X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b6198224505057bfe85e6b8d1b7398e185b5449..46ae103b9f08fc4e447d16a6a92b03cf55ee3189:/wxPython/src/_colour.i diff --git a/wxPython/src/_colour.i b/wxPython/src/_colour.i index 245eed2067..630d106990 100644 --- a/wxPython/src/_colour.i +++ b/wxPython/src/_colour.i @@ -18,96 +18,106 @@ DocStr(wxColour, -"A colour is an object representing a combination of Red, Green, and Blue (RGB) -intensity values, and is used to determine drawing colours, window colours, -etc. Valid RGB values are in the range 0 to 255. +"A colour is an object representing a combination of Red, Green, and +Blue (RGB) intensity values, and is used to determine drawing colours, +window colours, etc. Valid RGB values are in the range 0 to 255. -In wxPython there are typemaps that will automatically convert from a colour -name, or from a '#RRGGBB' colour hex value string to a wx.Colour object when -calling C++ methods that expect a wxColour. This means that the following are -all equivallent: +In wxPython there are typemaps that will automatically convert from a +colour name, or from a '#RRGGBB' colour hex value string to a +wx.Colour object when calling C++ methods that expect a wxColour. +This means that the following are all equivallent:: win.SetBackgroundColour(wxColour(0,0,255)) win.SetBackgroundColour('BLUE') win.SetBackgroundColour('#0000FF') -You can retrieve the various current system colour settings with -wx.SystemSettings.GetColour."); +Additional colour names and their coresponding values can be added +using `wx.ColourDatabase`. Various system colours (as set in the +user's system preferences) can be retrieved with +`wx.SystemSettings.GetColour`. +", ""); +MustHaveApp( wxColour(const wxString& colorName) ); + class wxColour : public wxObject { public: DocCtorStr( - wxColour(unsigned char red=0, unsigned char green=0, unsigned char blue=0), - "Constructs a colour from red, green and blue values."); + wxColour(byte red=0, byte green=0, byte blue=0), + "Constructs a colour from red, green and blue values. + +:see: Alternate constructors `wx.NamedColour` and `wx.ColourRGB`. +", ""); DocCtorStrName( wxColour( const wxString& colorName), - "Constructs a colour object using a colour name listed in wx.TheColourDatabase.", + "Constructs a colour object using a colour name listed in +``wx.TheColourDatabase``.", "", NamedColour); DocCtorStrName( wxColour( unsigned long colRGB ), - "Constructs a colour from a packed RGB value.", + "Constructs a colour from a packed RGB value.", "", ColourRGB); ~wxColour(); DocDeclStr( - unsigned char , Red(), - "Returns the red intensity."); + byte , Red(), + "Returns the red intensity.", ""); DocDeclStr( - unsigned char , Green(), - "Returns the green intensity."); + byte , Green(), + "Returns the green intensity.", ""); DocDeclStr( - unsigned char , Blue(), - "Returns the blue intensity."); + byte , Blue(), + "Returns the blue intensity.", ""); DocDeclStr( bool , Ok(), - "Returns True if the colour object is valid (the colour has been\n" - "initialised with RGB values)."); + "Returns True if the colour object is valid (the colour has been +initialised with RGB values).", ""); DocDeclStr( - void , Set(unsigned char red, unsigned char green, unsigned char blue), - "Sets the RGB intensity values."); + void , Set(byte red, byte green, byte blue), + "Sets the RGB intensity values.", ""); DocDeclStrName( void , Set(unsigned long colRGB), - "Sets the RGB intensity values from a packed RGB value.", + "Sets the RGB intensity values from a packed RGB value.", "", SetRGB); DocDeclStrName( void , InitFromName(const wxString& colourName), - "Sets the RGB intensity values using a colour name listed in wx.TheColourDatabase.", + "Sets the RGB intensity values using a colour name listed in +``wx.TheColourDatabase``.", "", SetFromName); DocDeclStr( long , GetPixel() const, - "Returns a pixel value which is platform-dependent. On Windows, a\n" - "COLORREF is returned. On X, an allocated pixel value is returned.\n" - "-1 is returned if the pixel is invalid (on X, unallocated)."); + "Returns a pixel value which is platform-dependent. On Windows, a +COLORREF is returned. On X, an allocated pixel value is returned. -1 +is returned if the pixel is invalid (on X, unallocated).", ""); DocDeclStr( bool , operator==(const wxColour& colour) const, - "Compare colours for equality"); + "Compare colours for equality", ""); DocDeclStr( bool , operator!=(const wxColour& colour) const, - "Compare colours for inequality"); + "Compare colours for inequality", ""); %extend { DocAStr(Get, "Get() -> (r, g, b)", - "Returns the RGB intensity values as a tuple."); + "Returns the RGB intensity values as a tuple.", ""); PyObject* Get() { PyObject* rv = PyTuple_New(3); int red = -1; @@ -125,7 +135,7 @@ public: } DocStr(GetRGB, - "Return the colour as a packed RGB value"); + "Return the colour as a packed RGB value", ""); unsigned long GetRGB() { return self->Red() | (self->Green() << 8) | (self->Blue() << 16); } @@ -133,9 +143,9 @@ public: %pythoncode { - asTuple = Get - def __str__(self): return str(self.asTuple()) - def __repr__(self): return 'wx.Colour' + str(self.asTuple()) + asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead") + def __str__(self): return str(self.Get()) + def __repr__(self): return 'wx.Colour' + str(self.Get()) def __nonzero__(self): return self.Ok() __safe_for_unpickling__ = True def __reduce__(self): return (Colour, self.Get())