X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2bda0e173844e8e0f8acf4e8ad8b5c26e5c6fe5d..a4abc0fc8d0868dfeff7f3aad8b915034290e62d:/include/wx/msw/menu.h?ds=inline diff --git a/include/wx/msw/menu.h b/include/wx/msw/menu.h index 0a9f3642c7..6ca343d1af 100644 --- a/include/wx/msw/menu.h +++ b/include/wx/msw/menu.h @@ -6,11 +6,11 @@ // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// -#ifndef __MENUH__ -#define __MENUH__ +#ifndef _WX_MENU_H_ +#define _WX_MENU_H_ #ifdef __GNUG__ #pragma interface "menu.h" @@ -19,9 +19,9 @@ #include "wx/defs.h" #include "wx/event.h" -class wxMenuItem; -class wxMenuBar; -class wxMenu; +class WXDLLEXPORT wxMenuItem; +class WXDLLEXPORT wxMenuBar; +class WXDLLEXPORT wxMenu; WXDLLEXPORT_DATA(extern const char*) wxEmptyString; @@ -45,7 +45,7 @@ public: void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString, bool checkable = FALSE); // a submenu - void Append(int id, const wxString& Label, wxMenu *SubMenu, + void Append(int id, const wxString& Label, wxMenu *SubMenu, const wxString& helpString = wxEmptyString); // the most generic form (create wxMenuItem first and use it's functions) void Append(wxMenuItem *pItem); @@ -54,40 +54,46 @@ public: // delete an item void Delete(int id); /* If it's a submenu, menu is not destroyed. VZ: why? */ + // Client data + inline void SetClientData(void* clientData) { m_clientData = clientData; } + inline void* GetClientData() const { return m_clientData; } + // menu item control void Enable(int id, bool Flag); bool Enabled(int id) const; inline bool IsEnabled(int id) const { return Enabled(id); }; void Check(int id, bool Flag); bool Checked(int id) const; - inline bool IsChecked(int id) const { return IsChecked(id); }; + inline bool IsChecked(int id) const { return Checked(id); }; // item properties // title void SetTitle(const wxString& label); - const wxString& GetTitle() const; + const wxString GetTitle() const; // label void SetLabel(int id, const wxString& label); wxString GetLabel(int id) const; // help string - virtual void SetHelpString(const int id, const wxString& helpString); - virtual wxString GetHelpString(const int id) const ; + virtual void SetHelpString(int id, const wxString& helpString); + virtual wxString GetHelpString(int id) const ; // find item - // Finds the item id matching the given string, NOT_FOUND if not found. + // Finds the item id matching the given string, wxNOT_FOUND if not found. virtual int FindItem(const wxString& itemString) const ; // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL. - wxMenuItem *FindItemForId(const int itemId, wxMenu **itemMenu = NULL) const; + wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const; void ProcessCommand(wxCommandEvent& event); inline void Callback(const wxFunction func) { m_callback = func; } virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; } inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } - inline wxEvtHandler *GetEventHandler(void) { return m_eventHandler; } + inline wxEvtHandler *GetEventHandler() { return m_eventHandler; } + + inline wxList& GetItems() const { return (wxList&) m_menuItems; } // IMPLEMENTATION - bool MSWCommand(const WXUINT param, const WXWORD id); + bool MSWCommand(WXUINT param, WXWORD id); void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; } wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; } @@ -118,49 +124,54 @@ public: wxEvtHandler * m_parent; wxEvtHandler * m_eventHandler; wxWindow *m_pInvokingWindow; + void* m_clientData; }; // ---------------------------------------------------------------------------- // Menu Bar (a la Windows) // ---------------------------------------------------------------------------- -class wxFrame; +class WXDLLEXPORT wxFrame; class WXDLLEXPORT wxMenuBar: public wxEvtHandler { DECLARE_DYNAMIC_CLASS(wxMenuBar) - wxMenuBar(void); - wxMenuBar(const int n, wxMenu *menus[], const wxString titles[]); - ~wxMenuBar(void); +public: + wxMenuBar(); + wxMenuBar(int n, wxMenu *menus[], const wxString titles[]); + ~wxMenuBar(); void Append(wxMenu *menu, const wxString& title); // Must only be used AFTER menu has been attached to frame, // otherwise use individual menus to enable/disable items - void Enable(const int Id, const bool Flag); - bool Enabled(const int Id) const ; - inline bool IsEnabled(const int Id) const { return Enabled(Id); }; - void EnableTop(const int pos, const bool Flag); - void Check(const int id, const bool Flag); - bool Checked(const int id) const ; - inline bool IsChecked(const int Id) const { return Checked(Id); }; - void SetLabel(const int id, const wxString& label) ; - wxString GetLabel(const int id) const ; - void SetLabelTop(const int pos, const wxString& label) ; - wxString GetLabelTop(const int pos) const ; - virtual void Delete(wxMenu *menu, const int index = 0); /* Menu not destroyed */ + void Enable(int Id, bool Flag); + bool Enabled(int Id) const ; + inline bool IsEnabled(int Id) const { return Enabled(Id); }; + void EnableTop(int pos, bool Flag); + void Check(int id, bool Flag); + bool Checked(int id) const ; + inline bool IsChecked(int Id) const { return Checked(Id); }; + void SetLabel(int id, const wxString& label) ; + wxString GetLabel(int id) const ; + void SetLabelTop(int pos, const wxString& label) ; + wxString GetLabelTop(int pos) const ; + virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */ virtual bool OnAppend(wxMenu *menu, const char *title); - virtual bool OnDelete(wxMenu *menu, const int index); + virtual bool OnDelete(wxMenu *menu, int index); - virtual void SetHelpString(const int Id, const wxString& helpString); - virtual wxString GetHelpString(const int Id) const ; + virtual void SetHelpString(int Id, const wxString& helpString); + virtual wxString GetHelpString(int Id) const ; virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ; // Find wxMenuItem for item ID, and return item's // menu too if itemMenu is non-NULL. - wxMenuItem *FindItemForId(const int itemId, wxMenu **menuForItem = NULL) const ; + wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ; inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } - inline wxEvtHandler *GetEventHandler(void) { return m_eventHandler; } + inline wxEvtHandler *GetEventHandler() { return m_eventHandler; } + + inline int GetMenuCount() const { return m_menuCount; } + inline wxMenu* GetMenu(int i) const { return m_menus[i]; } public: wxEvtHandler * m_eventHandler; @@ -171,4 +182,4 @@ class WXDLLEXPORT wxMenuBar: public wxEvtHandler WXHMENU m_hMenu; }; -#endif // __MENUH__ +#endif // _WX_MENU_H_