X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/30e77b5c9ff09da4e65445d3a03081d375f49845..115563867dac8edf57b6d2c6ae95910c7f277d77:/include/wx/mac/carbon/bitmap.h diff --git a/include/wx/mac/carbon/bitmap.h b/include/wx/mac/carbon/bitmap.h index c051d22fdb..b14f3436ea 100644 --- a/include/wx/mac/carbon/bitmap.h +++ b/include/wx/mac/carbon/bitmap.h @@ -12,22 +12,18 @@ #ifndef _WX_BITMAP_H_ #define _WX_BITMAP_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "bitmap.h" -#endif - #include "wx/palette.h" // Bitmap -class WXDLLEXPORT wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBitmap; class wxBitmapRefData ; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxImage; -class WXDLLEXPORT wxPixelDataBase; +class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; +class WXDLLIMPEXP_FWD_CORE wxControl; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; // A mask is a bitmap used for drawing bitmaps // Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn @@ -38,11 +34,13 @@ class WXDLLEXPORT wxPixelDataBase; class WXDLLEXPORT wxMask: public wxObject { DECLARE_DYNAMIC_CLASS(wxMask) - DECLARE_NO_COPY_CLASS(wxMask) public: wxMask(); + // Copy constructor + wxMask(const wxMask& mask); + // Construct a mask from a bitmap and a colour indicating // the transparent area wxMask(const wxBitmap& bitmap, const wxColour& colour); @@ -50,10 +48,10 @@ public: // Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent) wxMask(const wxBitmap& bitmap); - // implementation helper only : construct a mask from a 8 bit memory buffer + // implementation helper only : construct a mask from a 32 bit memory buffer wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ; - ~wxMask(); + virtual ~wxMask(); bool Create(const wxBitmap& bitmap, const wxColour& colour); bool Create(const wxBitmap& bitmap); @@ -82,49 +80,31 @@ private: }; -class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase +class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase { -public: - wxBitmapHandler() { } - virtual ~wxBitmapHandler(); - - virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - -private: - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) + DECLARE_ABSTRACT_CLASS(wxBitmapHandler) }; -#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) - class WXDLLEXPORT wxBitmap: public wxBitmapBase { DECLARE_DYNAMIC_CLASS(wxBitmap) - friend class WXDLLEXPORT wxBitmapHandler; + friend class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; public: wxBitmap(); // Platform-specific - // Copy constructors - wxBitmap(const wxBitmap& bitmap) - { Ref(bitmap); } - // Initialize with raw data. wxBitmap(const char bits[], int width, int height, int depth = 1); // Initialize with XPM data - bool CreateFromXpm(const char **bits); - wxBitmap(const char **bits); - wxBitmap(char **bits); + wxBitmap(const char* const* bits); // Load a file or resource wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE); // Constructor for generalised creation from data - wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1); + wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1); // If depth is omitted, will create a bitmap compatible with the display wxBitmap(int width, int height, int depth = -1); @@ -135,7 +115,7 @@ public: // Convert from wxIcon wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); } - ~wxBitmap(); + virtual ~wxBitmap(); wxImage ConvertToImage() const; @@ -143,7 +123,7 @@ public: wxBitmap GetSubBitmap( const wxRect& rect ) const; virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1); + virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1); // virtual bool Create( WXHICON icon) ; virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; @@ -154,7 +134,8 @@ public: // copies the contents and mask of the given (colour) icon to the bitmap virtual bool CopyFromIcon(const wxIcon& icon); - bool Ok() const; + bool Ok() const { return IsOk(); } + bool IsOk() const; int GetWidth() const; int GetHeight() const; int GetDepth() const; @@ -163,13 +144,6 @@ public: void SetDepth(int d); void SetOk(bool isOk); -#if WXWIN_COMPATIBILITY_2_4 - // these functions do nothing and are only there for backwards - // compatibility - wxDEPRECATED( int GetQuality() const ); - wxDEPRECATED( void SetQuality(int quality) ); -#endif // WXWIN_COMPATIBILITY_2_4 - #if wxUSE_PALETTE wxPalette* GetPalette() const; void SetPalette(const wxPalette& palette); @@ -178,10 +152,6 @@ public: wxMask *GetMask() const; void SetMask(wxMask *mask) ; - inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } - static void InitStandardHandlers(); // raw bitmap access support functions, for internal use only @@ -196,16 +166,20 @@ public: // returns the 'native' implementation, a GWorldPtr for the content and one for the mask WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const; -#ifdef __WXMAC_OSX__ // returns a CGImageRef which must released after usage with CGImageRelease WXCGIMAGEREF CGImageCreate() const ; -#endif + // get read only access to the underlying buffer void *GetRawAccess() const ; // brackets to the underlying OS structure for read/write access // makes sure that no cached images will be constructed until terminated void *BeginRawAccess() ; void EndRawAccess() ; + +protected: + // ref counting code + virtual wxObjectRefData *CreateRefData() const; + virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; }; #endif // _WX_BITMAP_H_