X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b5f62a0b2db198609b45dec622a018dae37008e..55dc8e189d622e010451e45bcc181dad67cd8ca1:/src/x11/evtloop.cpp diff --git a/src/x11/evtloop.cpp b/src/x11/evtloop.cpp index aaf03464a3..b62ce72440 100644 --- a/src/x11/evtloop.cpp +++ b/src/x11/evtloop.cpp @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: x11/evtloop.cpp +// Name: src/x11/evtloop.cpp // Purpose: implements wxEventLoop for X11 // Author: Julian Smart // Modified by: @@ -17,26 +17,35 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "evtloop.h" -#endif +// for compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" -#include "wx/window.h" -#include "wx/app.h" #include "wx/evtloop.h" -#include "wx/tooltip.h" -#if wxUSE_THREADS -#include "wx/thread.h" + +#ifndef WX_PRECOMP + #include "wx/hash.h" + #include "wx/app.h" + #include "wx/window.h" + #include "wx/timer.h" + #include "wx/module.h" #endif -#include "wx/timer.h" -#include "wx/hash.h" -#include "wx/module.h" + +#include "wx/tooltip.h" +#include "wx/unix/private.h" #include "wx/x11/private.h" #include "X11/Xlib.h" +#if wxUSE_THREADS + #include "wx/thread.h" +#endif + #include #include +#ifdef HAVE_SYS_SELECT_H +# include +#endif + #if wxUSE_SOCKETS // ---------------------------------------------------------------------------- // wxSocketTable @@ -53,7 +62,7 @@ class wxSocketTableEntry: public wxObject m_callbackInput = NULL; m_callbackOutput = NULL; m_dataInput = NULL; m_dataOutput = NULL; } - + int m_fdInput; int m_fdOutput; wxSocketCallback m_callbackInput; @@ -71,9 +80,9 @@ class wxSocketTable: public wxHashTable wxSocketTable(): wxHashTable(wxKEY_INTEGER) { } - ~wxSocketTable() + virtual ~wxSocketTable() { - DeleteContents(TRUE); + WX_CLEAR_HASH_TABLE(*this) } wxSocketTableEntry* FindEntry(int fd); @@ -162,30 +171,30 @@ bool wxSocketTable::CallCallback(int fd, wxSocketTableType socketType) (entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput); } } - return TRUE; + return true; } else - return FALSE; + return false; } void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) { BeginFind(); - wxNode* node = Next(); + wxHashTable::compatibility_iterator node = Next(); while (node) { - wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data(); - + wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); + if (entry->m_fdInput != -1) { - FD_SET(entry->m_fdInput, readset); + wxFD_SET(entry->m_fdInput, readset); if (entry->m_fdInput > *highest) * highest = entry->m_fdInput; } if (entry->m_fdOutput != -1) { - FD_SET(entry->m_fdOutput, writeset); + wxFD_SET(entry->m_fdOutput, writeset); if (entry->m_fdOutput > *highest) * highest = entry->m_fdOutput; } @@ -197,17 +206,17 @@ void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) void wxSocketTable::ProcessEvents(fd_set* readset, fd_set* writeset) { BeginFind(); - wxNode* node = Next(); + wxHashTable::compatibility_iterator node = Next(); while (node) { - wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data(); - - if (entry->m_fdInput != -1 && FD_ISSET(entry->m_fdInput, readset)) + wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); + + if (entry->m_fdInput != -1 && wxFD_ISSET(entry->m_fdInput, readset)) { (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); } - if (entry->m_fdOutput != -1 && FD_ISSET(entry->m_fdOutput, writeset)) + if (entry->m_fdOutput != -1 && wxFD_ISSET(entry->m_fdOutput, writeset)) { (entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput); } @@ -223,7 +232,7 @@ class wxSocketTableModule: public wxModule DECLARE_DYNAMIC_CLASS(wxSocketTableModule) public: wxSocketTableModule() {} - bool OnInit() { wxTheSocketTable = new wxSocketTable; return TRUE; }; + bool OnInit() { wxTheSocketTable = new wxSocketTable; return true; }; void OnExit() { delete wxTheSocketTable; wxTheSocketTable = NULL; }; }; @@ -257,12 +266,12 @@ class WXDLLEXPORT wxEventLoopImpl { public: // ctor - wxEventLoopImpl() { SetExitCode(0); m_keepGoing = FALSE; } + wxEventLoopImpl() { SetExitCode(0); m_keepGoing = false; } - // process an XEvent, return TRUE if it was processed + // process an XEvent, return true if it was processed bool ProcessEvent(XEvent* event); - // generate an idle message, return TRUE if more idle time requested + // generate an idle message, return true if more idle time requested bool SendIdleEvent(); // set/get the exit code @@ -270,7 +279,7 @@ public: int GetExitCode() const { return m_exitcode; } public: - // preprocess an event, return TRUE if processed (i.e. no further + // preprocess an event, return true if processed (i.e. no further // dispatching required) bool PreProcessEvent(XEvent* event); @@ -292,13 +301,13 @@ bool wxEventLoopImpl::ProcessEvent(XEvent *event) { // give us the chance to preprocess the message first if ( PreProcessEvent(event) ) - return TRUE; - + return true; + // if it wasn't done, dispatch it to the corresponding window if (wxTheApp) return wxTheApp->ProcessXEvent((WXEvent*) event); - return FALSE; + return false; } bool wxEventLoopImpl::PreProcessEvent(XEvent *event) @@ -315,18 +324,18 @@ bool wxEventLoopImpl::PreProcessEvent(XEvent *event) for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { if ( wnd->MSWTranslateMessage((WXMSG *)msg) ) - return TRUE; + return true; } // Anyone for a non-translation message? Try youngest descendants first. for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { if ( wnd->MSWProcessMessage((WXMSG *)msg) ) - return TRUE; + return true; } #endif - return FALSE; + return false; } // ---------------------------------------------------------------------------- @@ -335,18 +344,13 @@ bool wxEventLoopImpl::PreProcessEvent(XEvent *event) bool wxEventLoopImpl::SendIdleEvent() { - wxIdleEvent event; - event.SetEventObject(wxTheApp); - - return wxTheApp->ProcessEvent(event) && event.MoreRequested(); + return wxTheApp->ProcessIdle(); } // ============================================================================ // wxEventLoop implementation // ============================================================================ -wxEventLoop *wxEventLoop::ms_activeLoop = NULL; - // ---------------------------------------------------------------------------- // wxEventLoop running and exiting // ---------------------------------------------------------------------------- @@ -356,22 +360,16 @@ wxEventLoop::~wxEventLoop() wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); } -bool wxEventLoop::IsRunning() const -{ - return m_impl != NULL; -} - int wxEventLoop::Run() { // event loops are not recursive, you need to create another loop! wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); m_impl = new wxEventLoopImpl; - - wxEventLoop *oldLoop = ms_activeLoop; - ms_activeLoop = this; - m_impl->m_keepGoing = TRUE; + wxEventLoopActivator activate(this); + + m_impl->m_keepGoing = true; while ( m_impl->m_keepGoing ) { #if 0 // wxUSE_THREADS @@ -411,8 +409,6 @@ int wxEventLoop::Run() delete m_impl; m_impl = NULL; - ms_activeLoop = oldLoop; - return exitcode; } @@ -421,7 +417,7 @@ void wxEventLoop::Exit(int rc) wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); m_impl->SetExitCode(rc); - m_impl->m_keepGoing = FALSE; + m_impl->m_keepGoing = false; } // ---------------------------------------------------------------------------- @@ -438,6 +434,9 @@ bool wxEventLoop::Dispatch() { XEvent event; + // Start off by checking if any of our child processes have finished. + wxCheckForFinishedChildren(); + // TODO allowing for threads, as per e.g. wxMSW // This now waits until either an X event is received, @@ -446,7 +445,7 @@ bool wxEventLoop::Dispatch() // does also mean that idle processing will happen more // often, so we should probably limit idle processing to // not be repeated more than every N milliseconds. - + if (XPending( wxGlobalDisplay() ) == 0) { #if wxUSE_NANOX @@ -457,35 +456,35 @@ bool wxEventLoop::Dispatch() // Fall through to ProcessEvent. // we'll assume that ProcessEvent will just ignore // the event if there was a timeout and no event. - + #else struct timeval tv; tv.tv_sec=0; tv.tv_usec=10000; // TODO make this configurable int fd = ConnectionNumber( wxGlobalDisplay() ); - + fd_set readset; fd_set writeset; int highest = fd; - FD_ZERO(&readset); - FD_ZERO(&writeset); - - FD_SET(fd, &readset); + wxFD_ZERO(&readset); + wxFD_ZERO(&writeset); + + wxFD_SET(fd, &readset); #if wxUSE_SOCKETS if (wxTheSocketTable) wxTheSocketTable->FillSets( &readset, &writeset, &highest ); #endif - + if (select( highest+1, &readset, &writeset, NULL, &tv ) == 0) { // Timed out, so no event to process - return TRUE; + return true; } else { // An X11 event was pending, so get it - if (FD_ISSET( fd, &readset )) + if (wxFD_ISSET( fd, &readset )) XNextEvent( wxGlobalDisplay(), &event ); #if wxUSE_SOCKETS @@ -496,14 +495,13 @@ bool wxEventLoop::Dispatch() #endif } #endif - } + } else { XNextEvent( wxGlobalDisplay(), &event ); } - - + + (void) m_impl->ProcessEvent( &event ); - return TRUE; + return true; } -