X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2cbc7f485fdced12d4023aeb3e6412676d049321..c3f64df223f87ef094ee81577a0334905855d14d:/src/msw/app.cpp?ds=sidebyside diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 796ee13256..7e26d1504f 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -117,7 +117,9 @@ #define _WIN32_IE 0x0200 #endif -#if _WIN32_IE >= 0x0300 && !defined(__MINGW32__) +#if _WIN32_IE >= 0x0300 && \ + (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \ + !defined(__CYGWIN__) #include #endif @@ -473,7 +475,9 @@ void wxApp::ConvertToStandardCommandArgs(const char* lpCmdLine) wxString name; wxFileName::SplitPath(argv[0], NULL, &name, NULL); - SetAppName(name); + // but don't override the name already set by the user code, if any + if ( GetAppName().empty() ) + SetAppName(name); // copy all the other arguments to wxApp::argv[] for ( int i = 1; i < argc; i++ ) @@ -697,32 +701,20 @@ int wxEntry(WXHINSTANCE hInstance, // we can't simply double-click on the error message and get to that // line in the source. So VC++ at least, let's have a sensible default. #ifdef __VISUALC__ +#if wxUSE_LOG wxLog::SetTimestamp(NULL); -#endif - - int retValue = 0; - - // it is common to create a modal dialog in OnInit() (to ask/notify the - // user about something) but it wouldn't work if we don't change the - // "exit on delete last frame" flag here as when this dialog is - // deleted, the app would terminate (it was the last top level window - // as the main frame wasn't created yet!), so disable this behaviour - // temproarily - bool exitOnLastFrameDelete = wxTheApp->GetExitOnFrameDelete(); - wxTheApp->SetExitOnFrameDelete(FALSE); +#endif // wxUSE_LOG +#endif // __VISUALC__ // init the app - retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1; - - // restore the old flag value - wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete); + int retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1; if ( retValue == 0 ) { if ( enterLoop ) { // run the main loop - retValue = wxTheApp->OnRun(); + wxTheApp->OnRun(); } else { @@ -749,7 +741,7 @@ int wxEntry(WXHINSTANCE hInstance, } } - wxTheApp->OnExit(); + retValue = wxTheApp->OnExit(); wxEntryCleanup(); @@ -985,8 +977,8 @@ bool wxApp::ProcessIdle() void wxApp::ExitMainLoop() { - // VZ: why not ::PostQuitMessage()? - m_keepGoing = FALSE; + // this will set m_keepGoing to FALSE a bit later + ::PostQuitMessage(0); } bool wxApp::Pending() @@ -1076,15 +1068,21 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg) return FALSE; } +// this is a temporary hack and will be replaced by using wxEventLoop in the +// future +// +// it is needed to allow other event loops (currently only one: the modal +// dialog one) to reset the OnIdle() semaphore because otherwise OnIdle() +// wouldn't do anything while a modal dialog shown from OnIdle() call is shown. +bool wxIsInOnIdleFlag = FALSE; + void wxApp::OnIdle(wxIdleEvent& event) { - static bool s_inOnIdle = FALSE; - // Avoid recursion (via ProcessEvent default case) - if ( s_inOnIdle ) + if ( wxIsInOnIdleFlag ) return; - s_inOnIdle = TRUE; + wxIsInOnIdleFlag = TRUE; // If there are pending events, we must process them: pending events // are either events to the threads other than main or events posted @@ -1119,7 +1117,7 @@ void wxApp::OnIdle(wxIdleEvent& event) event.RequestMore(TRUE); } - s_inOnIdle = FALSE; + wxIsInOnIdleFlag = FALSE; } // Send idle event to all top-level windows @@ -1304,9 +1302,11 @@ bool wxApp::Yield(bool onlyIfNeeded) // MT-FIXME static bool s_inYield = FALSE; +#if wxUSE_LOG // disable log flushing from here because a call to wxYield() shouldn't // normally result in message boxes popping up &c wxLog::Suspend(); +#endif // wxUSE_LOG if ( s_inYield ) { @@ -1337,8 +1337,10 @@ bool wxApp::Yield(bool onlyIfNeeded) // if there are pending events, we must process them. ProcessPendingEvents(); +#if wxUSE_LOG // let the logs be flashed again wxLog::Resume(); +#endif // wxUSE_LOG s_inYield = FALSE; @@ -1385,6 +1387,6 @@ void wxWakeUpIdle() // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly // if in a separate file. So include it here to ensure it's linked. -#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL)) +#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__WINE__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL)) #include "main.cpp" #endif