X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2f552802877a78b58e6c251466b70a10653aa585..32485259c1342115488d219776dfebeb3d4d81b1:/include/wx/msw/wrapwin.h diff --git a/include/wx/msw/wrapwin.h b/include/wx/msw/wrapwin.h index 48bed31c06..fb6b8f9bb6 100644 --- a/include/wx/msw/wrapwin.h +++ b/include/wx/msw/wrapwin.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wrapwin.h +// Name: msw/wrapwin.h // Purpose: Wrapper around , to be included instead of it // Author: Vaclav Slavik // Created: 2003/07/22 @@ -13,28 +13,71 @@ #include "wx/platform.h" +// strict type checking to detect conversion from HFOO to HBAR at compile-time #ifndef STRICT #define STRICT 1 #endif -// define _WIN32_IE to a high value because we always check for the version -// of installed DLLs at runtime anyway unless the user really doesn't want it -#ifndef _WIN32_IE - // for compilers that use w32api headers: w32api must be >= 1.1: - #if defined( __GNUWIN32__ ) || defined( __MINGW32__ ) || \ - defined( __CYGWIN__ ) || \ - (defined(__WATCOMC__) && __WATCOMC__ >= 1200) || \ - defined(__DIGITALMARS__) && \ - !wxCHECK_W32API_VERSION(1,1) - #define _WIN32_IE 0x300 - #else - // highest known value at the time of this writing (Windows Server 2003) - #define _WIN32_IE 0x502 +// this macro tells windows.h to not define min() and max() as macros: we need +// this as otherwise they conflict with standard C++ functions +#ifndef NOMINMAX + #define NOMINMAX +#endif // NOMINMAX + + +// before including windows.h, define version macros at (currently) maximal +// values because we do all our checks at run-time anyhow +#ifndef WINVER + // the only exception to the above is MSVC 6 which has a time bomb in its + // headers: they warn against using them with WINVER >= 0x0500 as they + // contain only part of the declarations and they're not always correct, so + // don't define WINVER for it at all as this allows everything to work as + // expected both with standard VC6 headers (which define WINVER as 0x0400 + // by default) and headers from a newer SDK (which may define it as 0x0500) + #if !defined(__VISUALC__) || (__VISUALC__ >= 1300) + #define WINVER 0x0600 #endif -#endif // !defined(_WIN32_IE) +#endif + +#ifndef _WIN32_WINNT + #define _WIN32_WINNT 0x0600 +#endif + #include + +#ifdef __WXWINCE__ + // this doesn't make any sense knowing that windows.h includes all these + // headers anyhow, but the fact remains that when building using eVC 4 the + // functions and constants from these headers are not defined unless we + // explicitly include them ourselves -- how is it possible is beyond me... + #include + #include + #include + + // this one OTOH contains many useful CE-only functions + #include +#endif // __WXWINCE__ + + +// #undef the macros defined in winsows.h which conflict with code elsewhere #include "wx/msw/winundef.h" + +// types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but +// unfortunately I don't know of any standard way to test for this (as they're +// typedefs and not #defines), so simply overwrite them in any case in Win32 +// mode -- and if compiling for Win64 they'd better have new headers anyhow +// +// this is ugly but what else can we do? even testing for compiler version +// wouldn't help as you can perfectly well be using an older compiler (VC6) +// with newer SDK headers +#if !defined(__WIN64__) && !defined(__WXWINCE__) + #define UINT_PTR unsigned int + #define LONG_PTR long + #define ULONG_PTR unsigned long + #define DWORD_PTR unsigned long +#endif // !__WIN64__ + #endif // _WX_WRAPWIN_H_