X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2fd284a4a09793c29078296529d3e9db5acd0a0f..267a7108512069169a855457d027cd68fed5bf2e:/docs/latex/wx/tbitmap.tex diff --git a/docs/latex/wx/tbitmap.tex b/docs/latex/wx/tbitmap.tex index bb9fa8717e..8b45fe1478 100644 --- a/docs/latex/wx/tbitmap.tex +++ b/docs/latex/wx/tbitmap.tex @@ -30,7 +30,7 @@ XPM icon file to be available at run-time. #endif \end{verbatim} -A macro, wxICON, is available which creates an icon using an XPM +A macro, \helpref{wxICON}{wxiconmacro}, is available which creates an icon using an XPM on the appropriate platform, or an icon resource on Windows. \begin{verbatim} @@ -47,12 +47,41 @@ wxIcon icon("mondrian"); #endif \end{verbatim} +There is also a corresponding \helpref{wxBITMAP}{wxbitmapmacro} macro which allows +to create the bitmaps in much the same way as \helpref{wxICON}{wxiconmacro} creates +icons. It assumes that bitmaps live in resources under Windows or OS2 and XPM +files under all other platforms (for XPMs, the corresponding file must be +included before this macro is used, of course, and the name of the bitmap +should be the same as the resource name under Windows with {\tt \_xpm} +suffix). For example: + +\begin{verbatim} +// an easy and portable way to create a bitmap +wxBitmap bmp(wxBITMAP(bmpname)); + +// which is roughly equivalent to the following +#if defined(__WXMSW__) || defined(__WXPM__) + wxBitmap bmp("bmpname", wxBITMAP_TYPE_RESOURCE); +#else // Unix + wxBitmap bmp(bmpname_xpm, wxBITMAP_TYPE_XPM); +#endif +\end{verbatim} + +You should always use wxICON and wxBITMAP macros because they work for any +platform (unlike the code above which doesn't deal with wxMac, wxBe, ...) and +are more short and clear than versions with {\tt \#ifdef}s. + \subsection{Supported bitmap file formats}\label{supportedbitmapformats} The following lists the formats handled on different platforms. Note -that missing or partially-implemented formats can be supplemented -by using \helpref{wxImage}{wximage} to load the data, and then converting -it to wxBitmap form. +that missing or partially-implemented formats are automatically supplemented +by the \helpref{wxImage}{wximage} to load the data, and then converting +it to wxBitmap form. Note that using wxImage is the preferred way to +load images in wxWindows, with the exception of resources (XPM-files or +native Windows resources). Writing an image format handler for wxImage +is also far easier than writing one for wxBitmap, because wxImage has +exactly one format on all platforms whereas wxBitmap can store pixel data +very differently, depending on colour depths and platform. \wxheading{wxBitmap} @@ -61,25 +90,23 @@ Under Windows, wxBitmap may load the following formats: \begin{itemize}\itemsep=0pt \item Windows bitmap resource (wxBITMAP\_TYPE\_BMP\_RESOURCE) \item Windows bitmap file (wxBITMAP\_TYPE\_BMP) -\item PNG file (wxBITMAP\_TYPE\_PNG). Currently 4-bit (16-colour) PNG files do not load properly. \item XPM data and file (wxBITMAP\_TYPE\_XPM) +\item All formats that are supported by the \helpref{wxImage}{wximage} class. \end{itemize} Under wxGTK, wxBitmap may load the following formats: \begin{itemize}\itemsep=0pt -\item Windows bitmap file (wxBITMAP\_TYPE\_BMP) -\item PNG (wxBITMAP\_TYPE\_PNG). \item XPM data and file (wxBITMAP\_TYPE\_XPM) +\item All formats that are supported by the \helpref{wxImage}{wximage} class. \end{itemize} Under wxMotif, wxBitmap may load the following formats: \begin{itemize}\itemsep=0pt -%\item Windows bitmap file (wxBITMAP\_TYPE\_BMP) -%\item PNG (wxBITMAP\_TYPE\_PNG). \item XBM data and file (wxBITMAP\_TYPE\_XBM) \item XPM data and file (wxBITMAP\_TYPE\_XPM) +\item All formats that are supported by the \helpref{wxImage}{wximage} class. \end{itemize} \wxheading{wxIcon} @@ -95,17 +122,16 @@ Under Windows, wxIcon may load the following formats: Under wxGTK, wxIcon may load the following formats: \begin{itemize}\itemsep=0pt -\item PNG (wxBITMAP\_TYPE\_PNG). \item XPM data and file (wxBITMAP\_TYPE\_XPM) +\item All formats that are supported by the \helpref{wxImage}{wximage} class. \end{itemize} Under wxMotif, wxIcon may load the following formats: \begin{itemize}\itemsep=0pt -%\item Windows bitmap file (wxBITMAP\_TYPE\_BMP) -%\item PNG (wxBITMAP\_TYPE\_PNG). \item XBM data and file (wxBITMAP\_TYPE\_XBM) \item XPM data and file (wxBITMAP\_TYPE\_XPM) +\item All formats that are supported by the \helpref{wxImage}{wximage} class (?). \end{itemize} \wxheading{wxCursor}