X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2fd284a4a09793c29078296529d3e9db5acd0a0f..3a994742ab93d8cf6033f19dd7370553efb64a0f:/docs/latex/wx/icon.tex?ds=sidebyside diff --git a/docs/latex/wx/icon.tex b/docs/latex/wx/icon.tex index c374790965..f6e9d09dc3 100644 --- a/docs/latex/wx/icon.tex +++ b/docs/latex/wx/icon.tex @@ -9,6 +9,22 @@ some platforms (X-based applications usually standardize on XPMs for small bitma and icons). However, some platforms (such as Windows) make the distinction, so a separate class is provided. +\wxheading{Derived from} + +\helpref{wxBitmap}{wxbitmap}\\ +\helpref{wxGDIObject}{wxgdiobject}\\ +\helpref{wxObject}{wxobject} + +\wxheading{Include files} + + + +\wxheading{Predefined objects} + +Objects: + +{\bf wxNullIcon} + \wxheading{Remarks} It is usually desirable to associate a pertinent icon with a frame. Icons @@ -28,12 +44,6 @@ be deleted when the frame is deleted. For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}. -\wxheading{Derived from} - -\helpref{wxBitmap}{wxbitmap}\\ -\helpref{wxGDIObject}{wxgdiobject}\\ -\helpref{wxObject}{wxobject} - \wxheading{See also} \helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats}, @@ -64,6 +74,8 @@ Creates an icon from an array of bits. Creates a new icon. +\func{}{wxIcon}{\param{char**}{ bits}} + \func{}{wxIcon}{\param{const char**}{ bits}} Creates an icon from XPM data. @@ -99,12 +111,12 @@ Its meaning is determined by the {\it flags} parameter.} \twocolwidtha{5cm} \begin{twocollist} -\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO}}}{Load a Windows icon file.} -\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}}{Load a Windows icon from the resource database.} -\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.} -\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XBM}}}{Load an X bitmap file.} -\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XPM}}}{Load an XPM bitmap file.} -%\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_RESOURCE}}}{Load a Windows resource name.} +\twocolitem{\indexit{wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.} +\twocolitem{\indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.} +\twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.} +\twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.} +\twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.} +%\twocolitem{\indexit{wxBITMAP\_TYPE\_RESOURCE}}{Load a Windows resource name.} \end{twocollist} The validity of these flags depends on the platform and wxWindows configuration. @@ -169,8 +181,24 @@ Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM. \wxheading{See also} + +\membersection{wxIcon::CopyFromBitmap}\label{wxiconcopyfrombitmap} + +\func{void}{CopyFromBitmap}{\param{const wxBitmap\&}{ bmp}} + +Copies {\it bmp} bitmap to this icon. Under MS Windows the bitmap +must have mask colour set. + + \helpref{wxIcon::LoadFile}{wxiconloadfile} +\perlnote{Constructors supported by wxPerl are:\par +\begin{itemize} +\item{Wx::Icon->new( width, height, depth = -1 )} +\item{Wx::Icon->new( name, type, desiredWidth = -1, desiredHeight = -1 )} +\end{itemize} +} + \membersection{wxIcon::\destruct{wxIcon}} \func{}{\destruct{wxIcon}}{\void} @@ -269,8 +297,7 @@ Saves an icon in the named file. The validity of these flags depends on the platform and wxWindows configuration.} -\docparam{palette}{An optional palette used for saving the icon. TODO: this parameter should -probably be eliminated; instead the app should set the palette before saving.} +\docparam{palette}{An optional palette used for saving the icon.} \wxheading{Return value}