X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2bda0e173844e8e0f8acf4e8ad8b5c26e5c6fe5d..7eb872f4d67141f723745f04b478dda03907d4b6:/src/msw/dummy.cpp diff --git a/src/msw/dummy.cpp b/src/msw/dummy.cpp index 67004e57c8..7ca9d8a4d4 100644 --- a/src/msw/dummy.cpp +++ b/src/msw/dummy.cpp @@ -1,19 +1,17 @@ /* - * File: dummy.cc - * Purpose: See below - * Author: Julian Smart - * Created: 1993 - * Updated: + * File: dummy.cc + * Purpose: See below + * Author: Julian Smart + * Created: 1993 + * Updated: * Copyright: (c) 1993, AIAI, University of Edinburgh */ -/* static const char sccsid[] = "@(#)dummy.cc 1.2 5/9/94"; */ - /* A dummy file to include wx.h. If precompiling wx.h, I * always start by compiling this and producing the PCH file. * Then subsequent source files use the PCH file. * - * If precompiling wx.h for wxWindows and derived apps, + * If precompiling wx.h for wxWidgets and derived apps, * link dummy.obj with your program (the MSC 7 linker complains otherwise). * * This is the only convenient way I found to use precompiled headers @@ -22,44 +20,11 @@ * This will produce a big PCH file. */ - - -#if defined(__BORLANDC__) -#if !(defined(__WIN32__) || defined(__NT__) || defined(__WIN32__)) -#pragma hdrfile "c:\wx\src\msw\wx.pch" -#endif - -#pragma hdrstart -#endif - #include "wx/wxprec.h" -#include "windows.h" #ifdef __BORLANDC__ -#pragma hdrstop -#endif - -// Foils optimizations in Visual C++ (see also wx_main.cc) -char wxDummyChar=0; - -#if defined(WXUSINGDLL) - -// NT defines APIENTRY, 3.x not -#if !defined(APIENTRY) -#define APIENTRY FAR PASCAL -#endif - -#ifdef __WATCOMC__ -int PASCAL -#else -int APIENTRY -#endif - - WinMain(HANDLE hInstance, HANDLE hPrevInstance, LPSTR m_lpCmdLine, - int nCmdShow ) -{ - return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance, m_lpCmdLine, nCmdShow); -} + #pragma hdrstop #endif +#include "wx/msw/msvcrt.h"