X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/30bbf68d3aa0ad475b25c69e04963ec700e589b6..1cf57808cb146742378d24faa77b9e9482c86b2b:/include/wx/socket.h diff --git a/include/wx/socket.h b/include/wx/socket.h index d04a733fd0..5e9e687b3e 100644 --- a/include/wx/socket.h +++ b/include/wx/socket.h @@ -71,7 +71,9 @@ enum wxSOCKET_NOWAIT = 1, wxSOCKET_WAITALL = 2, wxSOCKET_BLOCK = 4, - wxSOCKET_REUSEADDR = 8 + wxSOCKET_REUSEADDR = 8, + wxSOCKET_BROADCAST = 16, + wxSOCKET_NOBIND = 32 }; enum wxSocketType @@ -108,11 +110,12 @@ public: bool Destroy(); // state - inline bool Ok() const { return (m_socket != NULL); }; - inline bool Error() const { return m_error; }; - inline bool IsConnected() const { return m_connected; }; - inline bool IsData() { return WaitForRead(0, 0); }; - inline bool IsDisconnected() const { return !IsConnected(); }; + inline bool Ok() const { return IsOk(); } + inline bool IsOk() const { return (m_socket != NULL); } + inline bool Error() const { return m_error; } + inline bool IsConnected() const { return m_connected; } + inline bool IsData() { return WaitForRead(0, 0); } + inline bool IsDisconnected() const { return !IsConnected(); } inline wxUint32 LastCount() const { return m_lcount; } inline wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); } void SaveState(); @@ -133,7 +136,7 @@ public: wxSocketBase& Write(const void *buffer, wxUint32 nbytes); wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes); - void InterruptWait() { m_interrupt = true; }; + void InterruptWait() { m_interrupt = true; } bool Wait(long seconds = -1, long milliseconds = 0); bool WaitForRead(long seconds = -1, long milliseconds = 0); bool WaitForWrite(long seconds = -1, long milliseconds = 0); @@ -145,7 +148,7 @@ public: bool GetOption(int level, int optname, void *optval, int *optlen); bool SetOption(int level, int optname, const void *optval, int optlen); - inline wxUint32 GetLastIOSize() const { return m_lcount; }; + inline wxUint32 GetLastIOSize() const { return m_lcount; } // event handling void *GetClientData() const { return m_clientData; } @@ -256,12 +259,25 @@ public: virtual ~wxSocketClient(); virtual bool Connect(wxSockAddress& addr, bool wait = true); - virtual bool Connect(wxSockAddress& addr, wxSockAddress& local, bool wait = true); + bool Connect(wxSockAddress& addr, wxSockAddress& local, bool wait = true); bool WaitOnConnect(long seconds = -1, long milliseconds = 0); + // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF options + // before calling connect (either one can be -1 to leave it unchanged) + void SetInitialSocketBuffers(int recv, int send) + { + m_initialRecvBufferSize = recv; + m_initialSendBufferSize = send; + } + private: - virtual bool DoConnect(wxSockAddress& addr, wxSockAddress* local, bool wait = true); + virtual bool + DoConnect(wxSockAddress& addr, wxSockAddress* local, bool wait = true); + + // buffer sizes, -1 if unset and defaults should be used + int m_initialRecvBufferSize; + int m_initialSendBufferSize; DECLARE_NO_COPY_CLASS(wxSocketClient) };