X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2f5292c3df689f4695012630439a648aee2956ee..6aa3ea889af9d1da98061a2ddad0550105703b73:/include/wx/generic/spinctlg.h diff --git a/include/wx/generic/spinctlg.h b/include/wx/generic/spinctlg.h index f9f01943ce..973af21a18 100644 --- a/include/wx/generic/spinctlg.h +++ b/include/wx/generic/spinctlg.h @@ -12,12 +12,109 @@ #ifndef _WX_GENERIC_SPINCTRL_H_ #define _WX_GENERIC_SPINCTRL_H_ -#include "wx/textctrl.h" +// ---------------------------------------------------------------------------- +// wxSpinCtrl is a combination of wxSpinButton and wxTextCtrl, so if +// wxSpinButton is available, this is what we do - but if it isn't, we still +// define wxSpinCtrl class which then has the same appearance as wxTextCtrl but +// the different interface. This allows to write programs using wxSpinCtrl +// without tons of #ifdefs. +// ---------------------------------------------------------------------------- + +#if wxUSE_SPINBTN + +#ifdef __GNUG__ + #pragma interface "spinctlg.h" +#endif + +class WXDLLEXPORT wxSpinButton; +class WXDLLEXPORT wxTextCtrl; // ---------------------------------------------------------------------------- -// generic wxSpinCtrl is just a text control +// wxSpinCtrl is a combination of wxTextCtrl and wxSpinButton // ---------------------------------------------------------------------------- +class WXDLLEXPORT wxSpinCtrl : public wxControl +{ +public: + wxSpinCtrl() { Init(); } + + wxSpinCtrl(wxWindow *parent, + wxWindowID id = -1, + const wxString& value = wxEmptyString, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxSP_ARROW_KEYS, + int min = 0, int max = 100, int initial = 0, + const wxString& name = _T("wxSpinCtrl")) + { + Init(); + Create(parent, id, value, pos, size, style, min, max, initial, name); + } + + bool Create(wxWindow *parent, + wxWindowID id = -1, + const wxString& value = wxEmptyString, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxSP_ARROW_KEYS, + int min = 0, int max = 100, int initial = 0, + const wxString& name = _T("wxSpinCtrl")); + + virtual ~wxSpinCtrl(); + + // operations + void SetValue(int val); + void SetValue(const wxString& text); + void SetRange(int min, int max); + + // accessors + int GetValue() const; + int GetMin() const; + int GetMax() const; + + // implementation from now on + + // forward these functions to all subcontrols + virtual bool Enable(bool enable = TRUE); + virtual bool Show(bool show = TRUE); + + // get the subcontrols + wxTextCtrl *GetText() const { return m_text; } + wxSpinButton *GetSpinButton() const { return m_btn; } + + // set the value of the text (only) + void SetTextValue(int val); + + // put the numeric value of the string in the text ctrl into val and return + // TRUE or return FALSE if the text ctrl doesn't contain a number or if the + // number is out of range + bool GetTextValue(int *val) const; + +protected: + // override the base class virtuals involved into geometry calculations + virtual wxSize DoGetBestClientSize() const; + virtual void DoMoveWindow(int x, int y, int width, int height); + + // common part of all ctors + void Init(); + +private: + // the subcontrols + wxTextCtrl *m_text; + wxSpinButton *m_btn; + +private: + DECLARE_DYNAMIC_CLASS(wxSpinCtrl) +}; + +#else // !wxUSE_SPINBTN + +// ---------------------------------------------------------------------------- +// wxSpinCtrl is just a text control +// ---------------------------------------------------------------------------- + +#include "wx/textctrl.h" + class WXDLLEXPORT wxSpinCtrl : public wxTextCtrl { public: @@ -77,7 +174,12 @@ protected: int m_min; int m_max; + +private: + DECLARE_DYNAMIC_CLASS(wxSpinCtrl) }; +#endif // wxUSE_SPINBTN/!wxUSE_SPINBTN + #endif // _WX_GENERIC_SPINCTRL_H_