X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2e0ef2ae56934ae3c13d23a981ce60c6bfc80cd3..7c7a653bec7c85eccce74ee1dcb060011f5b51cf:/src/common/intl.cpp diff --git a/src/common/intl.cpp b/src/common/intl.cpp index f72741e85d..d9dd83410c 100644 --- a/src/common/intl.cpp +++ b/src/common/intl.cpp @@ -1402,6 +1402,9 @@ wxLanguageInfoArray *wxLocale::ms_languagesDB = NULL; void wxLocale::DoCommonInit() { m_pszOldLocale = NULL; + + m_pOldLocale = wxSetLocale(this); + m_pMsgCat = NULL; m_language = wxLANGUAGE_UNKNOWN; m_initialized = false; @@ -1470,9 +1473,6 @@ bool wxLocale::Init(const wxChar *szName, } } - // save the old locale to be able to restore it later - m_pOldLocale = wxSetLocale(this); - // load the default catalog with wxWidgets standard messages m_pMsgCat = NULL; bool bOk = true; @@ -1685,7 +1685,25 @@ bool wxLocale::Init(int language, int flags) wxLogError(wxT("Cannot set locale to language %s."), name.c_str()); return false; } -#elif defined(__WXMAC__) || defined(__WXPM__) +#elif defined(__WXMAC__) + if (lang == wxLANGUAGE_DEFAULT) + locale = wxEmptyString; + else + locale = info->CanonicalName; + + wxMB2WXbuf retloc = wxSetlocale(LC_ALL, locale); + + if ( !retloc ) + { + // Some C libraries don't like xx_YY form and require xx only + retloc = wxSetlocale(LC_ALL, locale.Mid(0,2)); + } + if ( !retloc ) + { + wxLogError(wxT("Cannot set locale to '%s'."), locale.c_str()); + return false; + } +#elif defined(__WXPM__) wxMB2WXbuf retloc = wxSetlocale(LC_ALL , wxEmptyString); #else return false; @@ -2185,6 +2203,9 @@ wxString wxLocale::GetSystemEncodingName() // FIXME: what is the error return value for GetACP()? UINT codepage = ::GetACP(); encname.Printf(_T("windows-%u"), codepage); +#elif defined(__WXMAC__) + // default is just empty string, this resolves to the default system + // encoding later #elif defined(__UNIX_LIKE__) #if defined(HAVE_LANGINFO_H) && defined(CODESET) @@ -2427,8 +2448,9 @@ wxLocale::~wxLocale() delete pTmpCat; } - // restore old locale + // restore old locale pointer wxSetLocale(m_pOldLocale); + // FIXME #ifndef __WXWINCE__ wxSetlocale(LC_ALL, m_pszOldLocale);