X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/31174267f861bac32def6f023cfc718fa40a777d..4e15d1caa03346c126015019c1fdf093033ef40b:/src/generic/splitter.cpp?ds=sidebyside diff --git a/src/generic/splitter.cpp b/src/generic/splitter.cpp index 1b8025182f..77b246750c 100644 --- a/src/generic/splitter.cpp +++ b/src/generic/splitter.cpp @@ -435,37 +435,44 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event) return; } - if ( m_windowTwo ) - { - int w, h; - GetClientSize(&w, &h); + const wxSize curSize = event.GetSize(); - int size = m_splitMode == wxSPLIT_VERTICAL ? w : h; + // Update the sash position if needed. + // + // Notice that we shouldn't do this if the sash position requested by user + // couldn't be set yet as it would never be taken into account at all if we + // modified it before this happens. + if ( m_windowTwo && m_requestedSashPosition == INT_MAX ) + { + int size = m_splitMode == wxSPLIT_VERTICAL ? curSize.x : curSize.y; int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y; - // Don't do anything if the size didn't really change. In particular, - // it is important that we don't reset our sash position because it's - // out of current range in this case as otherwise the really requested - // position would be lost and never set. Wait until we get a real size - // event with our non-initial size to do it. + // Don't do anything if the size didn't really change. if ( size != old_size ) { + int newPosition = -1; + + // Apply gravity if we use it. int delta = (int) ( (size - old_size)*m_sashGravity ); if ( delta != 0 ) { - int newPosition = m_sashPosition + delta; + newPosition = m_sashPosition + delta; if( newPosition < m_minimumPaneSize ) newPosition = m_minimumPaneSize; - SetSashPositionAndNotify(newPosition); } - if ( m_sashPosition >= size - 5 ) - SetSashPositionAndNotify(wxMax(10, size - 40)); - m_lastSize = wxSize(w,h); + // Also check if the second window became too small. + newPosition = AdjustSashPosition(newPosition == -1 + ? m_sashPosition + : newPosition); + if ( newPosition != m_sashPosition ) + SetSashPositionAndNotify(newPosition); } } + m_lastSize = curSize; + SizeWindows(); } @@ -489,7 +496,18 @@ bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance) return z >= hitMin && z <= hitMax; } +void wxSplitterWindow::SetSashInvisible(bool invisible) +{ + if ( IsSashInvisible() != invisible ) + ToggleWindowStyle(wxSP_NOSASH); +} + int wxSplitterWindow::GetSashSize() const +{ + return IsSashInvisible() ? 0 : GetDefaultSashSize(); +} + +int wxSplitterWindow::GetDefaultSashSize() const { return wxRendererNative::Get().GetSplitterParams(this).widthSash; } @@ -515,7 +533,7 @@ void wxSplitterWindow::DrawSash(wxDC& dc) return; // nor if we're configured to not show it - if ( HasFlag(wxSP_NOSASH) ) + if ( IsSashInvisible() ) return; wxRendererNative::Get().DrawSplitterSash