X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2d1084ea5d12797371d64fc3a96a18668e19b16d..1978421a6d8b81c1f8a961da4b8ddf544fec7b1b:/src/x11/evtloop.cpp?ds=sidebyside diff --git a/src/x11/evtloop.cpp b/src/x11/evtloop.cpp index f15fe04516..0ac0eafb21 100644 --- a/src/x11/evtloop.cpp +++ b/src/x11/evtloop.cpp @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "evtloop.h" #endif @@ -73,7 +73,7 @@ class wxSocketTable: public wxHashTable } ~wxSocketTable() { - DeleteContents(TRUE); + WX_CLEAR_HASH_TABLE(*this) } wxSocketTableEntry* FindEntry(int fd); @@ -171,11 +171,11 @@ bool wxSocketTable::CallCallback(int fd, wxSocketTableType socketType) void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) { BeginFind(); - wxNode* node = Next(); + wxHashTable::compatibility_iterator node = Next(); while (node) { - wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data(); - + wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); + if (entry->m_fdInput != -1) { FD_SET(entry->m_fdInput, readset); @@ -197,11 +197,11 @@ void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) void wxSocketTable::ProcessEvents(fd_set* readset, fd_set* writeset) { BeginFind(); - wxNode* node = Next(); + wxHashTable::compatibility_iterator node = Next(); while (node) { - wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data(); - + wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); + if (entry->m_fdInput != -1 && FD_ISSET(entry->m_fdInput, readset)) { (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); @@ -335,10 +335,7 @@ bool wxEventLoopImpl::PreProcessEvent(XEvent *event) bool wxEventLoopImpl::SendIdleEvent() { - wxIdleEvent event; - event.SetEventObject(wxTheApp); - - return wxTheApp->ProcessEvent(event) && event.MoreRequested(); + return wxTheApp->ProcessIdle(); } // ============================================================================ @@ -375,7 +372,7 @@ int wxEventLoop::Run() while ( m_impl->m_keepGoing ) { #if 0 // wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); + wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS // generate and process idle events for as long as we don't have @@ -387,7 +384,7 @@ int wxEventLoop::Run() #endif if (!m_impl->SendIdleEvent()) { -#if wxUSE_THREADS +#if 0 // wxUSE_THREADS // leave the main loop to give other threads a chance to // perform their GUI work wxMutexGuiLeave(); @@ -430,8 +427,8 @@ void wxEventLoop::Exit(int rc) bool wxEventLoop::Pending() const { - XFlush((Display*) wxGetDisplay()); - return (XPending((Display*) wxGetDisplay()) > 0); + XFlush( wxGlobalDisplay() ); + return (XPending( wxGlobalDisplay() ) > 0); } bool wxEventLoop::Dispatch() @@ -447,7 +444,7 @@ bool wxEventLoop::Dispatch() // often, so we should probably limit idle processing to // not be repeated more than every N milliseconds. - if (XPending((Display*) wxGetDisplay()) == 0) + if (XPending( wxGlobalDisplay() ) == 0) { #if wxUSE_NANOX GR_TIMEOUT timeout = 10; // Milliseconds @@ -462,7 +459,8 @@ bool wxEventLoop::Dispatch() struct timeval tv; tv.tv_sec=0; tv.tv_usec=10000; // TODO make this configurable - int fd = ConnectionNumber((Display*) wxGetDisplay()); + int fd = ConnectionNumber( wxGlobalDisplay() ); + fd_set readset; fd_set writeset; int highest = fd; @@ -473,10 +471,10 @@ bool wxEventLoop::Dispatch() #if wxUSE_SOCKETS if (wxTheSocketTable) - wxTheSocketTable->FillSets(& readset, & writeset, & highest); + wxTheSocketTable->FillSets( &readset, &writeset, &highest ); #endif - if (select(highest+1, &readset, &writeset, NULL, & tv) == 0) + if (select( highest+1, &readset, &writeset, NULL, &tv ) == 0) { // Timed out, so no event to process return TRUE; @@ -484,23 +482,25 @@ bool wxEventLoop::Dispatch() else { // An X11 event was pending, so get it - if (FD_ISSET(fd, & readset)) - XNextEvent((Display*) wxGetDisplay(), & event); + if (FD_ISSET( fd, &readset )) + XNextEvent( wxGlobalDisplay(), &event ); #if wxUSE_SOCKETS // Check if any socket events were pending, // and if so, call their callbacks if (wxTheSocketTable) - wxTheSocketTable->ProcessEvents(& readset, & writeset); + wxTheSocketTable->ProcessEvents( &readset, &writeset ); #endif } #endif - } else + } + else { - XNextEvent((Display*) wxGetDisplay(), & event); + XNextEvent( wxGlobalDisplay(), &event ); } - (void) m_impl->ProcessEvent(& event); + + (void) m_impl->ProcessEvent( &event ); return TRUE; }