X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/30d5f9f54e2da068ccc3d33009405dd5ff4c1d8c..616c0d1f3ac084bb92f0a75dc48812e8647f1b22:/include/wx/wxprec.h diff --git a/include/wx/wxprec.h b/include/wx/wxprec.h index 0a6f470002..340404407e 100644 --- a/include/wx/wxprec.h +++ b/include/wx/wxprec.h @@ -14,13 +14,12 @@ // check if to use precompiled headers: do it for most Windows compilers unless // explicitly disabled by defining NOPCH -#if ( defined(__WXMSW__) && \ - ( defined(__BORLANDC__) || \ - defined(__VISUALC__) || \ - defined(__DIGITALMARS__) || \ - defined(__WATCOMC__) ) ) || \ - defined(__VISAGECPP__) || \ - defined(__MWERKS__) +#if defined(__VISUALC__) || \ + defined(__DMC__) || \ + defined(__VISAGECPP__) || \ + defined(__WATCOMC__) || \ + defined(__BORLANDC__) + // If user did not request NOCPH and we're not building using configure // then assume user wants precompiled headers. @@ -36,9 +35,9 @@ #ifdef WX_PRECOMP -// include "wx/wxchar.h" first to ensure that UNICODE macro is correctly set +// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set // _before_ including -#include "wx/wxchar.h" +#include "wx/chartype.h" // include standard Windows headers #if defined(__WXMSW__) @@ -49,21 +48,11 @@ #include "wx/msw/missing.h" #endif -// include all PalmOS headers at once -#ifdef __WXPALMOS__ -# include -#endif - // include #ifdef __OS2__ # include "wx/os2/private.h" #endif -// include mgl headers -#ifdef __WXMGL__ -# include "wx/mgl/private.h" -#endif - // include the most common wx headers #include "wx/wx.h"