X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b5f62a0b2db198609b45dec622a018dae37008e..98c4eb39105531b0316a9d8dbf87d7939e4c4270:/include/wx/gtk/region.h diff --git a/include/wx/gtk/region.h b/include/wx/gtk/region.h index 51e739c73f..1886952495 100644 --- a/include/wx/gtk/region.h +++ b/include/wx/gtk/region.h @@ -10,50 +10,15 @@ #ifndef _WX_GTK_REGION_H_ #define _WX_GTK_REGION_H_ -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma interface -#endif - -#include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -//----------------------------------------------------------------------------- -// classes -//----------------------------------------------------------------------------- - -class wxRegion; - -//----------------------------------------------------------------------------- -// constants -//----------------------------------------------------------------------------- - -enum wxRegionContain -{ - wxOutRegion = 0, - wxPartRegion = 1, - wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp -{ - wxRGN_AND, // Creates the intersection of the two combined regions. - wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. - wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - wxRGN_OR, // Creates the union of two combined regions. - wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; - // ---------------------------------------------------------------------------- // wxRegion // ---------------------------------------------------------------------------- -class wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { public: wxRegion() { } - + wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) { InitRect(x, y, w, h); @@ -71,77 +36,68 @@ public: } wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); - ~wxRegion(); - - wxRegion( const wxRegion& region ) - : wxGDIObject() - { Ref(region); } - wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; } - - bool Ok() const { return m_refData != NULL; } - - bool operator == ( const wxRegion& region ); - bool operator != ( const wxRegion& region ) { return !(*this == region); } - - void Clear(); - bool Offset( wxCoord x, wxCoord y ); - - bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Union( const wxRect& rect ); - bool Union( const wxRegion& region ); - - bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Intersect( const wxRect& rect ); - bool Intersect( const wxRegion& region ); - - bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Subtract( const wxRect& rect ); - bool Subtract( const wxRegion& region ); - - bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Xor( const wxRect& rect ); - bool Xor( const wxRegion& region ); - - void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const; - wxRect GetBox() const ; + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + { + Union(bmp, transColour, tolerance); + } - bool Empty() const; - bool IsEmpty() const { return Empty(); } + virtual ~wxRegion(); - wxRegionContain Contains( wxCoord x, wxCoord y ) const; - wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const; - wxRegionContain Contains(const wxPoint& pt) const; - wxRegionContain Contains(const wxRect& rect) const; + // wxRegionBase methods + virtual void Clear(); + virtual bool IsEmpty() const; public: // Init with GdkRegion, set ref count to 2 so that // the C++ class will not destroy the region! wxRegion( GdkRegion *region ); - + GdkRegion *GetRegion() const; protected: // ref counting code virtual wxObjectRefData *CreateRefData() const; virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; - + + // wxRegionBase pure virtuals + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoUnionWithRect(const wxRect& rect); + virtual bool DoUnionWithRegion(const wxRegion& region); + virtual bool DoIntersect(const wxRegion& region); + virtual bool DoSubtract(const wxRegion& region); + virtual bool DoXor(const wxRegion& region); + // common part of ctors for a rectangle region void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h); private: - DECLARE_DYNAMIC_CLASS(wxRegion); + DECLARE_DYNAMIC_CLASS(wxRegion) }; // ---------------------------------------------------------------------------- // wxRegionIterator: decomposes a region into rectangles // ---------------------------------------------------------------------------- -class wxRegionIterator: public wxObject +class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject { public: wxRegionIterator(); wxRegionIterator(const wxRegion& region); + wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; } + ~wxRegionIterator(); + + wxRegionIterator& operator=(const wxRegionIterator& ri); void Reset() { m_current = 0u; } void Reset(const wxRegion& region); @@ -161,11 +117,17 @@ public: wxRect GetRect() const; private: + void Init(); + void CreateRects( const wxRegion& r ); + size_t m_current; wxRegion m_region; + wxRect *m_rects; + size_t m_numRects; + private: - DECLARE_DYNAMIC_CLASS(wxRegionIterator); + DECLARE_DYNAMIC_CLASS(wxRegionIterator) };