravity ); if ( delta != 0 ) { - int newPosition = m_sashPosition + delta; + newPosition = m_sashPosition + delta; if( newPosition < m_minimumPaneSize ) newPosition = m_minimumPaneSize; - SetSashPositionAndNotify(newPosition); } - if ( m_sashPosition >= size - 5 ) - SetSashPositionAndNotify(wxMax(10, size - 40)); - m_lastSize = wxSize(w,h); + // Also check if the second window became too small. + newPosition = AdjustSashPosition(newPosition == -1 + ? m_sashPosition + : newPosition); + if ( newPosition != m_sashPosition ) + SetSashPositionAndNotify(newPosition); } } + m_lastSize = curSize; + SizeWindows(); } @@ -477,19 +484,29 @@ void wxSplitterWindow::SetSashGravity(double gravity) m_sashGravity = gravity; } -bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance) +bool wxSplitterWindow::SashHitTest(int x, int y) { if ( m_windowTwo == NULL || m_sashPosition == 0) return false; // No sash int z = m_splitMode == wxSPLIT_VERTICAL ? x : y; - int hitMin = m_sashPosition - tolerance; - int hitMax = m_sashPosition + GetSashSize() + tolerance; + int hitMax = m_sashPosition + GetSashSize() - 1; + + return z >= m_sashPosition && z <= hitMax; +} - return z >= hitMin && z <= hitMax; +void wxSplitterWindow::SetSashInvisible(bool invisible) +{ + if ( IsSashInvisible() != invisible ) + ToggleWindowStyle(wxSP_NOSASH); } int wxSplitterWindow::GetSashSize() const +{ + return IsSashInvisible() ? 0 : GetDefaultSashSize(); +} + +int wxSplitterWindow::GetDefaultSashSize() const { return wxRendererNative::Get().GetSplitterParams(this).widthSash; } @@ -515,7 +532,7 @@ void wxSplitterWindow::DrawSash(wxDC& dc) return; // nor if we're configured to not show it - if ( HasFlag(wxSP_NOSASH) ) + if ( IsSashInvisible() ) return; wxRendererNative::Get().DrawSplitterSash @@ -1029,7 +1046,7 @@ void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event) // and like this we explicitly say that our cursor should not be used for // children windows which overlap us - if ( SashHitTest(event.GetX(), event.GetY(), 0) ) + if ( SashHitTest(event.GetX(), event.GetY()) ) { // default processing is ok event.Skip();