X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2bda0e173844e8e0f8acf4e8ad8b5c26e5c6fe5d..f87dfa063a99be8aae8de5c70c5dce21cf930283:/src/msw/region.cpp diff --git a/src/msw/region.cpp b/src/msw/region.cpp index b5e7227e1a..dc33bc15a2 100644 --- a/src/msw/region.cpp +++ b/src/msw/region.cpp @@ -1,9 +1,10 @@ ///////////////////////////////////////////////////////////////////////////// -// File: region.cpp +// Name: msw/region.cpp // Purpose: Region handling for wxWindows/X11 // Author: Markus Holzem +// Modified by: // Created: Fri Oct 24 10:46:34 MET 1997 -// RCS-ID: $Id$ +// RCS-ID: $Id$ // Copyright: (c) 1997 Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -12,6 +13,7 @@ #pragma implementation "region.h" #endif +// For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ @@ -21,29 +23,30 @@ #include "wx/msw/region.h" #include "wx/gdicmn.h" -#include +#include "wx/window.h" +#include "wx/msw/private.h" -#if !USE_SHARED_LIBRARY - IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) - IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) -#endif +IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) +IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) //----------------------------------------------------------------------------- // wxRegionRefData implementation //----------------------------------------------------------------------------- -class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { +class WXDLLEXPORT wxRegionRefData : public wxGDIRefData +{ public: - wxRegionRefData(void) - { - } + wxRegionRefData() + { + m_region = 0; + } - wxRegionRefData(const wxRegionRefData& data) - { -#if defined(__WIN32__) + wxRegionRefData(const wxRegionRefData& data) + { +#if defined(__WIN32__) && !defined(__WXMICROWIN__) DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL); RGNDATA *rgnData = (RGNDATA*) new char[noBytes]; - ::GetRegionData(data.m_region, noBytes, rgnData); + ::GetRegionData(data.m_region, noBytes, rgnData); m_region = ::ExtCreateRegion(NULL, noBytes, rgnData); delete[] (char*) rgnData; #else @@ -51,33 +54,39 @@ public: ::GetRgnBox(data.m_region, &rect); m_region = ::CreateRectRgnIndirect(&rect); #endif - } + } - ~wxRegionRefData(void) - { - ::DeleteObject(m_region); + ~wxRegionRefData() + { + ::DeleteObject(m_region); m_region = 0; - } + } - HRGN m_region; + HRGN m_region; }; #define M_REGION (((wxRegionRefData*)m_refData)->m_region) +#define M_REGION_OF(rgn) (((wxRegionRefData*)(rgn.m_refData))->m_region) //----------------------------------------------------------------------------- // wxRegion //----------------------------------------------------------------------------- -/*! +/* * Create an empty region. */ -wxRegion::wxRegion(void) +wxRegion::wxRegion() +{ + m_refData = (wxRegionRefData *)NULL; +} + +wxRegion::wxRegion(WXHRGN hRegion) { m_refData = new wxRegionRefData; - M_REGION = ::CreateRectRgn(0, 0, 0, 0); + M_REGION = (HRGN) hRegion; } -wxRegion::wxRegion(long x, long y, long w, long h) +wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h) { m_refData = new wxRegionRefData; M_REGION = ::CreateRectRgn(x, y, x + w, y + h); @@ -92,142 +101,200 @@ wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) wxRegion::wxRegion(const wxRect& rect) { m_refData = new wxRegionRefData; - M_REGION = ::CreateRectRgn(rect.GetLeft(), rect.GetTop(), rect.GetRight(), rect.GetBottom()); + M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height); } -/*! - * Destroy the region. - */ -wxRegion::~wxRegion(void) +wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle) +{ +#ifdef __WXMICROWIN__ + m_refData = NULL; + M_REGION = NULL; +#else + m_refData = new wxRegionRefData; + M_REGION = ::CreatePolygonRgn + ( + (POINT*)points, + n, + fillStyle == wxODDEVEN_RULE ? ALTERNATE : WINDING + ); +#endif +} + +wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject } +wxObjectRefData *wxRegion::CreateRefData() const +{ + return new wxRegionRefData; +} + +wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const +{ + return new wxRegionRefData(*(wxRegionRefData *)data); +} + //----------------------------------------------------------------------------- -//# Modify region +// Modify region //----------------------------------------------------------------------------- -//! Clear current region -void wxRegion::Clear(void) +// Clear current region +void wxRegion::Clear() { - UnRef(); + UnRef(); } -//! Combine rectangle (x, y, w, h) with this. -bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op) +bool wxRegion::Offset(wxCoord x, wxCoord y) { - // Don't change shared data - if (!m_refData) { - m_refData = new wxRegionRefData(); - } else if (m_refData->GetRefCount() > 1) { - wxRegionRefData* ref = (wxRegionRefData*)m_refData; - UnRef(); - m_refData = new wxRegionRefData(*ref); - } - // If ref count is 1, that means it's 'ours' anyway so no action. + wxCHECK_MSG( M_REGION, FALSE, _T("invalid wxRegion") ); - HRGN rectRegion = ::CreateRectRgn(x, y, x + width, y + height); - - int mode = 0; - switch (op) + if ( !x && !y ) { - case wxRGN_AND: mode = RGN_AND; break ; - case wxRGN_OR: mode = RGN_OR; break ; - case wxRGN_XOR: mode = RGN_XOR; break ; - case wxRGN_DIFF: mode = RGN_DIFF; break ; - case wxRGN_COPY: - default: - mode = RGN_COPY; break ; + // nothing to do + return TRUE; } - bool success = (ERROR != ::CombineRgn(M_REGION, M_REGION, rectRegion, mode)); + AllocExclusive(); - ::DeleteObject(rectRegion); + if ( ::OffsetRgn(GetHrgn(), x, y) == ERROR ) + { + wxLogLastError(_T("OffsetRgn")); + + return FALSE; + } - return success; + return TRUE; } -//! Union /e region with this. -bool wxRegion::Combine(const wxRegion& region, wxRegionOp op) +// combine another region with this one +bool wxRegion::Combine(const wxRegion& rgn, wxRegionOp op) { - if (region.Empty()) - return FALSE; + // we can't use the API functions if we don't have a valid region handle + if ( !m_refData ) + { + // combining with an empty/invalid region works differently depending + // on the operation + switch ( op ) + { + case wxRGN_COPY: + case wxRGN_OR: + case wxRGN_XOR: + *this = rgn; + break; + + default: + wxFAIL_MSG( _T("unknown region operation") ); + // fall through + + case wxRGN_AND: + case wxRGN_DIFF: + // leave empty/invalid + return FALSE; + } + } + else // we have a valid region + { + int mode; + switch ( op ) + { + case wxRGN_AND: + mode = RGN_AND; + break; - // Don't change shared data - if (!m_refData) { - m_refData = new wxRegionRefData(); - } else if (m_refData->GetRefCount() > 1) { - wxRegionRefData* ref = (wxRegionRefData*)m_refData; - UnRef(); - m_refData = new wxRegionRefData(*ref); - } + case wxRGN_OR: + mode = RGN_OR; + break; - int mode = 0; - switch (op) - { - case wxRGN_AND: mode = RGN_AND; break ; - case wxRGN_OR: mode = RGN_OR; break ; - case wxRGN_XOR: mode = RGN_XOR; break ; - case wxRGN_DIFF: mode = RGN_DIFF; break ; - case wxRGN_COPY: - default: - mode = RGN_COPY; break ; + case wxRGN_XOR: + mode = RGN_XOR; + break; + + case wxRGN_DIFF: + mode = RGN_DIFF; + break; + + default: + wxFAIL_MSG( _T("unknown region operation") ); + // fall through + + case wxRGN_COPY: + mode = RGN_COPY; + break; + } + + if ( ::CombineRgn(M_REGION, M_REGION, M_REGION_OF(rgn), mode) == ERROR ) + { + wxLogLastError(_T("CombineRgn")); + + return FALSE; + } } - return (ERROR != ::CombineRgn(M_REGION, M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, mode)); + return TRUE; +} + +// Combine rectangle (x, y, w, h) with this. +bool wxRegion::Combine(wxCoord x, wxCoord y, + wxCoord width, wxCoord height, + wxRegionOp op) +{ + return Combine(wxRegion(x, y, width, height), op); } bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) { - return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op); + return Combine(rect.GetLeft(), rect.GetTop(), + rect.GetWidth(), rect.GetHeight(), op); } //----------------------------------------------------------------------------- -//# Information on region +// Information on region //----------------------------------------------------------------------------- // Outer bounds of region -void wxRegion::GetBox(long& x, long& y, long&w, long &h) const +void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const { - if (m_refData) { + if (m_refData) + { RECT rect; ::GetRgnBox(M_REGION, & rect); - x = rect.left; - y = rect.top; - w = rect.right - rect.left; - h = rect.bottom - rect.top; - } else { - x = y = w = h = 0; - } + x = rect.left; + y = rect.top; + w = rect.right - rect.left; + h = rect.bottom - rect.top; + } + else + { + x = y = w = h = 0; + } } -wxRect wxRegion::GetBox(void) const +wxRect wxRegion::GetBox() const { - long x, y, w, h; + wxCoord x, y, w, h; GetBox(x, y, w, h); return wxRect(x, y, w, h); } // Is region empty? -bool wxRegion::Empty(void) const +bool wxRegion::Empty() const { - if (M_REGION == 0) - return TRUE; - long x, y, w, h; + wxCoord x, y, w, h; GetBox(x, y, w, h); - return ((w == 0) && (h == 0)); + return (w == 0) && (h == 0); } //----------------------------------------------------------------------------- -//# Tests +// Tests //----------------------------------------------------------------------------- // Does the region contain the point (x,y)? -wxRegionContain wxRegion::Contains(long x, long y) const +wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; if (::PtInRegion(M_REGION, (int) x, (int) y)) return wxInRegion; @@ -238,8 +305,8 @@ wxRegionContain wxRegion::Contains(long x, long y) const // Does the region contain the point pt? wxRegionContain wxRegion::Contains(const wxPoint& pt) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; if (::PtInRegion(M_REGION, (int) pt.x, (int) pt.y)) return wxInRegion; @@ -248,10 +315,10 @@ wxRegionContain wxRegion::Contains(const wxPoint& pt) const } // Does the region contain the rectangle (x, y, w, h)? -wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const +wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; RECT rect; rect.left = x; @@ -268,10 +335,10 @@ wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const // Does the region contain the rectangle rect wxRegionContain wxRegion::Contains(const wxRect& rect) const { - if (!m_refData) - return wxOutRegion; + if (!m_refData) + return wxOutRegion; - long x, y, w, h; + wxCoord x, y, w, h; x = rect.x; y = rect.y; w = rect.GetWidth(); @@ -279,68 +346,76 @@ wxRegionContain wxRegion::Contains(const wxRect& rect) const return Contains(x, y, w, h); } +// Get internal region handle +WXHRGN wxRegion::GetHRGN() const +{ + if (!m_refData) + return (WXHRGN) 0; + return (WXHRGN) M_REGION; +} + /////////////////////////////////////////////////////////////////////////////// -// // -// wxRegionIterator // -// // +// // +// wxRegionIterator // +// // /////////////////////////////////////////////////////////////////////////////// -/*! +/* * Initialize empty iterator */ -wxRegionIterator::wxRegionIterator(void) : m_current(0), m_numRects(0), m_rects(NULL) +wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL) { } -wxRegionIterator::~wxRegionIterator(void) +wxRegionIterator::~wxRegionIterator() { if (m_rects) delete[] m_rects; } -/*! +/* * Initialize iterator for region */ wxRegionIterator::wxRegionIterator(const wxRegion& region) { m_rects = NULL; - Reset(region); + Reset(region); } -/*! +/* * Reset iterator for a new /e region. */ void wxRegionIterator::Reset(const wxRegion& region) { - m_current = 0; - m_region = region; + m_current = 0; + m_region = region; if (m_rects) delete[] m_rects; m_rects = NULL; - if (m_region.Empty()) - m_numRects = 0; - else + if (m_region.Empty()) + m_numRects = 0; + else { #if defined(__WIN32__) DWORD noBytes = ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, 0, NULL); RGNDATA *rgnData = (RGNDATA*) new char[noBytes]; - ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData); + ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData); RGNDATAHEADER* header = (RGNDATAHEADER*) rgnData; m_rects = new wxRect[header->nCount]; - RECT* rect = (RECT*) (rgnData + sizeof(RGNDATAHEADER)) ; - uint i; + RECT* rect = (RECT*) ((char*)rgnData + sizeof(RGNDATAHEADER)); + size_t i; for (i = 0; i < header->nCount; i++) { m_rects[i] = wxRect(rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top); - rect += sizeof(RECT); + rect ++; // Advances pointer by sizeof(RECT) } m_numRects = header->nCount; @@ -360,51 +435,51 @@ void wxRegionIterator::Reset(const wxRegion& region) } } -/*! +/* * Increment iterator. The rectangle returned is the one after the * incrementation. */ -void wxRegionIterator::operator ++ (void) +void wxRegionIterator::operator ++ () { - if (m_current < m_numRects) - ++m_current; + if (m_current < m_numRects) + ++m_current; } -/*! +/* * Increment iterator. The rectangle returned is the one before the * incrementation. */ void wxRegionIterator::operator ++ (int) { - if (m_current < m_numRects) - ++m_current; + if (m_current < m_numRects) + ++m_current; } -long wxRegionIterator::GetX(void) const +wxCoord wxRegionIterator::GetX() const { - if (m_current < m_numRects) - return m_rects[m_current].x; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].x; + return 0; } -long wxRegionIterator::GetY(void) const +wxCoord wxRegionIterator::GetY() const { - if (m_current < m_numRects) - return m_rects[m_current].y; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].y; + return 0; } -long wxRegionIterator::GetW(void) const +wxCoord wxRegionIterator::GetW() const { - if (m_current < m_numRects) - return m_rects[m_current].width ; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].width; + return 0; } -long wxRegionIterator::GetH(void) const +wxCoord wxRegionIterator::GetH() const { - if (m_current < m_numRects) - return m_rects[m_current].height; - return 0; + if (m_current < m_numRects) + return m_rects[m_current].height; + return 0; }