X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b92b572ac9ee090da6345787bc53bfd92e12fb8..2e08b1a367d51e20a19612b46a8c83eb2414c686:/src/univ/scrolbar.cpp diff --git a/src/univ/scrolbar.cpp b/src/univ/scrolbar.cpp index c3d4fd5df2..66d0d7a173 100644 --- a/src/univ/scrolbar.cpp +++ b/src/univ/scrolbar.cpp @@ -42,6 +42,7 @@ #include "wx/univ/renderer.h" #include "wx/univ/inphand.h" #include "wx/univ/theme.h" +#include "wx/log.h" #define WXDEBUG_SCROLLBAR @@ -49,6 +50,10 @@ #undef WXDEBUG_SCROLLBAR #endif // !__WXDEBUG__ +#if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) +#include "wx/msw/private.h" +#endif + // ---------------------------------------------------------------------------- // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar // when the mouse is help pressed on the arrow or on the bar. It generates the @@ -160,6 +165,24 @@ wxScrollBar::~wxScrollBar() { } +bool wxScrollBar::AcceptsFocus() const +{ + if (!wxWindow::AcceptsFocus()) return FALSE; + + wxWindow *parent = (wxWindow*) GetParent(); + + if (parent) + { + if ((parent->GetScrollbar( wxHORIZONTAL ) == this) || + (parent->GetScrollbar( wxVERTICAL ) == this)) + { + return FALSE; + } + } + + return TRUE; +} + // ---------------------------------------------------------------------------- // scrollbar API // ---------------------------------------------------------------------------- @@ -296,6 +319,12 @@ wxScrollArrows::Arrow wxScrollBar::HitTest(const wxPoint& pt) const // ---------------------------------------------------------------------------- void wxScrollBar::OnIdle(wxIdleEvent& event) +{ + UpdateThumb(); + event.Skip(); +} + +void wxScrollBar::UpdateThumb() { if ( m_dirty ) { @@ -360,7 +389,7 @@ void wxScrollBar::OnIdle(wxIdleEvent& event) } #endif // WXDEBUG_SCROLLBAR - Refresh(TRUE, &rect); + Refresh(FALSE, &rect); } m_elementsState[n] &= ~wxCONTROL_DIRTY; @@ -369,8 +398,6 @@ void wxScrollBar::OnIdle(wxIdleEvent& event) m_dirty = FALSE; } - - event.Skip(); } void wxScrollBar::DoDraw(wxControlRenderer *renderer) @@ -460,6 +487,10 @@ bool wxScrollBar::PerformAction(const wxControlAction& action, { DoSetThumb(numArg); + // VS: we have to force redraw here, otherwise the thumb will lack + // behind mouse cursor + UpdateThumb(); + scrollType = wxEVT_SCROLLWIN_THUMBTRACK; } else if ( action == wxACTION_SCROLL_LINE_UP ) @@ -655,7 +686,7 @@ void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); } -bool wxStdScrollBarInputHandler::HandleKey(wxControl *control, +bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, const wxKeyEvent& event, bool pressed) { @@ -671,22 +702,24 @@ bool wxStdScrollBarInputHandler::HandleKey(wxControl *control, case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; case WXK_HOME: action = wxACTION_SCROLL_START; break; case WXK_END: action = wxACTION_SCROLL_END; break; + case WXK_PAGEUP: case WXK_PRIOR: action = wxACTION_SCROLL_PAGE_UP; break; + case WXK_PAGEDOWN: case WXK_NEXT: action = wxACTION_SCROLL_PAGE_DOWN; break; } if ( !!action ) { - control->PerformAction(action); + consumer->PerformAction(action); return TRUE; } } - return wxStdInputHandler::HandleKey(control, event, pressed); + return wxStdInputHandler::HandleKey(consumer, event, pressed); } -bool wxStdScrollBarInputHandler::HandleMouse(wxControl *control, +bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, const wxMouseEvent& event) { // is this a click event from an acceptable button? @@ -694,7 +727,7 @@ bool wxStdScrollBarInputHandler::HandleMouse(wxControl *control, if ( (btn != -1) && IsAllowedButton(btn) ) { // determine which part of the window mouse is in - wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar); + wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); wxHitTest ht = m_renderer->HitTestScrollbar ( scrollbar, @@ -708,7 +741,7 @@ bool wxStdScrollBarInputHandler::HandleMouse(wxControl *control, if ( !m_winCapture ) { m_btnCapture = btn; - m_winCapture = control; + m_winCapture = consumer->GetInputWindow(); m_winCapture->CaptureMouse(); // generate the command @@ -735,7 +768,7 @@ bool wxStdScrollBarInputHandler::HandleMouse(wxControl *control, break; case wxHT_SCROLLBAR_THUMB: - control->PerformAction(wxACTION_SCROLL_THUMB_DRAG); + consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); m_ofsMouse = GetMouseCoord(scrollbar, event) - m_renderer->ScrollbarToPixel(scrollbar); @@ -793,13 +826,13 @@ bool wxStdScrollBarInputHandler::HandleMouse(wxControl *control, } } - return wxStdInputHandler::HandleMouse(control, event); + return wxStdInputHandler::HandleMouse(consumer, event); } -bool wxStdScrollBarInputHandler::HandleMouseMove(wxControl *control, +bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event) { - wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar); + wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); if ( m_winCapture ) {