X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2bda0e173844e8e0f8acf4e8ad8b5c26e5c6fe5d..949cb163a78520153dbdb3cd2e2dbaab075be9ca:/src/ntwxwin.mak diff --git a/src/ntwxwin.mak b/src/ntwxwin.mak index 40d03e4331..28cbb18dcc 100644 --- a/src/ntwxwin.mak +++ b/src/ntwxwin.mak @@ -1,171 +1,3 @@ -# -# File: ntwxwin.env -# Author: Ulrich Leodolter -# Created: Wed May 17 08:36:42 1995 -# Updated: -# -# MSVC++ 32-bit makefile include file -# -!include - -WIN95=1 - -!if "$(WIN95)" == "0" -# With 3.50, Win95 will use your existing icons to show smaller ones. -# With 4.0, you'll have to follow Win95 procedures for icons or you'll get the -# default Windows icon. -APPVER=3.50 -WINVERSION=-DWINVER=0x0350 # Generic WIN32 -!else -APPVER=3.50 # 4.0 -# This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0). -WINVERSION=-DWINVER=0x0400 /D__WIN95__ -!endif - -# On Alpha machines, change to CPU=ALPHA -CPU=i386 - -# Suffixes -OBJSUFF=obj -SRCSUFF=cpp - -WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) -#WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER) -WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER) -#WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\ -# comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2 -WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\ - comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib # libci.lib # libci.lib required for VC++ 4.2 - -# Change this to your WXWIN directory -WXDIR=$(WXWIN) - -WXSRC=$(WXDIR)\src\msw -WXINC=$(WXDIR)\include -WXBASESRC=$(WXDIR)\src\common - -##################################################################### -# These are the possible DLL/non-DLL usages: -# -# Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library -#-------------------------------------------------------------------- -# Normal application - - - wx.lib -# -# wxWin as DLL Defined - Defined wx200.lib -# -# App using wxWin DLL - Defined - wx200.lib -# -# App built as one DLL Defined - - wx.lib -# -###################################################################### -# -# Compiling your app: -#-------------------- -# when compiling an app to use the DLL version of wxWindows -# (but not to be a DLL itself), set WXUSINGDLL to 1 in your -# makefile just before including ntwxwin.mak. -# To compile wxWin _and_ app itself as a DLL, set DLL to 1 -# in ntwxwin.mak, and do not set WXUSINGDLL. -# -# Compiling wxWindows: -#--------------------- -# Use the dll target to compile wxWindows as DLL; then make 'pch' -# to generate a precompiled header for your apps to use. BUG: must compile without -# wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet. -# Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet) - -#DLL=0 - -!if "$(WXUSINGDLL)" == "1" || "$(WXMAKINGDLL)" == "1" -WXLIB=$(WXDIR)\lib\wx200.lib -!else -WXLIB=$(WXDIR)\lib\wx.lib -!endif - -!if "$(WXUSINGDLL)" == "1" -EXTRADLLFLAGS=/DWXUSINGDLL=1 -!endif - -!if "$(WXMAKINGDLL)" == "1" -EXTRADLLFLAGS=/DWXMAKINGDLL=1 -!endif - -!if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1" -EXTRADLLFLAGS= -!endif - -!if "$(NOMAIN)" == "1" -EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN -!endif - -INC=-I$(WXINC) -I$(WXDIR)/src/other/png -I$(WXDIR)/src/other/zlib $(EXTRAINC) -LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) - -!ifndef FINAL -FINAL=0 -!endif - -!ifndef DLL -DLL=0 -!endif - -!ifndef DEBUG -DEBUG=0 -!endif - -# Set this to 1 if you don't want to use precompiled headers -NOPCH=0 - -MAKEPRECOMP=/YcWX/WXPREC.H -OPTIONS= - -!if "$(FINAL)" == "0" -OPT = /Od /Gy -# ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated -DEBUG_FLAGS= /Zi # /FR -LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE -!else -# /O1 - smallest code -# /O2 - fastest code -OPT = /O1 # /O2 # /Od -DEBUG_FLAGS= -LINK_DEBUG_FLAGS=/RELEASE -!endif - -!if "$(DLL)" == "0" - -!if "$(NOPCH)" == "1" -PCH= -PRECOMP= -MAKEPRECOMP= -!else -PCH=WX.PCH -PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\src\msw\wx.pdb -MAKEPRECOMP=/YcWX/WXPREC.H -!endif - -CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WINDOWS__ /DDEBUG=$(DEBUG) $(INC) $(OPT) $(EXTRADLLFLAGS) /MDd /GX # /D_DEBUG -# If you don't include wxprec.h, use CPPFLAGS2 -CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WINDOWS__ /DDEBUG=$(DEBUG) $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) /MDd /GX # /D_DEBUG -LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup -DUMMY=dummy - -!else - -!if "$(WXMAKINGDLL)" == "1" -PCH=WXDLL.PCH -DUMMY=dummydll -!else -PCH=WX.PCH -DUMMY=dummy -!endif - -PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\src\msw\wx.pdb -CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WINDOWS__ /DDEBUG=$(DEBUG) $(INC) $(OPT) /D_DLL /MT $(EXTRADLLFLAGS) /D_WINDOWS /D_WINDLL -CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WINDOWS__ /DDEBUG=$(DEBUG) $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL /MT $(EXTRADLLFLAGS) /D_WINDOWS /D_WINDLL -LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY) -!endif - -DUMMYOBJ=$(WXDIR)\src\msw\$(DUMMY).obj - +# Compatibility only: use makevc.env +!include $(WXWIN)\src\makevc.env