X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2bda0e173844e8e0f8acf4e8ad8b5c26e5c6fe5d..5ad998f2808122841875cd3b91abbbccbe54922d:/src/msw/nativdlg.cpp diff --git a/src/msw/nativdlg.cpp b/src/msw/nativdlg.cpp index 886418996f..d85100a5ed 100644 --- a/src/msw/nativdlg.cpp +++ b/src/msw/nativdlg.cpp @@ -6,284 +6,296 @@ // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// +// =========================================================================== +// declarations +// =========================================================================== + +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- + #ifdef __GNUG__ -#pragma implementation + #pragma implementation #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #ifndef WX_PRECOMP -#include -#include "wx/wx.h" + #include + + #include "wx/wx.h" #endif #include "wx/spinbutt.h" #include "wx/msw/private.h" +// --------------------------------------------------------------------------- +// global functions +// --------------------------------------------------------------------------- + extern wxWindow *wxWndHook; -extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); +extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message, + WPARAM wParam, LPARAM lParam); + +// =========================================================================== +// implementation +// =========================================================================== -bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxWindowID& id) +bool wxWindow::LoadNativeDialog(wxWindow* parent, wxWindowID& id) { - m_windowId = id; + m_windowId = id; wxWndHook = this; - m_hWnd = (WXHWND) ::CreateDialog((HINSTANCE) wxGetInstance(), MAKEINTRESOURCE(id), - (HWND) (parent ? parent->GetHWND() : (WXHWND) NULL), (DLGPROC) wxDlgProc); + m_hWnd = (WXHWND)::CreateDialog((HINSTANCE)wxGetInstance(), + MAKEINTRESOURCE(id), + parent ? (HWND)parent->GetHWND() : 0, + (DLGPROC) wxDlgProc); wxWndHook = NULL; - if ( !m_hWnd ) - return FALSE; + if ( !m_hWnd ) + return FALSE; - SubclassWin(GetHWND()); + SubclassWin(GetHWND()); - if (!parent) - wxTopLevelWindows.Append(this); + if ( parent ) + parent->AddChild(this); + else + wxTopLevelWindows.Append(this); - if ( parent ) - parent->AddChild(this); - - // Enumerate all children + // Enumerate all children HWND hWndNext; hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD); - wxWindow* child = NULL; - if (hWndNext) - child = CreateWindowFromHWND(this, (WXHWND) hWndNext); + wxWindow* child = NULL; + if (hWndNext) + child = CreateWindowFromHWND(this, (WXHWND) hWndNext); - while (hWndNext != NULL) + while (hWndNext != (HWND) NULL) { - hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT); - if (hWndNext) - child = CreateWindowFromHWND(this, (WXHWND) hWndNext); + hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT); + if (hWndNext) + child = CreateWindowFromHWND(this, (WXHWND) hWndNext); } - return TRUE; + return TRUE; } bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxString& name) { - SetName(name); + SetName(name); wxWndHook = this; - m_hWnd = (WXHWND) ::CreateDialog((HINSTANCE) wxGetInstance(), (const char *) name, - (HWND) (parent ? parent->GetHWND() : (WXHWND) NULL), (DLGPROC) wxDlgProc); + m_hWnd = (WXHWND)::CreateDialog((HINSTANCE) wxGetInstance(), + name.c_str(), + parent ? (HWND)parent->GetHWND() : 0, + (DLGPROC)wxDlgProc); wxWndHook = NULL; - if ( !m_hWnd ) - return FALSE; + if ( !m_hWnd ) + return FALSE; - SubclassWin(GetHWND()); + SubclassWin(GetHWND()); - if (!parent) - wxTopLevelWindows.Append(this); + if ( parent ) + parent->AddChild(this); + else + wxTopLevelWindows.Append(this); - if ( parent ) - parent->AddChild(this); + // FIXME why don't we enum all children here? - return TRUE; + return TRUE; } -wxWindow* wxWindow::GetWindowChild1(const wxWindowID& id) +// --------------------------------------------------------------------------- +// look for child by id +// --------------------------------------------------------------------------- + +wxWindow* wxWindow::GetWindowChild1(wxWindowID id) { - if ( m_windowId == id ) - return this; - - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow* child = (wxWindow*) node->Data(); - wxWindow* win = child->GetWindowChild1(id); - if ( win ) - return win; - node = node->Next(); - } - - return NULL; + if ( m_windowId == id ) + return this; + + wxWindowList::Node *node = GetChildren().GetFirst(); + while ( node ) + { + wxWindow* child = node->GetData(); + wxWindow* win = child->GetWindowChild1(id); + if ( win ) + return win; + + node = node->GetNext(); + } + + return NULL; } -wxWindow* wxWindow::GetWindowChild(const wxWindowID& id) +wxWindow* wxWindow::GetWindowChild(wxWindowID id) { - wxWindow* win = GetWindowChild1(id); - if ( !win ) - { - HWND hWnd = ::GetDlgItem((HWND) GetHWND(), id); - - if (hWnd) - { - wxWindow* child = CreateWindowFromHWND(this, (WXHWND) hWnd); - if (child) - { - child->AddChild(this); - return child; - } - } - } - return NULL; + wxWindow* win = GetWindowChild1(id); + if ( !win ) + { + HWND hWnd = ::GetDlgItem((HWND) GetHWND(), id); + + if (hWnd) + { + wxWindow* child = CreateWindowFromHWND(this, (WXHWND) hWnd); + if (child) + { + child->AddChild(this); + return child; + } + } + } + + return NULL; } +// --------------------------------------------------------------------------- +// create wxWin window from a native HWND +// --------------------------------------------------------------------------- wxWindow* wxWindow::CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd) { - char buf[256]; - -#ifndef __WIN32__ - GetClassName((HWND) hWnd, buf, 256); -#else -#ifdef UNICODE - GetClassNameW((HWND) hWnd, buf, 256); -#else - GetClassNameA((HWND) hWnd, buf, 256); -#endif -#endif + wxString str(wxGetWindowClass(hWnd)); + str.UpperCase(); - wxString str(buf); - str.UpperCase(); + long id = wxGetWindowId(hWnd); + long style = GetWindowLong((HWND) hWnd, GWL_STYLE); -#ifndef __WIN32__ - long id = (long) GetWindowWord((HWND) hWnd, GWW_ID); -#else - long id = GetWindowLong((HWND) hWnd, GWL_ID); -#endif + wxWindow* win = NULL; - long style = GetWindowLong((HWND) hWnd, GWL_STYLE); - - wxWindow* win = NULL; - - if (str == "BUTTON") - { - int style1 = (style & 0xFF); - if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) || - (style1 == BS_CHECKBOX)) - { - win = new wxCheckBox; - } - else if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON)) - { - win = new wxRadioButton; - } -#ifdef __WIN32__ - else if (style & BS_BITMAP) - { - // TODO: how to find the bitmap? - win = new wxBitmapButton; - wxMessageBox("Have not yet implemented bitmap button as BS_BITMAP button."); - } + if (str == "BUTTON") + { + int style1 = (style & 0xFF); + if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) || + (style1 == BS_CHECKBOX)) + { + win = new wxCheckBox; + } + else if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON)) + { + win = new wxRadioButton; + } +#if defined(__WIN32__) && defined(BS_BITMAP) + else if (style & BS_BITMAP) + { + // TODO: how to find the bitmap? + win = new wxBitmapButton; + wxLogError("Have not yet implemented bitmap button as BS_BITMAP button."); + } #endif - else if (style1 == BS_OWNERDRAW) - { - // TODO: how to find the bitmap? - // TODO: can't distinguish between bitmap button and bitmap static. - // Change implementation of wxStaticBitmap to SS_BITMAP. - // PROBLEM: this assumes that we're using resource-based bitmaps. - // So maybe need 2 implementations of bitmap buttons/static controls, - // with a switch in the drawing code. Call default proc if BS_BITMAP. - win = new wxBitmapButton; - } - else if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON)) - { - win = new wxButton; - } - else if (style1 == BS_GROUPBOX) - { - win = new wxStaticBox; - } - else - { - char buf[256]; - sprintf(buf, "Don't know what kind of button this is: id = %d", (int) id); - wxMessageBox(buf); - } - } - else if (str == "COMBOBOX") - { - win = new wxComboBox; - } - // TODO: Problem if the user creates a multiline - but not rich text - text control, - // since wxWin assumes RichEdit control for this. Should have m_isRichText in - // wxTextCtrl. Also, convert as much of the window style as is necessary - // for correct functioning. - // Could have wxWindow::AdoptAttributesFromHWND(WXHWND) - // to be overridden by each control class. - else if (str == "EDIT") - { - win = new wxTextCtrl; - } - else if (str == "LISTBOX") - { - win = new wxListBox; - } - else if (str == "SCROLLBAR") - { - win = new wxScrollBar; - } -#if defined(__WIN95__) - else if (str == "MSCTLS_UPDOWN32") - { - win == new wxSpinButton; - } + else if (style1 == BS_OWNERDRAW) + { + // TODO: how to find the bitmap? + // TODO: can't distinguish between bitmap button and bitmap static. + // Change implementation of wxStaticBitmap to SS_BITMAP. + // PROBLEM: this assumes that we're using resource-based bitmaps. + // So maybe need 2 implementations of bitmap buttons/static controls, + // with a switch in the drawing code. Call default proc if BS_BITMAP. + win = new wxBitmapButton; + } + else if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON)) + { + win = new wxButton; + } + else if (style1 == BS_GROUPBOX) + { + win = new wxStaticBox; + } + else + { + wxLogError(_T("Don't know what kind of button this is: id = %d"), + id); + } + } + else if (str == "COMBOBOX") + { + win = new wxComboBox; + } + // TODO: Problem if the user creates a multiline - but not rich text - text control, + // since wxWin assumes RichEdit control for this. Should have m_isRichText in + // wxTextCtrl. Also, convert as much of the window style as is necessary + // for correct functioning. + // Could have wxWindow::AdoptAttributesFromHWND(WXHWND) + // to be overridden by each control class. + else if (str == "EDIT") + { + win = new wxTextCtrl; + } + else if (str == "LISTBOX") + { + win = new wxListBox; + } + else if (str == "SCROLLBAR") + { + win = new wxScrollBar; + } +#if defined(__WIN95__) && !defined(__TWIN32__) + else if (str == "MSCTLS_UPDOWN32") + { + win = new wxSpinButton; + } #endif - else if (str == "MSCTLS_TRACKBAR32") - { - // Need to ascertain if it's horiz or vert - win = new wxSlider; - } - else if (str == "STATIC") - { - int style1 = (style & 0xFF); - - if ((style1 == SS_LEFT) || (style1 == SS_RIGHT) || (style1 == SS_SIMPLE)) - win = new wxStaticText; -#ifdef __WIN32__ - else if (style1 == SS_BITMAP) - { - win = new wxStaticBitmap; - - // Help! this doesn't correspond with the wxWin implementation. - wxMessageBox("Please make SS_BITMAP statics into owner-draw buttons."); - } + else if (str == "MSCTLS_TRACKBAR32") + { + // Need to ascertain if it's horiz or vert + win = new wxSlider; + } + else if (str == "STATIC") + { + int style1 = (style & 0xFF); + + if ((style1 == SS_LEFT) || (style1 == SS_RIGHT) || (style1 == SS_SIMPLE)) + win = new wxStaticText; +#if defined(__WIN32__) && defined(BS_BITMAP) + else if (style1 == SS_BITMAP) + { + win = new wxStaticBitmap; + + // Help! this doesn't correspond with the wxWin implementation. + wxLogError("Please make SS_BITMAP statics into owner-draw buttons."); + } #endif - } - else - { - wxString msg("Don't know how to convert from Windows class "); - msg += str; - wxMessageBox(msg); - } - - if (win) - { - parent->AddChild(win); - win->SetEventHandler(win); - win->SetHWND(hWnd); - win->SetId(id); - win->SubclassWin(hWnd); - win->AdoptAttributesFromHWND(); - win->SetupColours(); - - return win; - } - else - return NULL; + } + else + { + wxString msg("Don't know how to convert from Windows class "); + msg += str; + wxLogError(msg); + } + + if (win) + { + parent->AddChild(win); + win->SetEventHandler(win); + win->SetHWND(hWnd); + win->SetId(id); + win->SubclassWin(hWnd); + win->AdoptAttributesFromHWND(); + win->SetupColours(); + + return win; + } + else + return NULL; } // Make sure the window style (etc.) reflects the HWND style (roughly) void wxWindow::AdoptAttributesFromHWND(void) { - HWND hWnd = (HWND) GetHWND(); - long style = GetWindowLong((HWND) hWnd, GWL_STYLE); + HWND hWnd = (HWND) GetHWND(); + long style = GetWindowLong((HWND) hWnd, GWL_STYLE); - if (style & WS_VSCROLL) - m_windowStyle |= wxVSCROLL; - if (style & WS_HSCROLL) - m_windowStyle |= wxHSCROLL; + if (style & WS_VSCROLL) + m_windowStyle |= wxVSCROLL; + if (style & WS_HSCROLL) + m_windowStyle |= wxHSCROLL; } -