X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2bb0cd285ac73fb25396d53f7f52db6f3ca77b63..868a28262c40a7428d3991ca8a034674814bdb0a:/utils/ogl/src/basic2.cpp diff --git a/utils/ogl/src/basic2.cpp b/utils/ogl/src/basic2.cpp index 1f2723011e..2c9c7c9b2c 100644 --- a/utils/ogl/src/basic2.cpp +++ b/utils/ogl/src/basic2.cpp @@ -67,6 +67,8 @@ wxPolygonShape::wxPolygonShape() void wxPolygonShape::Create(wxList *the_points) { + ClearPoints(); + m_originalPoints = the_points; // Duplicate the list of points @@ -87,6 +89,11 @@ void wxPolygonShape::Create(wxList *the_points) } wxPolygonShape::~wxPolygonShape() +{ + ClearPoints(); +} + +void wxPolygonShape::ClearPoints() { if (m_points) { @@ -99,6 +106,7 @@ wxPolygonShape::~wxPolygonShape() node = m_points->First(); } delete m_points; + m_points = NULL; } if (m_originalPoints) { @@ -111,12 +119,13 @@ wxPolygonShape::~wxPolygonShape() node = m_originalPoints->First(); } delete m_originalPoints; + m_originalPoints = NULL; } } // Width and height. Centre of object is centre of box. -void wxPolygonShape::GetBoundingBoxMin(float *width, float *height) +void wxPolygonShape::GetBoundingBoxMin(double *width, double *height) { *width = m_boundWidth; *height = m_boundHeight; @@ -125,10 +134,10 @@ void wxPolygonShape::GetBoundingBoxMin(float *width, float *height) void wxPolygonShape::CalculateBoundingBox() { // Calculate bounding box at construction (and presumably resize) time - float left = 10000; - float right = -10000; - float top = 10000; - float bottom = -10000; + double left = 10000; + double right = -10000; + double top = 10000; + double bottom = -10000; wxNode *node = m_points->First(); while (node) @@ -153,10 +162,10 @@ void wxPolygonShape::CalculateBoundingBox() // box. void wxPolygonShape::CalculatePolygonCentre() { - float left = 10000; - float right = -10000; - float top = 10000; - float bottom = -10000; + double left = 10000; + double right = -10000; + double top = 10000; + double bottom = -10000; wxNode *node = m_points->First(); while (node) @@ -170,11 +179,11 @@ void wxPolygonShape::CalculatePolygonCentre() node = node->Next(); } - float bwidth = right - left; - float bheight = bottom - top; - - float newCentreX = (float)(left + (bwidth/2.0)); - float newCentreY = (float)(top + (bheight/2.0)); + double bwidth = right - left; + double bheight = bottom - top; + + double newCentreX = (double)(left + (bwidth/2.0)); + double newCentreY = (double)(top + (bheight/2.0)); node = m_points->First(); while (node) @@ -188,22 +197,22 @@ void wxPolygonShape::CalculatePolygonCentre() m_ypos += newCentreY; } -bool PolylineHitTest(float n, float xvec[], float yvec[], - float x1, float y1, float x2, float y2) +bool PolylineHitTest(double n, double xvec[], double yvec[], + double x1, double y1, double x2, double y2) { bool isAHit = FALSE; int i; - float lastx = xvec[0]; - float lasty = yvec[0]; + double lastx = xvec[0]; + double lasty = yvec[0]; - float min_ratio = 1.0; - float line_ratio; - float other_ratio; + double min_ratio = 1.0; + double line_ratio; + double other_ratio; // char buf[300]; for (i = 1; i < n; i++) { - check_line_intersection(x1, y1, x2, y2, lastx, lasty, xvec[i], yvec[i], + oglCheckLineIntersection(x1, y1, x2, y2, lastx, lasty, xvec[i], yvec[i], &line_ratio, &other_ratio); if (line_ratio != 1.0) isAHit = TRUE; @@ -216,10 +225,10 @@ bool PolylineHitTest(float n, float xvec[], float yvec[], min_ratio = line_ratio; } - // Do last (implicit) line if last and first floats are not identical + // Do last (implicit) line if last and first doubles are not identical if (!(xvec[0] == lastx && yvec[0] == lasty)) { - check_line_intersection(x1, y1, x2, y2, lastx, lasty, xvec[0], yvec[0], + oglCheckLineIntersection(x1, y1, x2, y2, lastx, lasty, xvec[0], yvec[0], &line_ratio, &other_ratio); if (line_ratio != 1.0) isAHit = TRUE; @@ -233,30 +242,30 @@ bool PolylineHitTest(float n, float xvec[], float yvec[], return isAHit; } -bool wxPolygonShape::HitTest(float x, float y, int *attachment, float *distance) +bool wxPolygonShape::HitTest(double x, double y, int *attachment, double *distance) { // Imagine four lines radiating from this point. If all of these lines hit the polygon, // we're inside it, otherwise we're not. Obviously we'd need more radiating lines // to be sure of correct results for very strange (concave) shapes. - float endPointsX[4]; - float endPointsY[4]; + double endPointsX[4]; + double endPointsY[4]; // North endPointsX[0] = x; - endPointsY[0] = (float)(y - 1000.0); + endPointsY[0] = (double)(y - 1000.0); // East - endPointsX[1] = (float)(x + 1000.0); + endPointsX[1] = (double)(x + 1000.0); endPointsY[1] = y; // South endPointsX[2] = x; - endPointsY[2] = (float)(y + 1000.0); + endPointsY[2] = (double)(y + 1000.0); // West - endPointsX[3] = (float)(x - 1000.0); + endPointsX[3] = (double)(x - 1000.0); endPointsY[3] = y; // Store polygon points in an array int np = m_points->Number(); - float *xpoints = new float[np]; - float *ypoints = new float[np]; + double *xpoints = new double[np]; + double *ypoints = new double[np]; wxNode *node = m_points->First(); int i = 0; while (node) @@ -294,14 +303,14 @@ bool wxPolygonShape::HitTest(float x, float y, int *attachment, float *distance) // If a hit, check the attachment points within the object. int n = GetNumberOfAttachments(); - float nearest = 999999.0; + double nearest = 999999.0; for (i = 0; i < n; i++) { - float xp, yp; + double xp, yp; if (GetAttachmentPosition(i, &xp, &yp)) { - float l = (float)sqrt(((xp - x) * (xp - x)) + + double l = (double)sqrt(((xp - x) * (xp - x)) + ((yp - y) * (yp - y))); if (l < nearest) { @@ -317,13 +326,13 @@ bool wxPolygonShape::HitTest(float x, float y, int *attachment, float *distance) // Really need to be able to reset the shape! Otherwise, if the // points ever go to zero, we've lost it, and can't resize. -void wxPolygonShape::SetSize(float new_width, float new_height, bool recursive) +void wxPolygonShape::SetSize(double new_width, double new_height, bool recursive) { SetAttachmentSize(new_width, new_height); // Multiply all points by proportion of new size to old size - float x_proportion = (float)(fabs(new_width/m_originalWidth)); - float y_proportion = (float)(fabs(new_height/m_originalHeight)); + double x_proportion = (double)(fabs(new_width/m_originalWidth)); + double y_proportion = (double)(fabs(new_height/m_originalHeight)); wxNode *node = m_points->First(); wxNode *original_node = m_originalPoints->First(); @@ -340,8 +349,8 @@ void wxPolygonShape::SetSize(float new_width, float new_height, bool recursive) } // CalculateBoundingBox(); - m_boundWidth = (float)fabs(new_width); - m_boundHeight = (float)fabs(new_height); + m_boundWidth = (double)fabs(new_width); + m_boundHeight = (double)fabs(new_height); SetDefaultRegionSize(); } @@ -384,8 +393,8 @@ void wxPolygonShape::AddPolygonPoint(int pos) if (!node2) node2 = m_points->First(); wxRealPoint *secondPoint = (wxRealPoint *)node2->Data(); - float x = (float)((secondPoint->x - firstPoint->x)/2.0 + firstPoint->x); - float y = (float)((secondPoint->y - firstPoint->y)/2.0 + firstPoint->y); + double x = (double)((secondPoint->x - firstPoint->x)/2.0 + firstPoint->x); + double y = (double)((secondPoint->y - firstPoint->y)/2.0 + firstPoint->y); wxRealPoint *point = new wxRealPoint(x, y); if (pos >= (m_points->Number() - 1)) @@ -420,15 +429,15 @@ void wxPolygonShape::DeletePolygonPoint(int pos) } // Assume (x1, y1) is centre of box (most generally, line end at box) -bool wxPolygonShape::GetPerimeterPoint(float x1, float y1, - float x2, float y2, - float *x3, float *y3) +bool wxPolygonShape::GetPerimeterPoint(double x1, double y1, + double x2, double y2, + double *x3, double *y3) { int n = m_points->Number(); // First check for situation where the line is vertical, // and we would want to connect to a point on that vertical -- - // find_end_for_polyline can't cope with this (the arrow + // oglFindEndForPolyline can't cope with this (the arrow // gets drawn to the wrong place). if ((!m_attachmentMode) && (x1 == x2)) { @@ -457,8 +466,8 @@ bool wxPolygonShape::GetPerimeterPoint(float x1, float y1, } } - float *xpoints = new float[n]; - float *ypoints = new float[n]; + double *xpoints = new double[n]; + double *ypoints = new double[n]; wxNode *node = m_points->First(); int i = 0; @@ -470,17 +479,12 @@ bool wxPolygonShape::GetPerimeterPoint(float x1, float y1, node = node->Next(); i ++; } -/* - wxRealPoint *point = (wxRealPoint *)m_points->First()->Data(); - xpoints[i] = point->x + m_xpos; - ypoints[i] = point->y + m_ypos; -*/ - find_end_for_polyline(n, xpoints, ypoints, + oglFindEndForPolyline(n, xpoints, ypoints, x1, y1, x2, y2, x3, y3); - delete xpoints; - delete ypoints; + delete[] xpoints; + delete[] ypoints; return TRUE; } @@ -493,48 +497,51 @@ void wxPolygonShape::OnDraw(wxDC& dc) for (i = 0; i < n; i++) { wxRealPoint* point = (wxRealPoint*) m_points->Nth(i)->Data(); - intPoints[i].x = (int) point->x; - intPoints[i].y = (int) point->y; + intPoints[i].x = WXROUND(point->x); + intPoints[i].y = WXROUND(point->y); } if (m_shadowMode != SHADOW_NONE) { if (m_shadowBrush) dc.SetBrush(m_shadowBrush); - dc.SetPen(transparent_pen); + dc.SetPen(g_oglTransparentPen); - dc.DrawPolygon(n, intPoints, m_xpos + m_shadowOffsetX, m_ypos + m_shadowOffsetY); + dc.DrawPolygon(n, intPoints, WXROUND(m_xpos + m_shadowOffsetX), WXROUND(m_ypos + m_shadowOffsetY)); } if (m_pen) { if (m_pen->GetWidth() == 0) - dc.SetPen(transparent_pen); + dc.SetPen(g_oglTransparentPen); else dc.SetPen(m_pen); } if (m_brush) dc.SetBrush(m_brush); - dc.DrawPolygon(n, intPoints, m_xpos, m_ypos); + dc.DrawPolygon(n, intPoints, WXROUND(m_xpos), WXROUND(m_ypos)); delete[] intPoints; } -void wxPolygonShape::OnDrawOutline(wxDC& dc, float x, float y, float w, float h) +void wxPolygonShape::OnDrawOutline(wxDC& dc, double x, double y, double w, double h) { dc.SetBrush(wxTRANSPARENT_BRUSH); + // Multiply all points by proportion of new size to old size + double x_proportion = (double)(fabs(w/m_originalWidth)); + double y_proportion = (double)(fabs(h/m_originalHeight)); - int n = m_points->Number(); + int n = m_originalPoints->Number(); wxPoint *intPoints = new wxPoint[n]; int i; for (i = 0; i < n; i++) { - wxRealPoint* point = (wxRealPoint*) m_points->Nth(i)->Data(); - intPoints[i].x = (int) point->x; - intPoints[i].y = (int) point->y; + wxRealPoint* point = (wxRealPoint*) m_originalPoints->Nth(i)->Data(); + intPoints[i].x = WXROUND(x_proportion * point->x); + intPoints[i].y = WXROUND(y_proportion * point->y); } - dc.DrawPolygon(n, intPoints, x, y); -// wxShape::OnDrawOutline(x, y, w, h); + dc.DrawPolygon(n, intPoints, WXROUND(x), WXROUND(y)); + delete[] intPoints; } // Make as many control points as there are vertices. @@ -552,19 +559,19 @@ void wxPolygonShape::MakeControlPoints() } /* - float maxX, maxY, minX, minY; + double maxX, maxY, minX, minY; GetBoundingBoxMax(&maxX, &maxY); GetBoundingBoxMin(&minX, &minY); - float widthMin = (float)(minX + CONTROL_POINT_SIZE + 2); - float heightMin = (float)(minY + CONTROL_POINT_SIZE + 2); + double widthMin = (double)(minX + CONTROL_POINT_SIZE + 2); + double heightMin = (double)(minY + CONTROL_POINT_SIZE + 2); // Offsets from main object - float top = (float)(- (heightMin / 2.0)); - float bottom = (float)(heightMin / 2.0 + (maxY - minY)); - float left = (float)(- (widthMin / 2.0)); - float right = (float)(widthMin / 2.0 + (maxX - minX)); + double top = (double)(- (heightMin / 2.0)); + double bottom = (double)(heightMin / 2.0 + (maxY - minY)); + double left = (double)(- (widthMin / 2.0)); + double right = (double)(widthMin / 2.0 + (maxX - minX)); wxControlPoint *control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, left, top, CONTROL_POINT_DIAGONAL); @@ -629,19 +636,19 @@ void wxPolygonShape::ResetControlPoints() if (m_controlPoints.Number() < 1) return; - float maxX, maxY, minX, minY; + double maxX, maxY, minX, minY; GetBoundingBoxMax(&maxX, &maxY); GetBoundingBoxMin(&minX, &minY); - float widthMin = (float)(minX + CONTROL_POINT_SIZE + 2); - float heightMin = (float)(minY + CONTROL_POINT_SIZE + 2); + double widthMin = (double)(minX + CONTROL_POINT_SIZE + 2); + double heightMin = (double)(minY + CONTROL_POINT_SIZE + 2); // Offsets from main object - float top = (float)(- (heightMin / 2.0)); - float bottom = (float)(heightMin / 2.0 + (maxY - minY)); - float left = (float)(- (widthMin / 2.0)); - float right = (float)(widthMin / 2.0 + (maxX - minX)); + double top = (double)(- (heightMin / 2.0)); + double bottom = (double)(heightMin / 2.0 + (maxY - minY)); + double left = (double)(- (widthMin / 2.0)); + double right = (double)(widthMin / 2.0 + (maxX - minX)); wxNode *node = m_controlPoints.First(); wxControlPoint *control = (wxControlPoint *)node->Data(); @@ -686,8 +693,8 @@ void wxPolygonShape::WritePrologAttributes(wxExpr *clause) { wxRealPoint *point = (wxRealPoint *)node->Data(); wxExpr *point_list = new wxExpr(PrologList); - wxExpr *x_expr = new wxExpr((float)point->x); - wxExpr *y_expr = new wxExpr((float)point->y); + wxExpr *x_expr = new wxExpr((double)point->x); + wxExpr *y_expr = new wxExpr((double)point->y); point_list->Append(x_expr); point_list->Append(y_expr); @@ -704,8 +711,8 @@ void wxPolygonShape::WritePrologAttributes(wxExpr *clause) { wxRealPoint *point = (wxRealPoint *)node->Data(); wxExpr *point_list = new wxExpr(PrologList); - wxExpr *x_expr = new wxExpr((float) point->x); - wxExpr *y_expr = new wxExpr((float) point->y); + wxExpr *x_expr = new wxExpr((double) point->x); + wxExpr *y_expr = new wxExpr((double) point->y); point_list->Append(x_expr); point_list->Append(y_expr); list->Append(point_list); @@ -727,8 +734,8 @@ void wxPolygonShape::ReadPrologAttributes(wxExpr *clause) clause->AssignAttributeValue("points", &points_list); // If no points_list, don't crash!! Assume a diamond instead. - float the_height = 100.0; - float the_width = 100.0; + double the_height = 100.0; + double the_width = 100.0; if (!points_list) { wxRealPoint *point = new wxRealPoint(0.0, (-the_height/2)); @@ -758,7 +765,7 @@ void wxPolygonShape::ReadPrologAttributes(wxExpr *clause) wxExpr *yexpr = xexpr->next; long y = yexpr->IntegerValue(); - wxRealPoint *point = new wxRealPoint((float)x, (float)y); + wxRealPoint *point = new wxRealPoint((double)x, (double)y); m_points->Append((wxObject*) point); node = node->next; @@ -792,10 +799,10 @@ void wxPolygonShape::ReadPrologAttributes(wxExpr *clause) else { wxExpr *node = points_list->value.first; - float min_x = 1000; - float min_y = 1000; - float max_x = -1000; - float max_y = -1000; + double min_x = 1000; + double min_y = 1000; + double max_x = -1000; + double max_y = -1000; while (node) { wxExpr *xexpr = node->value.first; @@ -804,17 +811,17 @@ void wxPolygonShape::ReadPrologAttributes(wxExpr *clause) wxExpr *yexpr = xexpr->next; long y = yexpr->IntegerValue(); - wxRealPoint *point = new wxRealPoint((float)x, (float)y); + wxRealPoint *point = new wxRealPoint((double)x, (double)y); m_originalPoints->Append((wxObject*) point); if (x < min_x) - min_x = (float)x; + min_x = (double)x; if (y < min_y) - min_y = (float)y; + min_y = (double)y; if (x > max_x) - max_x = (float)x; + max_x = (double)x; if (y > max_y) - max_y = (float)y; + max_y = (double)y; node = node->next; } @@ -834,14 +841,9 @@ void wxPolygonShape::Copy(wxShape& copy) wxPolygonShape& polyCopy = (wxPolygonShape&) copy; - if (polyCopy.m_points) - delete polyCopy.m_points; + polyCopy.ClearPoints(); polyCopy.m_points = new wxList; - - if (polyCopy.m_originalPoints) - delete polyCopy.m_originalPoints; - polyCopy.m_originalPoints = new wxList; wxNode *node = m_points->First(); @@ -880,7 +882,7 @@ int wxPolygonShape::GetNumberOfAttachments() return maxN+1;; } -bool wxPolygonShape::GetAttachmentPosition(int attachment, float *x, float *y, +bool wxPolygonShape::GetAttachmentPosition(int attachment, double *x, double *y, int nth, int no_arcs, wxLineShape *line) { if (m_attachmentMode && m_points && attachment < m_points->Number()) @@ -917,7 +919,7 @@ bool wxPolygonShape::AttachmentIsValid(int attachment) IMPLEMENT_DYNAMIC_CLASS(wxRectangleShape, wxShape) -wxRectangleShape::wxRectangleShape(float w, float h) +wxRectangleShape::wxRectangleShape(double w, double h) { m_width = w; m_height = h; m_cornerRadius = 0.0; SetDefaultRegionSize(); @@ -925,26 +927,26 @@ wxRectangleShape::wxRectangleShape(float w, float h) void wxRectangleShape::OnDraw(wxDC& dc) { - float x1 = (float)(m_xpos - m_width/2.0); - float y1 = (float)(m_ypos - m_height/2.0); + double x1 = (double)(m_xpos - m_width/2.0); + double y1 = (double)(m_ypos - m_height/2.0); if (m_shadowMode != SHADOW_NONE) { if (m_shadowBrush) dc.SetBrush(m_shadowBrush); - dc.SetPen(transparent_pen); + dc.SetPen(g_oglTransparentPen); if (m_cornerRadius != 0.0) - dc.DrawRoundedRectangle(x1 + m_shadowOffsetX, y1 + m_shadowOffsetY, - m_width, m_height, m_cornerRadius); + dc.DrawRoundedRectangle(WXROUND(x1 + m_shadowOffsetX), WXROUND(y1 + m_shadowOffsetY), + WXROUND(m_width), WXROUND(m_height), m_cornerRadius); else - dc.DrawRectangle(x1 + m_shadowOffsetX, y1 + m_shadowOffsetY, m_width, m_height); + dc.DrawRectangle(WXROUND(x1 + m_shadowOffsetX), WXROUND(y1 + m_shadowOffsetY), WXROUND(m_width), WXROUND(m_height)); } if (m_pen) { if (m_pen->GetWidth() == 0) - dc.SetPen(transparent_pen); + dc.SetPen(g_oglTransparentPen); else dc.SetPen(m_pen); } @@ -952,38 +954,38 @@ void wxRectangleShape::OnDraw(wxDC& dc) dc.SetBrush(m_brush); if (m_cornerRadius != 0.0) - dc.DrawRoundedRectangle(x1, y1, m_width, m_height, m_cornerRadius); + dc.DrawRoundedRectangle(WXROUND(x1), WXROUND(y1), WXROUND(m_width), WXROUND(m_height), m_cornerRadius); else - dc.DrawRectangle(x1, y1, m_width, m_height); + dc.DrawRectangle(WXROUND(x1), WXROUND(y1), WXROUND(m_width), WXROUND(m_height)); } -void wxRectangleShape::GetBoundingBoxMin(float *the_width, float *the_height) +void wxRectangleShape::GetBoundingBoxMin(double *the_width, double *the_height) { *the_width = m_width; *the_height = m_height; } -void wxRectangleShape::SetSize(float x, float y, bool recursive) +void wxRectangleShape::SetSize(double x, double y, bool recursive) { SetAttachmentSize(x, y); - m_width = (float)wxMax(x, 1.0); - m_height = (float)wxMax(y, 1.0); + m_width = (double)wxMax(x, 1.0); + m_height = (double)wxMax(y, 1.0); SetDefaultRegionSize(); } -void wxRectangleShape::SetCornerRadius(float rad) +void wxRectangleShape::SetCornerRadius(double rad) { m_cornerRadius = rad; } // Assume (x1, y1) is centre of box (most generally, line end at box) -bool wxRectangleShape::GetPerimeterPoint(float x1, float y1, - float x2, float y2, - float *x3, float *y3) +bool wxRectangleShape::GetPerimeterPoint(double x1, double y1, + double x2, double y2, + double *x3, double *y3) { - float bound_x, bound_y; + double bound_x, bound_y; GetBoundingBoxMax(&bound_x, &bound_y); - find_end_for_box(bound_x, bound_y, m_xpos, m_ypos, x2, y2, x3, y3); + oglFindEndForBox(bound_x, bound_y, m_xpos, m_ypos, x2, y2, x3, y3); return TRUE; } @@ -1034,20 +1036,65 @@ int wxRectangleShape::GetNumberOfAttachments() return wxShape::GetNumberOfAttachments(); } + // There are 4 attachment points on a rectangle - 0 = top, 1 = right, 2 = bottom, // 3 = left. -bool wxRectangleShape::GetAttachmentPosition(int attachment, float *x, float *y, +bool wxRectangleShape::GetAttachmentPosition(int attachment, double *x, double *y, int nth, int no_arcs, wxLineShape *line) { if (m_attachmentMode) { - float top = (float)(m_ypos + m_height/2.0); - float bottom = (float)(m_ypos - m_height/2.0); - float left = (float)(m_xpos - m_width/2.0); - float right = (float)(m_xpos + m_width/2.0); + double top = (double)(m_ypos + m_height/2.0); + double bottom = (double)(m_ypos - m_height/2.0); + double left = (double)(m_xpos - m_width/2.0); + double right = (double)(m_xpos + m_width/2.0); bool isEnd = (line && line->IsEnd(this)); + // Simplified code + switch (attachment) + { + case 0: + { + wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(left, bottom), wxRealPoint(right, bottom), + nth, no_arcs, line); + + *x = pt.x; *y = pt.y; + break; + } + case 1: + { + wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(right, bottom), wxRealPoint(right, top), + nth, no_arcs, line); + + *x = pt.x; *y = pt.y; + break; + } + case 2: + { + wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(left, top), wxRealPoint(right, top), + nth, no_arcs, line); + + *x = pt.x; *y = pt.y; + break; + } + case 3: + { + wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(left, bottom), wxRealPoint(left, top), + nth, no_arcs, line); + + *x = pt.x; *y = pt.y; + break; + } + default: + { + return wxShape::GetAttachmentPosition(attachment, x, y, nth, no_arcs, line); + break; + } + } + + // Old code +#if 0 switch (attachment) { case 0: @@ -1145,6 +1192,7 @@ bool wxRectangleShape::GetAttachmentPosition(int attachment, float *x, float *y, break; } } +#endif return TRUE; } else @@ -1155,7 +1203,7 @@ bool wxRectangleShape::GetAttachmentPosition(int attachment, float *x, float *y, IMPLEMENT_DYNAMIC_CLASS(wxTextShape, wxRectangleShape) -wxTextShape::wxTextShape(float width, float height): +wxTextShape::wxTextShape(double width, double height): wxRectangleShape(width, height) { } @@ -1180,26 +1228,26 @@ void wxTextShape::WritePrologAttributes(wxExpr *clause) IMPLEMENT_DYNAMIC_CLASS(wxEllipseShape, wxShape) -wxEllipseShape::wxEllipseShape(float w, float h) +wxEllipseShape::wxEllipseShape(double w, double h) { m_width = w; m_height = h; SetDefaultRegionSize(); } -void wxEllipseShape::GetBoundingBoxMin(float *w, float *h) +void wxEllipseShape::GetBoundingBoxMin(double *w, double *h) { *w = m_width; *h = m_height; } -bool wxEllipseShape::GetPerimeterPoint(float x1, float y1, - float x2, float y2, - float *x3, float *y3) +bool wxEllipseShape::GetPerimeterPoint(double x1, double y1, + double x2, double y2, + double *x3, double *y3) { - float bound_x, bound_y; + double bound_x, bound_y; GetBoundingBoxMax(&bound_x, &bound_y); -// find_end_for_box(bound_x, bound_y, m_xpos, m_ypos, x2, y2, x3, y3); - draw_arc_to_ellipse(m_xpos, m_ypos, bound_x, bound_y, x2, y2, x1, y1, x3, y3); +// oglFindEndForBox(bound_x, bound_y, m_xpos, m_ypos, x2, y2, x3, y3); + oglDrawArcToEllipse(m_xpos, m_ypos, bound_x, bound_y, x2, y2, x1, y1, x3, y3); return TRUE; } @@ -1210,7 +1258,7 @@ void wxEllipseShape::OnDraw(wxDC& dc) { if (m_shadowBrush) dc.SetBrush(m_shadowBrush); - dc.SetPen(transparent_pen); + dc.SetPen(g_oglTransparentPen); dc.DrawEllipse((m_xpos - GetWidth()/2) + m_shadowOffsetX, (m_ypos - GetHeight()/2) + m_shadowOffsetY, GetWidth(), GetHeight()); @@ -1219,7 +1267,7 @@ void wxEllipseShape::OnDraw(wxDC& dc) if (m_pen) { if (m_pen->GetWidth() == 0) - dc.SetPen(transparent_pen); + dc.SetPen(g_oglTransparentPen); else dc.SetPen(m_pen); } @@ -1228,7 +1276,7 @@ void wxEllipseShape::OnDraw(wxDC& dc) dc.DrawEllipse((m_xpos - GetWidth()/2), (m_ypos - GetHeight()/2), GetWidth(), GetHeight()); } -void wxEllipseShape::SetSize(float x, float y, bool recursive) +void wxEllipseShape::SetSize(double x, double y, bool recursive) { SetAttachmentSize(x, y); m_width = x; @@ -1281,15 +1329,15 @@ int wxEllipseShape::GetNumberOfAttachments() // There are 4 attachment points on an ellipse - 0 = top, 1 = right, 2 = bottom, // 3 = left. -bool wxEllipseShape::GetAttachmentPosition(int attachment, float *x, float *y, +bool wxEllipseShape::GetAttachmentPosition(int attachment, double *x, double *y, int nth, int no_arcs, wxLineShape *line) { if (m_attachmentMode) { - float top = (float)(m_ypos + m_height/2.0); - float bottom = (float)(m_ypos - m_height/2.0); - float left = (float)(m_xpos - m_width/2.0); - float right = (float)(m_xpos + m_width/2.0); + double top = (double)(m_ypos + m_height/2.0); + double bottom = (double)(m_ypos - m_height/2.0); + double left = (double)(m_xpos - m_width/2.0); + double right = (double)(m_xpos + m_width/2.0); switch (attachment) { case 0: @@ -1301,7 +1349,7 @@ bool wxEllipseShape::GetAttachmentPosition(int attachment, float *x, float *y, // We now have the point on the bounding box: but get the point on the ellipse // by imagining a vertical line from (*x, m_ypos - m_height- 500) to (*x, m_ypos) intersecting // the ellipse. - draw_arc_to_ellipse(m_xpos, m_ypos, m_width, m_height, *x, (float)(m_ypos-m_height-500), *x, m_ypos, x, y); + oglDrawArcToEllipse(m_xpos, m_ypos, m_width, m_height, *x, (double)(m_ypos-m_height-500), *x, m_ypos, x, y); break; } case 1: @@ -1310,7 +1358,7 @@ bool wxEllipseShape::GetAttachmentPosition(int attachment, float *x, float *y, if (m_spaceAttachments) *y = bottom + (nth + 1)*m_height/(no_arcs + 1); else *y = m_ypos; - draw_arc_to_ellipse(m_xpos, m_ypos, m_width, m_height, (float)(m_xpos+m_width+500), *y, m_xpos, *y, x, y); + oglDrawArcToEllipse(m_xpos, m_ypos, m_width, m_height, (double)(m_xpos+m_width+500), *y, m_xpos, *y, x, y); break; } case 2: @@ -1319,7 +1367,7 @@ bool wxEllipseShape::GetAttachmentPosition(int attachment, float *x, float *y, *x = left + (nth + 1)*m_width/(no_arcs + 1); else *x = m_xpos; *y = bottom; - draw_arc_to_ellipse(m_xpos, m_ypos, m_width, m_height, *x, (float)(m_ypos+m_height+500), *x, m_ypos, x, y); + oglDrawArcToEllipse(m_xpos, m_ypos, m_width, m_height, *x, (double)(m_ypos+m_height+500), *x, m_ypos, x, y); break; } case 3: @@ -1328,7 +1376,7 @@ bool wxEllipseShape::GetAttachmentPosition(int attachment, float *x, float *y, if (m_spaceAttachments) *y = bottom + (nth + 1)*m_height/(no_arcs + 1); else *y = m_ypos; - draw_arc_to_ellipse(m_xpos, m_ypos, m_width, m_height, (float)(m_xpos-m_width-500), *y, m_xpos, *y, x, y); + oglDrawArcToEllipse(m_xpos, m_ypos, m_width, m_height, (double)(m_xpos-m_width-500), *y, m_xpos, *y, x, y); break; } default: @@ -1347,7 +1395,7 @@ bool wxEllipseShape::GetAttachmentPosition(int attachment, float *x, float *y, // Circle object IMPLEMENT_DYNAMIC_CLASS(wxCircleShape, wxEllipseShape) -wxCircleShape::wxCircleShape(float diameter):wxEllipseShape(diameter, diameter) +wxCircleShape::wxCircleShape(double diameter):wxEllipseShape(diameter, diameter) { } @@ -1356,11 +1404,11 @@ void wxCircleShape::Copy(wxShape& copy) wxEllipseShape::Copy(copy); } -bool wxCircleShape::GetPerimeterPoint(float x1, float y1, - float x2, float y2, - float *x3, float *y3) +bool wxCircleShape::GetPerimeterPoint(double x1, double y1, + double x2, double y2, + double *x3, double *y3) { - find_end_for_circle(m_width/2, + oglFindEndForCircle(m_width/2, m_xpos, m_ypos, // Centre of circle x2, y2, // Other end of line x3, y3); @@ -1370,25 +1418,25 @@ bool wxCircleShape::GetPerimeterPoint(float x1, float y1, // Control points -float wxControlPoint::controlPointDragStartX = 0.0; -float wxControlPoint::controlPointDragStartY = 0.0; -float wxControlPoint::controlPointDragStartWidth = 0.0; -float wxControlPoint::controlPointDragStartHeight = 0.0; -float wxControlPoint::controlPointDragEndWidth = 0.0; -float wxControlPoint::controlPointDragEndHeight = 0.0; -float wxControlPoint::controlPointDragPosX = 0.0; -float wxControlPoint::controlPointDragPosY = 0.0; +double wxControlPoint::controlPointDragStartX = 0.0; +double wxControlPoint::controlPointDragStartY = 0.0; +double wxControlPoint::controlPointDragStartWidth = 0.0; +double wxControlPoint::controlPointDragStartHeight = 0.0; +double wxControlPoint::controlPointDragEndWidth = 0.0; +double wxControlPoint::controlPointDragEndHeight = 0.0; +double wxControlPoint::controlPointDragPosX = 0.0; +double wxControlPoint::controlPointDragPosY = 0.0; IMPLEMENT_DYNAMIC_CLASS(wxControlPoint, wxRectangleShape) -wxControlPoint::wxControlPoint(wxShapeCanvas *theCanvas, wxShape *object, float size, float the_xoffset, float the_yoffset, int the_type):wxRectangleShape(size, size) +wxControlPoint::wxControlPoint(wxShapeCanvas *theCanvas, wxShape *object, double size, double the_xoffset, double the_yoffset, int the_type):wxRectangleShape(size, size) { m_canvas = theCanvas; m_shape = object; m_xoffset = the_xoffset; m_yoffset = the_yoffset; m_type = the_type; - SetPen(black_foreground_pen); + SetPen(g_oglBlackForegroundPen); SetBrush(wxBLACK_BRUSH); m_oldCursor = NULL; m_visible = TRUE; @@ -1417,17 +1465,17 @@ void wxControlPoint::OnErase(wxDC& dc) } // Implement resizing of canvas object -void wxControlPoint::OnDragLeft(bool draw, float x, float y, int keys, int attachment) +void wxControlPoint::OnDragLeft(bool draw, double x, double y, int keys, int attachment) { m_shape->GetEventHandler()->OnSizingDragLeft(this, draw, x, y, keys, attachment); } -void wxControlPoint::OnBeginDragLeft(float x, float y, int keys, int attachment) +void wxControlPoint::OnBeginDragLeft(double x, double y, int keys, int attachment) { m_shape->GetEventHandler()->OnSizingBeginDragLeft(this, x, y, keys, attachment); } -void wxControlPoint::OnEndDragLeft(float x, float y, int keys, int attachment) +void wxControlPoint::OnEndDragLeft(double x, double y, int keys, int attachment) { m_shape->GetEventHandler()->OnSizingEndDragLeft(this, x, y, keys, attachment); } @@ -1437,7 +1485,7 @@ int wxControlPoint::GetNumberOfAttachments() return 1; } -bool wxControlPoint::GetAttachmentPosition(int attachment, float *x, float *y, +bool wxControlPoint::GetAttachmentPosition(int attachment, double *x, double *y, int nth, int no_arcs, wxLineShape *line) { *x = m_xpos; *y = m_ypos; @@ -1446,10 +1494,10 @@ bool wxControlPoint::GetAttachmentPosition(int attachment, float *x, float *y, // Control points ('handles') redirect control to the actual shape, to make it easier // to override sizing behaviour. -void wxShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, int keys, int attachment) +void wxShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, double x, double y, int keys, int attachment) { - float bound_x; - float bound_y; + double bound_x; + double bound_y; this->GetBoundingBoxMin(&bound_x, &bound_y); wxClientDC dc(GetCanvas()); @@ -1464,8 +1512,8 @@ void wxShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, if (this->GetCentreResize()) { // Maintain the same centre point. - float new_width = (float)(2.0*fabs(x - this->GetX())); - float new_height = (float)(2.0*fabs(y - this->GetY())); + double new_width = (double)(2.0*fabs(x - this->GetX())); + double new_height = (double)(2.0*fabs(y - this->GetY())); // Constrain sizing according to what control point you're dragging if (pt->m_type == CONTROL_POINT_HORIZONTAL) @@ -1490,10 +1538,10 @@ void wxShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, else { // Don't maintain the same centre point! - float newX1 = wxMin(pt->controlPointDragStartX, x); - float newY1 = wxMin(pt->controlPointDragStartY, y); - float newX2 = wxMax(pt->controlPointDragStartX, x); - float newY2 = wxMax(pt->controlPointDragStartY, y); + double newX1 = wxMin(pt->controlPointDragStartX, x); + double newY1 = wxMin(pt->controlPointDragStartY, y); + double newX2 = wxMax(pt->controlPointDragStartX, x); + double newY2 = wxMax(pt->controlPointDragStartY, y); if (pt->m_type == CONTROL_POINT_HORIZONTAL) { newY1 = pt->controlPointDragStartY; @@ -1506,17 +1554,17 @@ void wxShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, } else if (pt->m_type == CONTROL_POINT_DIAGONAL && (keys & KEY_SHIFT)) { - float newH = (float)((newX2 - newX1)*(pt->controlPointDragStartHeight/pt->controlPointDragStartWidth)); + double newH = (double)((newX2 - newX1)*(pt->controlPointDragStartHeight/pt->controlPointDragStartWidth)); if (GetY() > pt->controlPointDragStartY) - newY2 = (float)(newY1 + newH); + newY2 = (double)(newY1 + newH); else - newY1 = (float)(newY2 - newH); + newY1 = (double)(newY2 - newH); } - float newWidth = (float)(newX2 - newX1); - float newHeight = (float)(newY2 - newY1); + double newWidth = (double)(newX2 - newX1); + double newHeight = (double)(newY2 - newY1); - pt->controlPointDragPosX = (float)(newX1 + (newWidth/2.0)); - pt->controlPointDragPosY = (float)(newY1 + (newHeight/2.0)); + pt->controlPointDragPosX = (double)(newX1 + (newWidth/2.0)); + pt->controlPointDragPosY = (double)(newY1 + (newHeight/2.0)); if (this->GetFixedWidth()) newWidth = bound_x; @@ -1529,7 +1577,7 @@ void wxShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, } } -void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int keys, int attachment) +void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, double x, double y, int keys, int attachment) { m_canvas->CaptureMouse(); @@ -1541,26 +1589,26 @@ void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int ke dc.SetLogicalFunction(wxXOR); - float bound_x; - float bound_y; + double bound_x; + double bound_y; this->GetBoundingBoxMin(&bound_x, &bound_y); // Choose the 'opposite corner' of the object as the stationary // point in case this is non-centring resizing. if (pt->GetX() < this->GetX()) - pt->controlPointDragStartX = (float)(this->GetX() + (bound_x/2.0)); + pt->controlPointDragStartX = (double)(this->GetX() + (bound_x/2.0)); else - pt->controlPointDragStartX = (float)(this->GetX() - (bound_x/2.0)); + pt->controlPointDragStartX = (double)(this->GetX() - (bound_x/2.0)); if (pt->GetY() < this->GetY()) - pt->controlPointDragStartY = (float)(this->GetY() + (bound_y/2.0)); + pt->controlPointDragStartY = (double)(this->GetY() + (bound_y/2.0)); else - pt->controlPointDragStartY = (float)(this->GetY() - (bound_y/2.0)); + pt->controlPointDragStartY = (double)(this->GetY() - (bound_y/2.0)); if (pt->m_type == CONTROL_POINT_HORIZONTAL) - pt->controlPointDragStartY = (float)(this->GetY() - (bound_y/2.0)); + pt->controlPointDragStartY = (double)(this->GetY() - (bound_y/2.0)); else if (pt->m_type == CONTROL_POINT_VERTICAL) - pt->controlPointDragStartX = (float)(this->GetX() - (bound_x/2.0)); + pt->controlPointDragStartX = (double)(this->GetX() - (bound_x/2.0)); // We may require the old width and height. pt->controlPointDragStartWidth = bound_x; @@ -1572,8 +1620,8 @@ void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int ke if (this->GetCentreResize()) { - float new_width = (float)(2.0*fabs(x - this->GetX())); - float new_height = (float)(2.0*fabs(y - this->GetY())); + double new_width = (double)(2.0*fabs(x - this->GetX())); + double new_height = (double)(2.0*fabs(y - this->GetY())); // Constrain sizing according to what control point you're dragging if (pt->m_type == CONTROL_POINT_HORIZONTAL) @@ -1597,10 +1645,10 @@ void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int ke else { // Don't maintain the same centre point! - float newX1 = wxMin(pt->controlPointDragStartX, x); - float newY1 = wxMin(pt->controlPointDragStartY, y); - float newX2 = wxMax(pt->controlPointDragStartX, x); - float newY2 = wxMax(pt->controlPointDragStartY, y); + double newX1 = wxMin(pt->controlPointDragStartX, x); + double newY1 = wxMin(pt->controlPointDragStartY, y); + double newX2 = wxMax(pt->controlPointDragStartX, x); + double newY2 = wxMax(pt->controlPointDragStartY, y); if (pt->m_type == CONTROL_POINT_HORIZONTAL) { newY1 = pt->controlPointDragStartY; @@ -1613,17 +1661,17 @@ void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int ke } else if (pt->m_type == CONTROL_POINT_DIAGONAL && (keys & KEY_SHIFT)) { - float newH = (float)((newX2 - newX1)*(pt->controlPointDragStartHeight/pt->controlPointDragStartWidth)); + double newH = (double)((newX2 - newX1)*(pt->controlPointDragStartHeight/pt->controlPointDragStartWidth)); if (pt->GetY() > pt->controlPointDragStartY) - newY2 = (float)(newY1 + newH); + newY2 = (double)(newY1 + newH); else - newY1 = (float)(newY2 - newH); + newY1 = (double)(newY2 - newH); } - float newWidth = (float)(newX2 - newX1); - float newHeight = (float)(newY2 - newY1); + double newWidth = (double)(newX2 - newX1); + double newHeight = (double)(newY2 - newY1); - pt->controlPointDragPosX = (float)(newX1 + (newWidth/2.0)); - pt->controlPointDragPosY = (float)(newY1 + (newHeight/2.0)); + pt->controlPointDragPosX = (double)(newX1 + (newWidth/2.0)); + pt->controlPointDragPosY = (double)(newY1 + (newHeight/2.0)); if (this->GetFixedWidth()) newWidth = bound_x; @@ -1636,7 +1684,7 @@ void wxShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int ke } } -void wxShape::OnSizingEndDragLeft(wxControlPoint* pt, float x, float y, int keys, int attachment) +void wxShape::OnSizingEndDragLeft(wxControlPoint* pt, double x, double y, int keys, int attachment) { wxClientDC dc(GetCanvas()); GetCanvas()->PrepareDC(dc); @@ -1670,7 +1718,7 @@ void wxShape::OnSizingEndDragLeft(wxControlPoint* pt, float x, float y, int keys if (theObject->GetChildren().Number() > 0) theObject->DrawLinks(dc, -1, TRUE); - float width, height; + double width, height; theObject->GetBoundingBoxMax(&width, &height); theObject->GetEventHandler()->OnEndSize(width, height); @@ -1683,8 +1731,8 @@ void wxShape::OnSizingEndDragLeft(wxControlPoint* pt, float x, float y, int keys IMPLEMENT_DYNAMIC_CLASS(wxPolygonControlPoint, wxControlPoint) -wxPolygonControlPoint::wxPolygonControlPoint(wxShapeCanvas *theCanvas, wxShape *object, float size, - wxRealPoint *vertex, float the_xoffset, float the_yoffset): +wxPolygonControlPoint::wxPolygonControlPoint(wxShapeCanvas *theCanvas, wxShape *object, double size, + wxRealPoint *vertex, double the_xoffset, double the_yoffset): wxControlPoint(theCanvas, object, size, the_xoffset, the_yoffset, 0) { m_polygonVertex = vertex; @@ -1695,25 +1743,40 @@ wxPolygonControlPoint::~wxPolygonControlPoint() { } +// Calculate what new size would be, at end of resize +void wxPolygonControlPoint::CalculateNewSize(double x, double y) +{ + double bound_x; + double bound_y; + GetShape()->GetBoundingBoxMin(&bound_x, &bound_y); + + double dist = (double)sqrt((x - m_shape->GetX())*(x - m_shape->GetX()) + + (y - m_shape->GetY())*(y - m_shape->GetY())); + + m_newSize.x = (double)(dist/this->m_originalDistance)*this->m_originalSize.x; + m_newSize.y = (double)(dist/this->m_originalDistance)*this->m_originalSize.y; +} + + // Implement resizing polygon or moving the vertex. -void wxPolygonControlPoint::OnDragLeft(bool draw, float x, float y, int keys, int attachment) +void wxPolygonControlPoint::OnDragLeft(bool draw, double x, double y, int keys, int attachment) { m_shape->GetEventHandler()->OnSizingDragLeft(this, draw, x, y, keys, attachment); } -void wxPolygonControlPoint::OnBeginDragLeft(float x, float y, int keys, int attachment) +void wxPolygonControlPoint::OnBeginDragLeft(double x, double y, int keys, int attachment) { m_shape->GetEventHandler()->OnSizingBeginDragLeft(this, x, y, keys, attachment); } -void wxPolygonControlPoint::OnEndDragLeft(float x, float y, int keys, int attachment) +void wxPolygonControlPoint::OnEndDragLeft(double x, double y, int keys, int attachment) { m_shape->GetEventHandler()->OnSizingEndDragLeft(this, x, y, keys, attachment); } // Control points ('handles') redirect control to the actual shape, to make it easier // to override sizing behaviour. -void wxPolygonShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, int keys, int attachment) +void wxPolygonShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, double x, double y, int keys, int attachment) { wxPolygonControlPoint* ppt = (wxPolygonControlPoint*) pt; @@ -1726,18 +1789,11 @@ void wxPolygonShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, fl dc.SetPen(dottedPen); dc.SetBrush((* wxTRANSPARENT_BRUSH)); - float bound_x; - float bound_y; - this->GetBoundingBoxMin(&bound_x, &bound_y); -/* - float new_width = (float)(2.0*fabs(x - this->GetX())); - float new_height = (float)(2.0*fabs(y - this->GetY())); -*/ - float dist = (float)sqrt((x - this->GetX())*(x - this->GetX()) + - (y - this->GetY())*(y - this->GetY())); - - if (keys & KEY_CTRL) + if (0) // keys & KEY_CTRL) { + // TODO: mend this code. Currently we rely on altering the + // actual points, but we should assume we're not, as per + // the normal sizing case. m_canvas->Snap(&x, &y); // Move point @@ -1750,18 +1806,14 @@ void wxPolygonShape::OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, fl } else { - float new_width = (float)(dist/ppt->m_originalDistance)*ppt->m_originalSize.x; - float new_height = (float)(dist/ppt->m_originalDistance)*ppt->m_originalSize.y; - - // Non-recursive SetSize for speed - this->SetSize(new_width, new_height, FALSE); + ppt->CalculateNewSize(x, y); } - float w, h; - this->GetBoundingBoxMax(&w, &h); - this->GetEventHandler()->OnDrawOutline(dc, this->GetX(), this->GetY(), w, h); + + this->GetEventHandler()->OnDrawOutline(dc, this->GetX(), this->GetY(), + ppt->GetNewSize().x, ppt->GetNewSize().y); } -void wxPolygonShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int keys, int attachment) +void wxPolygonShape::OnSizingBeginDragLeft(wxControlPoint* pt, double x, double y, int keys, int attachment) { wxPolygonControlPoint* ppt = (wxPolygonControlPoint*) pt; @@ -1772,25 +1824,27 @@ void wxPolygonShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, dc.SetLogicalFunction(wxXOR); - float bound_x; - float bound_y; + double bound_x; + double bound_y; this->GetBoundingBoxMin(&bound_x, &bound_y); - float dist = (float)sqrt((x - this->GetX())*(x - this->GetX()) + + double dist = (double)sqrt((x - this->GetX())*(x - this->GetX()) + (y - this->GetY())*(y - this->GetY())); - ppt->m_originalDistance = dist; ppt->m_originalSize.x = bound_x; ppt->m_originalSize.y = bound_y; - if (ppt->m_originalDistance == 0.0) ppt->m_originalDistance = (float) 0.0001; + if (ppt->m_originalDistance == 0.0) ppt->m_originalDistance = (double) 0.0001; wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT); dc.SetPen(dottedPen); dc.SetBrush((* wxTRANSPARENT_BRUSH)); - if (keys & KEY_CTRL) + if (0) // keys & KEY_CTRL) { + // TODO: mend this code. Currently we rely on altering the + // actual points, but we should assume we're not, as per + // the normal sizing case. m_canvas->Snap(&x, &y); // Move point @@ -1803,22 +1857,19 @@ void wxPolygonShape::OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, } else { - float new_width = (float)(dist/ppt->m_originalDistance)*ppt->m_originalSize.x; - float new_height = (float)(dist/ppt->m_originalDistance)*ppt->m_originalSize.y; - - // Non-recursive SetSize for speed - this->SetSize(new_width, new_height, FALSE); + ppt->CalculateNewSize(x, y); } - float w, h; - this->GetBoundingBoxMax(&w, &h); - this->GetEventHandler()->OnDrawOutline(dc, this->GetX(), this->GetY(), w, h); + this->GetEventHandler()->OnDrawOutline(dc, this->GetX(), this->GetY(), + ppt->GetNewSize().x, ppt->GetNewSize().y); m_canvas->CaptureMouse(); } -void wxPolygonShape::OnSizingEndDragLeft(wxControlPoint* pt, float x, float y, int keys, int attachment) +void wxPolygonShape::OnSizingEndDragLeft(wxControlPoint* pt, double x, double y, int keys, int attachment) { + wxPolygonControlPoint* ppt = (wxPolygonControlPoint*) pt; + wxClientDC dc(GetCanvas()); GetCanvas()->PrepareDC(dc); @@ -1831,6 +1882,10 @@ void wxPolygonShape::OnSizingEndDragLeft(wxControlPoint* pt, float x, float y, i ((wxPolygonShape *)this)->CalculateBoundingBox(); ((wxPolygonShape *)this)->UpdateOriginalPoints(); } + else + { + SetSize(ppt->GetNewSize().x, ppt->GetNewSize().y); + } ((wxPolygonShape *)this)->CalculateBoundingBox(); ((wxPolygonShape *)this)->CalculatePolygonCentre(); @@ -1926,25 +1981,25 @@ void wxShapeRegion::SetFont(wxFont *f) m_font = f; } -void wxShapeRegion::SetMinSize(float w, float h) +void wxShapeRegion::SetMinSize(double w, double h) { m_minWidth = w; m_minHeight = h; } -void wxShapeRegion::SetSize(float w, float h) +void wxShapeRegion::SetSize(double w, double h) { m_width = w; m_height = h; } -void wxShapeRegion::SetPosition(float xp, float yp) +void wxShapeRegion::SetPosition(double xp, double yp) { m_x = xp; m_y = yp; } -void wxShapeRegion::SetProportions(float xp, float yp) +void wxShapeRegion::SetProportions(double xp, double yp) { m_regionProportionX = xp; m_regionProportionY = yp;