X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b5f62a0b2db198609b45dec622a018dae37008e..4f7222ca3632e40ad8f77947dba6bced63733655:/include/wx/univ/window.h?ds=inline diff --git a/include/wx/univ/window.h b/include/wx/univ/window.h index 2c0d484df6..c8b8444d8a 100644 --- a/include/wx/univ/window.h +++ b/include/wx/univ/window.h @@ -8,48 +8,27 @@ // Created: 06.08.00 // RCS-ID: $Id$ // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWindows license +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_WINDOW_H_ #define _WX_UNIV_WINDOW_H_ -#ifdef __GNUG__ - #pragma interface "univwindow.h" -#endif - #include "wx/bitmap.h" // for m_bitmapBg -class WXDLLEXPORT wxControlRenderer; -class WXDLLEXPORT wxEventLoop; -class WXDLLEXPORT wxMenu; -class WXDLLEXPORT wxMenuBar; -class WXDLLEXPORT wxRenderer; -class WXDLLEXPORT wxScrollBar; +class WXDLLIMPEXP_FWD_CORE wxControlRenderer; +class WXDLLIMPEXP_FWD_CORE wxEventLoop; -// ---------------------------------------------------------------------------- -// constants -// ---------------------------------------------------------------------------- +#if wxUSE_MENUS + class WXDLLIMPEXP_FWD_CORE wxMenu; + class WXDLLIMPEXP_FWD_CORE wxMenuBar; +#endif // wxUSE_MENUS -// control state flags used in wxRenderer and wxColourScheme -enum -{ - wxCONTROL_DISABLED = 0x00000001, // control is disabled - wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus - wxCONTROL_PRESSED = 0x00000004, // (button) is pressed - wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons - wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items - wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control - wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox - wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked - wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked - - wxCONTROL_FLAGS_MASK = 0x000000ff, - - // this is a pseudo flag not used directly by wxRenderer but rather by some - // controls internally - wxCONTROL_DIRTY = 0x80000000 -}; +class WXDLLIMPEXP_FWD_CORE wxRenderer; + +#if wxUSE_SCROLLBAR + class WXDLLIMPEXP_FWD_CORE wxScrollBar; +#endif // wxUSE_SCROLLBAR #ifdef __WXX11__ #define wxUSE_TWO_WINDOWS 1 @@ -65,15 +44,13 @@ enum #define wxWindowNative wxWindowMSW #elif defined(__WXGTK__) #define wxWindowNative wxWindowGTK -#elif defined(__WXMGL__) -#define wxWindowNative wxWindowMGL #elif defined(__WXX11__) #define wxWindowNative wxWindowX11 #elif defined(__WXMAC__) #define wxWindowNative wxWindowMac #endif -class WXDLLEXPORT wxWindow : public wxWindowNative +class WXDLLIMPEXP_CORE wxWindow : public wxWindowNative { public: // ctors and create functions @@ -97,6 +74,8 @@ public: long style = 0, const wxString& name = wxPanelNameStr); + virtual ~wxWindow(); + // background pixmap support // ------------------------- @@ -115,13 +94,13 @@ public: int pos, int page, int range, - bool refresh = TRUE ); - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); + bool refresh = true ); + virtual void SetScrollPos(int orient, int pos, bool refresh = true); virtual int GetScrollPos(int orient) const; virtual int GetScrollThumb(int orient) const; virtual int GetScrollRange(int orient) const; virtual void ScrollWindow(int dx, int dy, - const wxRect* rect = (wxRect *) NULL); + const wxRect* rect = NULL); // take into account the borders here virtual wxPoint GetClientAreaOrigin() const; @@ -132,8 +111,6 @@ public: // NB: all menu related functions are implemented in menu.cpp #if wxUSE_MENUS - virtual bool DoPopupMenu(wxMenu *menu, int x, int y); - // this is wxUniv-specific private method to be used only by wxMenu void DismissPopupMenu(); #endif // wxUSE_MENUS @@ -150,50 +127,36 @@ public: // return all state flags at once (combination of wxCONTROL_XXX values) int GetStateFlags() const; - // set the "highlighted" flag and return TRUE if it changed - virtual bool SetCurrent(bool doit = TRUE); + // set the "highlighted" flag and return true if it changed + virtual bool SetCurrent(bool doit = true); +#if wxUSE_SCROLLBAR // get the scrollbar (may be NULL) for the given orientation wxScrollBar *GetScrollbar(int orient) const { return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz; } +#endif // wxUSE_SCROLLBAR // methods used by wxColourScheme to choose the colours for this window // -------------------------------------------------------------------- - // return TRUE if this is a panel/canvas window which contains other + // return true if this is a panel/canvas window which contains other // controls only - virtual bool IsCanvasWindow() const { return FALSE; } - - // return TRUE if this a container window which contains the other items: - // e.g, a listbox, listctrl, treectrl, ... and FALSE if it is a monolithic - // control (e.g. a button, checkbox, ...) - virtual bool IsContainerWindow() const { return FALSE; } - - // returns TRUE if the control has "transparent" areas such - // as a wxStaticText and wxCheckBox and the background should - // be adapted from a parent window - virtual bool HasTransparentBackground() { return FALSE; } - - // to be used with function above: transparent windows get - // their background from parents that return TRUE here, - // so this is mostly for wxPanel, wxTopLevelWindow etc. - virtual bool ProvidesBackground() const { return FALSE; } - - // return TRUE if this control can be highlighted when the mouse is over + virtual bool IsCanvasWindow() const { return false; } + + // return true if this control can be highlighted when the mouse is over // it (the theme decides itself whether it is really highlighted or not) - virtual bool CanBeHighlighted() const { return FALSE; } + virtual bool CanBeHighlighted() const { return false; } - // return TRUE if we should use the colours/fonts returned by the + // return true if we should use the colours/fonts returned by the // corresponding GetXXX() methods instead of the default ones - bool UseBgCol() const { return m_hasBgCol; } bool UseFgCol() const { return m_hasFgCol; } bool UseFont() const { return m_hasFont; } - // return TRUE if this window serves as a container for the other windows + // return true if this window serves as a container for the other windows // only and doesn't get any input itself - virtual bool IsStaticBox() const { return FALSE; } + virtual bool IsStaticBox() const { return false; } // returns the (low level) renderer to use for drawing the control by // querying the current theme @@ -210,23 +173,38 @@ public: // erase part of the control virtual void EraseBackground(wxDC& dc, const wxRect& rect); - + // overridden base class methods // ----------------------------- // the rect coordinates are, for us, in client coords, but if no rect is // specified, the entire window is refreshed - virtual void Refresh(bool eraseBackground = TRUE, + virtual void Refresh(bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL); // we refresh the window when it is dis/enabled - virtual bool Enable(bool enable = TRUE); + virtual bool Enable(bool enable = true); + + // should we use the standard control colours or not? + virtual bool ShouldInheritColours() const { return false; } + + virtual bool IsClientAreaChild(const wxWindow *child) const + { +#if wxUSE_SCROLLBAR + if ( child == (wxWindow*)m_scrollbarHorz || + child == (wxWindow*)m_scrollbarVert ) + return false; +#endif + return wxWindowNative::IsClientAreaChild(child); + } protected: // common part of all ctors void Init(); - // overridden base class virtuals +#if wxUSE_MENUS + virtual bool DoPopupMenu(wxMenu *menu, int x, int y); +#endif // wxUSE_MENUS // we deal with the scrollbars in these functions virtual void DoSetClientSize(int width, int height); @@ -235,7 +213,7 @@ protected: // event handlers void OnSize(wxSizeEvent& event); - void OnNcPaint(wxPaintEvent& event); + void OnNcPaint(wxNcPaintEvent& event); void OnPaint(wxPaintEvent& event); void OnErase(wxEraseEvent& event); @@ -248,7 +226,7 @@ protected: void OnKeyUp(wxKeyEvent& event); #endif // wxUSE_MENUS - // draw the control background, return TRUE if done + // draw the control background, return true if done virtual bool DoDrawBackground(wxDC& dc); // draw the controls border @@ -257,11 +235,8 @@ protected: // draw the controls contents virtual void DoDraw(wxControlRenderer *renderer); - // calculate the best size for the client area of the window: default - // implementation of DoGetBestSize() uses this method and adds the border - // width to the result - virtual wxSize DoGetBestClientSize() const; - virtual wxSize DoGetBestSize() const; + // override the base class method to return the size of the window borders + virtual wxSize DoGetBorderSize() const; // adjust the size of the window to take into account its borders wxSize AdjustSize(const wxSize& size) const; @@ -276,12 +251,12 @@ protected: // the renderer we use wxRenderer *m_renderer; - + // background bitmap info wxBitmap m_bitmapBg; int m_alignBgBitmap; wxStretch m_stretchBgBitmap; - + // old size wxSize m_oldSize; @@ -289,14 +264,18 @@ protected: bool m_isCurrent:1; #ifdef __WXMSW__ +public: // override MSWWindowProc() to process WM_NCHITTEST - long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); + WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); #endif // __WXMSW__ private: + +#if wxUSE_SCROLLBAR // the window scrollbars wxScrollBar *m_scrollbarHorz, *m_scrollbarVert; +#endif // wxUSE_SCROLLBAR #if wxUSE_MENUS // the current modal event loop for the popup menu we show or NULL @@ -311,4 +290,3 @@ private: }; #endif // _WX_UNIV_WINDOW_H_ -