X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2edb0bdef6238c8c246b6978bc14828b7033d931..ab9717339232a7a728dea666c59b73fd6ac78dd3:/docs/latex/wx/encconv.tex diff --git a/docs/latex/wx/encconv.tex b/docs/latex/wx/encconv.tex index 39e14fbfd9..daa9c3dd95 100644 --- a/docs/latex/wx/encconv.tex +++ b/docs/latex/wx/encconv.tex @@ -5,9 +5,20 @@ \section{\class{wxEncodingConverter}}\label{wxencodingconverter} -This class is capable of converting strings between any two +This class is capable of converting strings between two 8-bit encodings/charsets. It can also convert from/to Unicode (but only -if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1). +if you compiled wxWidgets with wxUSE\_WCHAR\_T set to 1). Only a limited subset +of encodings is supported by wxEncodingConverter: +{\tt wxFONTENCODING\_ISO8859\_1..15}, {\tt wxFONTENCODING\_CP1250..1257} and +{\tt wxFONTENCODING\_KOI8}. + +\wxheading{Note} + +Please use \helpref{wxMBConv classes}{mbconvclasses} instead +if possible. \helpref{wxCSConv}{wxcsconv} has much better support for various +encodings than wxEncodingConverter. wxEncodingConverter is useful only +if you rely on {\tt wxCONVERT\_SUBSTITUTE} mode of operation (see +\helpref{Init}{wxencodingconverterinit}). \wxheading{Derived from} @@ -17,6 +28,10 @@ if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1). +\wxheading{Library} + +\helpref{wxBase}{librarieslist} + \wxheading{See also} \helpref{wxFontMapper}{wxfontmapper}, @@ -26,12 +41,14 @@ if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1). \latexignore{\rtfignore{\wxheading{Members}}} + \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter} \func{}{wxEncodingConverter}{\void} Constructor. + \membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit} \func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}} @@ -61,33 +78,52 @@ as input string. \wxheading{Return value} -FALSE if given conversion is impossible, TRUE otherwise +false if given conversion is impossible, true otherwise (conversion may be impossible either if you try to convert -to Unicode with non-Unicode build of wxWindows or if input +to Unicode with non-Unicode build of wxWidgets or if input or output encoding is not supported.) + +\membersection{wxEncodingConverter::CanConvert}\label{wxencodingconvertercanconvert} + +\func{static bool}{CanConvert}{\param{wxFontEncoding }{encIn}, \param{wxFontEncoding }{encOut}} + +Return true if (any text in) multibyte encoding \arg{encIn} can be converted to +another one ({\it encOut}) losslessly. + +Do not call this method with \texttt{wxFONTENCODING\_UNICODE} as either +parameter, it doesn't make sense (always works in one sense and always depends +on the text to convert in the other). + + \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert} -\func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}} +\constfunc{bool}{Convert}{\param{const char* }{input}, \param{char* }{output}} -\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}} +\constfunc{bool}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}} -\func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}} +\constfunc{bool}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}} -\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}} +\constfunc{bool}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}} Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}. -\func{void}{Convert}{\param{char* }{str}} +\constfunc{bool}{Convert}{\param{char* }{str}} -\func{void}{Convert}{\param{wchar\_t* }{str}} +\constfunc{bool}{Convert}{\param{wchar\_t* }{str}} Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the same memory area. -\func{wxString}{Convert}{\param{const wxString\& }{input}} +All of the versions above return \true if the conversion was lossless and +\false if at least one of the characters couldn't be converted and was replaced +with {\tt '?'} in the output. Note that if {\tt wxCONVERT\_SUBSTITUTE} was +passed to \helpref{Init}{wxencodingconverterinit}, substitution is considered +lossless operation. + +\constfunc{wxString}{Convert}{\param{const wxString\& }{input}} Convert wxString and return new wxString object. @@ -95,9 +131,10 @@ Convert wxString and return new wxString object. You must call \helpref{Init}{wxencodingconverterinit} before using this method! -{\tt wchar\_t} versions of the method are not available if wxWindows was compiled +{\tt wchar\_t} versions of the method are not available if wxWidgets was compiled with {\tt wxUSE\_WCHAR\_T} set to 0. + \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents} \func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}} @@ -151,6 +188,7 @@ item of it. \item Please note that the returned array may contain no items at all. \end{itemize} + \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents} \func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}