X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b62ab357594df74e90793f66c0dfc17fb0e9125..79f585d90388128f9d245f7c92d3013b98b9ed14:/src/gtk1/colour.cpp?ds=sidebyside diff --git a/src/gtk1/colour.cpp b/src/gtk1/colour.cpp index 51fde80c11..db73e73343 100644 --- a/src/gtk1/colour.cpp +++ b/src/gtk1/colour.cpp @@ -14,8 +14,8 @@ #include "wx/gdicmn.h" -#include "gdk/gdk.h" -#include "gdk/gdkprivate.h" +#include +#include //----------------------------------------------------------------------------- // wxColour @@ -91,8 +91,7 @@ void wxColour::InitFromName( const wxString &colourName ) m_refData = new wxColourRefData(); if (!gdk_color_parse( colourName.mb_str(), &M_COLDATA->m_color )) { - wxFAIL_MSG( _T("wxColour: couldn't find colour") ); - wxPrintf( _T("Colourname %s.\n"), WXSTRINGCAST colourName ); + wxFAIL_MSG( wxT("wxColour: couldn't find colour") ); delete m_refData; m_refData = (wxObjectRefData *) NULL; @@ -149,21 +148,21 @@ void wxColour::Set( unsigned char red, unsigned char green, unsigned char blue ) unsigned char wxColour::Red() const { - wxCHECK_MSG( Ok(), 0, _T("invalid colour") ); + wxCHECK_MSG( Ok(), 0, wxT("invalid colour") ); return (unsigned char)(M_COLDATA->m_color.red >> SHIFT); } unsigned char wxColour::Green() const { - wxCHECK_MSG( Ok(), 0, _T("invalid colour") ); + wxCHECK_MSG( Ok(), 0, wxT("invalid colour") ); return (unsigned char)(M_COLDATA->m_color.green >> SHIFT); } unsigned char wxColour::Blue() const { - wxCHECK_MSG( Ok(), 0, _T("invalid colour") ); + wxCHECK_MSG( Ok(), 0, wxT("invalid colour") ); return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT); } @@ -211,14 +210,14 @@ void wxColour::CalcPixel( GdkColormap *cmap ) int wxColour::GetPixel() const { - wxCHECK_MSG( Ok(), 0, _T("invalid colour") ); + wxCHECK_MSG( Ok(), 0, wxT("invalid colour") ); return M_COLDATA->m_color.pixel; } GdkColor *wxColour::GetColor() const { - wxCHECK_MSG( Ok(), (GdkColor *) NULL, _T("invalid colour") ); + wxCHECK_MSG( Ok(), (GdkColor *) NULL, wxT("invalid colour") ); return &M_COLDATA->m_color; }