X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2f1ae4143271ae63a17e052a1a471d16e9cd8c44..6cef0db28018fd2644ee4e38af715872e5242459:/src/mac/carbon/imaglist.cpp diff --git a/src/mac/carbon/imaglist.cpp b/src/mac/carbon/imaglist.cpp index 4cb47b4e69..054cdeb734 100644 --- a/src/mac/carbon/imaglist.cpp +++ b/src/mac/carbon/imaglist.cpp @@ -1,118 +1,309 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: imaglist.cpp -// Purpose: wxImageList. You may wish to use the generic version. -// Author: AUTHOR -// Modified by: -// Created: ??/??/98 -// RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Name: src/mac/carbon/imaglist.cpp +// Purpose: +// Author: Robert Roebling +// RCS_ID: $Id$ +// Copyright: (c) 1998 Robert Roebling +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "imaglist.h" +#include "wx/wxprec.h" + +#ifdef __BORLANDC__ + #pragma hdrstop #endif -#include "wx/stubs/imaglist.h" +#if wxUSE_IMAGLIST -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxObject) +#include "wx/imaglist.h" + +#ifndef WX_PRECOMP + #include "wx/dc.h" + #include "wx/icon.h" + #include "wx/image.h" #endif -wxImageList::wxImageList() +IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxObject) + + +wxImageList::wxImageList( int width, int height, bool mask, int initialCount ) { - // TODO: init image list handle, if any + (void)Create(width, height, mask, initialCount); } wxImageList::~wxImageList() { - // TODO: destroy image list handle, if any + (void)RemoveAll(); +} + +int wxImageList::GetImageCount() const +{ + return m_images.GetCount(); } +bool wxImageList::Create( int width, int height, bool WXUNUSED(mask), int WXUNUSED(initialCount) ) +{ + m_width = width; + m_height = height; -// Attributes -//////////////////////////////////////////////////////////////////////////// + return Create(); +} -// Returns the number of images in the image list. -int wxImageList::GetImageCount() const +bool wxImageList::Create() { - // TODO - return 0; + return true; } -// Operations -//////////////////////////////////////////////////////////////////////////// +int wxImageList::Add( const wxIcon &bitmap ) +{ + wxASSERT_MSG( (bitmap.GetWidth() == m_width && bitmap.GetHeight() == m_height) + || (m_width == 0 && m_height == 0), + _T("invalid bitmap size in wxImageList: this might work ") + _T("on this platform but definitely won't under Windows.") ); + + m_images.Append( new wxIcon( bitmap ) ); + + if (m_width == 0 && m_height == 0) + { + m_width = bitmap.GetWidth(); + m_height = bitmap.GetHeight(); + } -// Creates an image list -bool wxImageList::Create(int width, int height, bool mask, int initial) + return m_images.GetCount() - 1; +} + +int wxImageList::Add( const wxBitmap &bitmap ) { - // TODO - return FALSE; + wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height) + || (m_width == 0 && m_height == 0), + _T("invalid bitmap size in wxImageList: this might work ") + _T("on this platform but definitely won't under Windows.") ); + + // Mimic behavior of Windows ImageList_Add that automatically breaks up the added + // bitmap into sub-images of the correct size + if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height) + { + int numImages = bitmap.GetWidth() / m_width; + for (int subIndex = 0; subIndex < numImages; subIndex++) + { + wxRect rect(m_width * subIndex, 0, m_width, m_height); + wxBitmap tmpBmp = bitmap.GetSubBitmap(rect); + m_images.Append( new wxBitmap(tmpBmp) ); + } + } + else + { + m_images.Append( new wxBitmap(bitmap) ); + } + + if (m_width == 0 && m_height == 0) + { + m_width = bitmap.GetWidth(); + m_height = bitmap.GetHeight(); + } + + return m_images.GetCount() - 1; } -// Adds a bitmap, and optionally a mask bitmap. -// Note that wxImageList creates new bitmaps, so you may delete -// 'bitmap' and 'mask'. -int wxImageList::Add(const wxBitmap& bitmap, const wxBitmap& mask) +int wxImageList::Add( const wxBitmap& bitmap, const wxBitmap& mask ) { - // TODO - return 0; + wxBitmap bmp( bitmap ); + if (mask.Ok()) + bmp.SetMask( new wxMask( mask ) ); + + return Add( bmp ); +} + +int wxImageList::Add( const wxBitmap& bitmap, const wxColour& maskColour ) +{ + wxImage img = bitmap.ConvertToImage(); + img.SetMaskColour( maskColour.Red(), maskColour.Green(), maskColour.Blue() ); + + return Add( wxBitmap( img ) ); +} + +// Get the bitmap +wxBitmap wxImageList::GetBitmap(int index) const +{ + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, wxNullBitmap , wxT("wrong index in image list") ); + + wxObject* obj = (wxObject*) node->GetData(); + if ( obj == NULL ) + return wxNullBitmap ; + else if ( obj->IsKindOf(CLASSINFO(wxIcon)) ) + return wxBitmap( *(wx_static_cast(wxIcon*, obj)) ) ; + else + return *(wx_static_cast(wxBitmap*, obj)) ; } -// Adds a bitmap, using the specified colour to create the mask bitmap -// Note that wxImageList creates new bitmaps, so you may delete -// 'bitmap'. -int wxImageList::Add(const wxBitmap& bitmap, const wxColour& maskColour) +// Get the icon +wxIcon wxImageList::GetIcon(int index) const { - // TODO - return 0; + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, wxNullIcon , wxT("wrong index in image list") ); + + wxObject* obj = (wxObject*) node->GetData(); + if ( obj == NULL ) + return wxNullIcon ; + else if ( obj->IsKindOf(CLASSINFO(wxBitmap)) ) + { + wxFAIL_MSG( wxT("cannot convert from bitmap to icon") ) ; + return wxNullIcon ; + } + else + return *(wx_static_cast(wxIcon*, obj)) ; } -// Adds a bitmap and mask from an icon. -int wxImageList::Add(const wxIcon& icon) +bool wxImageList::Replace( int index, const wxBitmap &bitmap ) { - // TODO - return 0; + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + wxBitmap* newBitmap = new wxBitmap( bitmap ); + + if (index == (int) m_images.GetCount() - 1) + { + delete node->GetData(); + + m_images.Erase( node ); + m_images.Append( newBitmap ); + } + else + { + wxList::compatibility_iterator next = node->GetNext(); + delete node->GetData(); + + m_images.Erase( node ); + m_images.Insert( next, newBitmap ); + } + + return true; } -// Replaces a bitmap, optionally passing a mask bitmap. -// Note that wxImageList creates new bitmaps, so you may delete -// 'bitmap' and 'mask'. -bool wxImageList::Replace(int index, const wxBitmap& bitmap, const wxBitmap& mask) +bool wxImageList::Replace( int index, const wxIcon &bitmap ) { - // TODO - return 0; + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + wxIcon* newBitmap = new wxIcon( bitmap ); + + if (index == (int) m_images.GetCount() - 1) + { + delete node->GetData(); + m_images.Erase( node ); + m_images.Append( newBitmap ); + } + else + { + wxList::compatibility_iterator next = node->GetNext(); + delete node->GetData(); + m_images.Erase( node ); + m_images.Insert( next, newBitmap ); + } + + return true; } -// Replaces a bitmap and mask from an icon. -bool wxImageList::Replace(int index, const wxIcon& icon) +bool wxImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask ) { - // TODO - return 0; + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + wxBitmap* newBitmap = new wxBitmap(bitmap); + + if (index == (int) m_images.GetCount() - 1) + { + delete node->GetData(); + m_images.Erase( node ); + m_images.Append( newBitmap ); + } + else + { + wxList::compatibility_iterator next = node->GetNext(); + delete node->GetData(); + m_images.Erase( node ); + m_images.Insert( next, newBitmap ); + } + + if (mask.Ok()) + newBitmap->SetMask(new wxMask(mask)); + + return true; } -// Removes the image at the given index. -bool wxImageList::Remove(int index) +bool wxImageList::Remove( int index ) { - // TODO - return FALSE; + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + delete node->GetData(); + m_images.Erase( node ); + + return true; } -// Remove all images bool wxImageList::RemoveAll() { - // TODO - return FALSE; + WX_CLEAR_LIST(wxList, m_images); + m_images.Clear(); + + return true; } -// Draws the given image on a dc at the specified position. -// If 'solidBackground' is TRUE, Draw sets the image list background -// colour to the background colour of the wxDC, to speed up -// drawing by eliminating masked drawing where possible. -bool wxImageList::Draw(int index, wxDC& dc, int x, int y, - int flags, bool solidBackground) +bool wxImageList::GetSize( int index, int &width, int &height ) const { - // TODO - return FALSE; + width = 0; + height = 0; + + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + wxObject *obj = (wxObject*)node->GetData(); + if (obj->IsKindOf(CLASSINFO(wxIcon))) + { + wxIcon *bm = wx_static_cast( wxIcon* , obj ) ; + width = bm->GetWidth(); + height = bm->GetHeight(); + } + else + { + wxBitmap *bm = wx_static_cast( wxBitmap* , obj ) ; + width = bm->GetWidth(); + height = bm->GetHeight(); + } + + return true; +} + +bool wxImageList::Draw( + int index, wxDC &dc, int x, int y, + int flags, bool WXUNUSED(solidBackground) ) +{ + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + wxObject *obj = (wxObject*)node->GetData(); + if (obj->IsKindOf(CLASSINFO(wxIcon))) + { + wxIcon *bm = wx_static_cast( wxIcon* , obj ) ; + dc.DrawIcon( *bm , x, y ); + } + else + { + wxBitmap *bm = wx_static_cast( wxBitmap* , obj ) ; + dc.DrawBitmap( *bm, x, y, (flags & wxIMAGELIST_DRAW_TRANSPARENT) > 0 ); + } + + return true; } +#endif // wxUSE_IMAGLIST