X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2cf45d69440d1d52c6f74144fca8b0dfb0ecfb6f..333e57d578e9e0fb6555452b5a53698ffd85ee69:/include/wx/msw/bitmap.h diff --git a/include/wx/msw/bitmap.h b/include/wx/msw/bitmap.h index f834ebba85..e0740f8832 100644 --- a/include/wx/msw/bitmap.h +++ b/include/wx/msw/bitmap.h @@ -12,26 +12,32 @@ #ifndef _WX_BITMAP_H_ #define _WX_BITMAP_H_ -#ifdef __GNUG__ - #pragma interface "bitmap.h" -#endif - #include "wx/msw/gdiimage.h" -#include "wx/gdicmn.h" #include "wx/palette.h" -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxBitmapRefData; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxMask; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxImage; -class WXDLLEXPORT wxPalette; -class WXDLLEXPORT wxRawBitmapData; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; +class WXDLLIMPEXP_FWD_CORE wxBitmapRefData; +class WXDLLIMPEXP_FWD_CORE wxControl; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxDC; +#if wxUSE_WXDIB +class WXDLLIMPEXP_FWD_CORE wxDIB; +#endif +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxMask; +class WXDLLIMPEXP_FWD_CORE wxPalette; +class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; + +// What kind of transparency should a bitmap copied from an icon or cursor +// have? +enum wxBitmapTransparency +{ + wxBitmapTransparency_Auto, // default: copy alpha if the source has it + wxBitmapTransparency_None, // never create alpha + wxBitmapTransparency_Always // always use alpha +}; // ---------------------------------------------------------------------------- // wxBitmap: a mono or colour bitmap @@ -41,23 +47,25 @@ class WXDLLEXPORT wxBitmap : public wxGDIImage { public: // default ctor creates an invalid bitmap, you must Create() it later - wxBitmap() { Init(); } - - // Copy constructors - wxBitmap(const wxBitmap& bitmap) { Init(); Ref(bitmap); } + wxBitmap() { } // Initialize with raw data wxBitmap(const char bits[], int width, int height, int depth = 1); // Initialize with XPM data - wxBitmap(const char **data) { CreateFromXpm(data); } - wxBitmap(char **data) { CreateFromXpm((const char **)data); } + wxBitmap(const char* const* data); +#ifdef wxNEEDS_CHARPP + wxBitmap(char** data) + { + *this = wxBitmap(wx_const_cast(const char* const*, data)); + } +#endif // Load a file or resource wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); // New constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); + wxBitmap(const void* data, long type, int width, int height, int depth = 1); // Create a new, uninitialized bitmap of the given size and depth (if it // is omitted, will create a bitmap compatible with the display) @@ -81,13 +89,10 @@ public: // we must have this, otherwise icons are silently copied into bitmaps using // the copy ctor but the resulting bitmap is invalid! - wxBitmap(const wxIcon& icon) { Init(); CopyFromIcon(icon); } - - wxBitmap& operator=(const wxBitmap& bitmap) + wxBitmap(const wxIcon& icon, + wxBitmapTransparency transp = wxBitmapTransparency_Auto) { - if ( m_refData != bitmap.m_refData ) - Ref(bitmap); - return *this; + CopyFromIcon(icon, transp); } wxBitmap& operator=(const wxIcon& icon) @@ -114,14 +119,21 @@ public: wxBitmap GetSubBitmap( const wxRect& rect ) const; // copies the contents and mask of the given (colour) icon to the bitmap - bool CopyFromIcon(const wxIcon& icon); + bool CopyFromIcon(const wxIcon& icon, + wxBitmapTransparency transp = wxBitmapTransparency_Auto); // copies the contents and mask of the given cursor to the bitmap - bool CopyFromCursor(const wxCursor& cursor); + bool CopyFromCursor(const wxCursor& cursor, + wxBitmapTransparency transp = wxBitmapTransparency_Auto); + +#if wxUSE_WXDIB + // copies from a device independent bitmap + bool CopyFromDIB(const wxDIB& dib); +#endif virtual bool Create(int width, int height, int depth = -1); virtual bool Create(int width, int height, const wxDC& dc); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); + virtual bool Create(const void* data, long type, int width, int height, int depth = 1); virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); @@ -129,8 +141,8 @@ public: { return (wxBitmapRefData *)m_refData; } // raw bitmap access support functions - bool GetRawData(wxRawBitmapData *data); - void UngetRawData(wxRawBitmapData *) { /* nothing to do here */ } + void *GetRawData(wxPixelDataBase& data, int bpp); + void UngetRawData(wxPixelDataBase& data); #if wxUSE_PALETTE wxPalette* GetPalette() const; @@ -138,31 +150,13 @@ public: #endif // wxUSE_PALETTE wxMask *GetMask() const; + wxBitmap GetMaskBitmap() const; void SetMask(wxMask *mask); - bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } - bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } - - // this function is internal and shouldn't be used, it risks to disappear + // these functions are internal and shouldn't be used, they risk to + // disappear in the future bool HasAlpha() const; - -#if WXWIN_COMPATIBILITY_2_4 - // these functions do nothing and are only there for backwards - // compatibility - wxDEPRECATED( int GetQuality() const ); - wxDEPRECATED( void SetQuality(int quality) ); -#endif // WXWIN_COMPATIBILITY_2_4 - -#if WXWIN_COMPATIBILITY_2 - void SetOk(bool isOk); -#endif // WXWIN_COMPATIBILITY_2 - -#if WXWIN_COMPATIBILITY -#if wxUSE_PALETTE - wxPalette *GetColourMap() const { return GetPalette(); } - void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); }; -#endif // wxUSE_PALETTE -#endif // WXWIN_COMPATIBILITY + void UseAlpha(); // implementation only from now on // ------------------------------- @@ -176,28 +170,9 @@ public: wxDC *GetSelectedInto() const; #endif // __WXDEBUG__ - // Creates a bitmap that matches the device context's depth, from an - // arbitray bitmap. At present, the original bitmap must have an associated - // palette. (TODO: use a default palette if no palette exists.) This - // function is necessary for you to Blit an arbitrary bitmap (which may - // have the wrong depth). wxDC::SelectObject will compare the depth of the - // bitmap with the DC's depth, and create a new bitmap if the depths - // differ. Eventually we should perhaps make this a public API function so - // that an app can efficiently produce bitmaps of the correct depth. The - // Windows solution is to use SetDibBits to blit an arbotrary DIB directly - // to a DC, but this is too Windows-specific, hence this solution of - // quietly converting the wxBitmap. Contributed by Frederic Villeneuve - // - wxBitmap GetBitmapForDC(wxDC& dc) const; - protected: - // common part of all ctors - void Init(); - virtual wxGDIImageRefData *CreateData() const; - - // creates the bitmap from XPM data, supposed to be called from ctor - bool CreateFromXpm(const char **bits); + virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; // creates an uninitialized bitmap, called from Create()s above bool DoCreate(int w, int h, int depth, WXHDC hdc); @@ -214,10 +189,11 @@ protected: #endif // wxUSE_IMAGE private: -#ifdef __WIN32__ // common part of CopyFromIcon/CopyFromCursor for Win32 - bool CopyFromIconOrCursor(const wxGDIImage& icon); -#endif // __WIN32__ + bool + CopyFromIconOrCursor(const wxGDIImage& icon, + wxBitmapTransparency transp = wxBitmapTransparency_Auto); + DECLARE_DYNAMIC_CLASS(wxBitmap) }; @@ -231,6 +207,9 @@ class WXDLLEXPORT wxMask : public wxObject public: wxMask(); + // Copy constructor + wxMask(const wxMask &mask); + // Construct a mask from a bitmap and a colour indicating the transparent // area wxMask(const wxBitmap& bitmap, const wxColour& colour); @@ -268,7 +247,7 @@ protected: class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler { public: - wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; } + wxBitmapHandler() { } wxBitmapHandler(const wxString& name, const wxString& ext, long type) : wxGDIImageHandler(name, ext, type) { @@ -277,7 +256,7 @@ public: // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the // old class which worked only with bitmaps virtual bool Create(wxBitmap *bitmap, - void *data, + const void* data, long flags, int width, int height, int depth = 1); virtual bool LoadFile(wxBitmap *bitmap, @@ -290,7 +269,7 @@ public: const wxPalette *palette = NULL); virtual bool Create(wxGDIImage *image, - void *data, + const void* data, long flags, int width, int height, int depth = 1); virtual bool Load(wxGDIImage *image,