X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b5f62a0b2db198609b45dec622a018dae37008e..488b2c29c0cf468f96f148003b21952611325dbf:/src/os2/dialog.cpp diff --git a/src/os2/dialog.cpp b/src/os2/dialog.cpp index 1ab046a28e..820367c6d4 100644 --- a/src/os2/dialog.cpp +++ b/src/os2/dialog.cpp @@ -24,6 +24,8 @@ #include "wx/os2/private.h" #include "wx/log.h" +#include "wx/evtloop.h" +#include "wx/ptr_scpd.h" #define wxDIALOG_DEFAULT_X 300 #define wxDIALOG_DEFAULT_Y 300 @@ -31,8 +33,6 @@ #define wxDIALOG_DEFAULT_WIDTH 500 #define wxDIALOG_DEFAULT_HEIGHT 500 -wxWindowList wxModalDialogs; - IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) @@ -41,14 +41,51 @@ BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) EVT_CHAR_HOOK(wxDialog::OnCharHook) EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) + EVT_CLOSE(wxDialog::OnCloseWindow) END_EVENT_TABLE() +// ---------------------------------------------------------------------------- +// wxDialogModalData +// ---------------------------------------------------------------------------- + +// this is simply a container for any data we need to implement modality which +// allows us to avoid changing wxDialog each time the implementation changes +class wxDialogModalData +{ +public: + wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { } + + void RunLoop() + { + m_evtLoop.Run(); + } + + void ExitLoop() + { + m_evtLoop.Exit(); + } + +private: + wxModalEventLoop m_evtLoop; +}; + +wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData); + +// ============================================================================ +// implementation +// ============================================================================ + +// ---------------------------------------------------------------------------- +// wxDialog construction +// ---------------------------------------------------------------------------- + void wxDialog::Init() { m_pOldFocus = (wxWindow *)NULL; m_isShown = FALSE; m_pWindowDisabler = (wxWindowDisabler *)NULL; + m_modalData = NULL; SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); } // end of wxDialog::Init @@ -62,14 +99,6 @@ bool wxDialog::Create( , const wxString& rsName ) { - long lX = rPos.x; - long lY = rPos.y; - long lWidth = rSize.x; - long lHeight = rSize.y; - const char* zDlg; - WXDWORD dwExtendedStyle = 0L; - HWND hWnd; - Init(); SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG); @@ -102,26 +131,35 @@ bool wxDialog::Create( return TRUE; } // end of wxDialog::Create +// deprecated ctor +wxDialog::wxDialog(wxWindow *parent, + const wxString& title, + bool WXUNUSED(modal), + int x, + int y, + int w, + int h, + long style, + const wxString& name) +{ + Init(); + + Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name); +} + void wxDialog::SetModal( - bool bFlag + bool WXUNUSED(bFlag) ) { - if (bFlag) - { - m_windowStyle |= wxDIALOG_MODAL ; - wxModelessWindows.DeleteObject(this); - } - else - { - m_windowStyle &= ~wxDIALOG_MODAL ; - wxModelessWindows.Append(this); - } + // nothing to do, obsolete method } // end of wxDialog::SetModal wxDialog::~wxDialog() { m_isBeingDeleted = TRUE; - Show(FALSE); + + // this will also reenable all the other windows for a modal dialog + Show(false); } // end of wxDialog::~wxDialog // @@ -162,164 +200,83 @@ void wxDialog::OnCharHook( // showing the dialogs // ---------------------------------------------------------------------------- -bool wxDialog::IsModal() const -{ - return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; -} // end of wxDialog::IsModal - bool wxDialog::IsModalShowing() const { - return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast + return IsModal(); } // end of wxDialog::IsModalShowing -void wxDialog::DoShowModal() -{ - wxWindow* pParent = GetParent(); - wxWindow* pOldFocus = m_pOldFocus; - HWND hWndOldFocus = 0; - - wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); - wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); - - wxModalDialogs.Append(this); - if (pOldFocus) - hWndOldFocus = (HWND)pOldFocus->GetHWND(); - // - // Remember where the focus was - // - if (!pOldFocus) +wxWindow *wxDialog::FindSuitableParent() const +{ + // first try to use the currently active window + HWND hwndFg = ::WinQueryActiveWindow(HWND_DESKTOP); + wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg) + : NULL; + if ( !parent ) { - pOldFocus = pParent; - if (pParent) - hWndOldFocus = GetHwndOf(pParent); + // next try the main app window + parent = wxTheApp->GetTopWindow(); } - // - // Disable all other app windows - // - wxASSERT_MSG(!m_pWindowDisabler, _T("disabling windows twice?")); - - // - // Disables other app windows and window proc message processing - // until WinDismissDlg called - // - ::WinProcessDlg((HWND)GetHwnd()); - - // - // Before entering the modal loop, reset the "is in OnIdle()" flag (see - // comment in app.cpp) - // - extern bool gbInOnIdle; - bool bWasInOnIdle = gbInOnIdle; - - gbInOnIdle = FALSE; - - // - // Enter the modal loop - // - while ( IsModalShowing() ) + // finally, check if the parent we found is really suitable + if ( !parent || parent == (wxWindow *)this || !parent->IsShown() ) { -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS - - while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() ) - ; - - // a message came or no more idle processing to do - wxTheApp->DoMessage(); + // don't use this one + parent = NULL; } - gbInOnIdle = bWasInOnIdle; - // - // Snd restore focus - // Note that this code MUST NOT access the dialog object's data - // in case the object has been deleted (which will be the case - // for a modal dialog that has been destroyed before calling EndModal). - // - if (pOldFocus && (pOldFocus != this) && ::WinIsWindow(vHabmain, hWndOldFocus)) - { - // - // This is likely to prove that the object still exists - // - if (wxFindWinFromHandle((WXHWND) hWndOldFocus) == pOldFocus) - pOldFocus->SetFocus(); - } -} // end of wxDialog::DoShowModal + return parent; +} bool wxDialog::Show( bool bShow ) { - if (!bShow) + if ( bShow == IsShown() ) + return false; + + if (!bShow && m_modalData ) { - // - // If we had disabled other app windows, reenable them back now because + // we need to do this before calling wxDialogBase version because if we + // had disabled other app windows, they must be reenabled right now as // if they stay disabled Windows will activate another window (one - // which is enabled, anyhow) and we will lose activation. We really don't - // do this in OS/2 since PM does this for us. - // + // which is enabled, anyhow) when we're hidden in the base class Show() + // and we will lose activation + m_modalData->ExitLoop(); +#if 0 if (m_pWindowDisabler) { delete m_pWindowDisabler; m_pWindowDisabler = NULL; } - } - - // - // ShowModal() may be called for already shown dialog - // - if (!wxDialogBase::Show(bShow) && !(bShow && IsModal())) - { - // - // Nothing to do - // - return FALSE; +#endif } if (bShow) { - // - // Usually will result in TransferDataToWindow() being called - // + // this usually will result in TransferDataToWindow() being called + // which will change the controls values so do it before showing as + // otherwise we could have some flicker InitDialog(); } + wxDialogBase::Show(bShow); + if (GetTitle().c_str()) ::WinSetWindowText((HWND)GetHwnd(), GetTitle().c_str()); - if (IsModal()) + + if ( bShow ) { - if (bShow) - { - // - // Modal dialog needs a parent window, so try to find one - // - if (!GetParent()) - { - wxWindow* pParent = wxTheApp->GetTopWindow(); - - if ( pParent && pParent != this && pParent->IsShown() ) - { - // - // Use it - // - m_parent = pParent; - - } - } - DoShowModal(); - } - else // end of modal dialog - { - // - // This will cause IsModalShowing() return FALSE and our local - // message loop will terminate - // - wxModalDialogs.DeleteObject(this); - } + // dialogs don't get WM_SIZE message after creation unlike most (all?) + // other windows and so could start their life non laid out correctly + // if we didn't call Layout() from here + // + // NB: normally we should call it just the first time but doing it + // every time is simpler than keeping a flag + Layout(); } - return TRUE; + + return true; } // end of wxDialog::Show // @@ -327,11 +284,67 @@ bool wxDialog::Show( // int wxDialog::ShowModal() { - if (!IsModal()) + wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") ); + + m_endModalCalled = false; + + Show(); + + // EndModal may have been called from InitDialog handler (called from + // inside Show()), which would cause an infinite loop if we didn't take it + // into account + if ( !m_endModalCalled ) { - SetModal(TRUE); + // modal dialog needs a parent window, so try to find one + wxWindow *parent = GetParent(); + if ( !parent ) + { + parent = FindSuitableParent(); + } + + // remember where the focus was + wxWindow *oldFocus = m_pOldFocus; + if ( !oldFocus ) + { + // VZ: do we really want to do this? + oldFocus = parent; + } + + // We have to remember the HWND because we need to check + // the HWND still exists (oldFocus can be garbage when the dialog + // exits, if it has been destroyed) + HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL; + + + // + // Before entering the modal loop, reset the "is in OnIdle()" flag (see + // comment in app.cpp) + // + extern bool gbInOnIdle; + bool bWasInOnIdle = gbInOnIdle; + + gbInOnIdle = FALSE; + + // enter and run the modal loop + { + wxDialogModalDataTiedPtr modalData(&m_modalData, + new wxDialogModalData(this)); + modalData->RunLoop(); + } + gbInOnIdle = bWasInOnIdle; + + // and restore focus + // Note that this code MUST NOT access the dialog object's data + // in case the object has been deleted (which will be the case + // for a modal dialog that has been destroyed before calling EndModal). + if ( oldFocus && (oldFocus != this) && ::WinIsWindow(vHabmain, hwndOldFocus)) + { + // This is likely to prove that the object still exists + if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus) + oldFocus->SetFocus(); + } } - Show(TRUE); + return GetReturnCode(); } // end of wxDialog::ShowModal @@ -339,11 +352,22 @@ void wxDialog::EndModal( int nRetCode ) { + wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") ); + + m_endModalCalled = true; SetReturnCode(nRetCode); - Show(FALSE); - ::WinDismissDlg((HWND)GetHwnd(), nRetCode); + + Hide(); } // end of wxDialog::EndModal +void wxDialog::EndDialog(int rc) +{ + if ( IsModal() ) + EndModal(rc); + else + Hide(); +} + // ---------------------------------------------------------------------------- // wxWin event handlers // ---------------------------------------------------------------------------- @@ -363,7 +387,7 @@ void wxDialog::OnOK( { if ( Validate() && TransferDataFromWindow() ) { - EndModal(wxID_OK); + EndDialog(wxID_OK); } } // end of wxDialog::OnOK @@ -371,7 +395,7 @@ void wxDialog::OnCancel( wxCommandEvent& rEvent ) { - EndModal(wxID_CANCEL); + EndDialog(wxID_CANCEL); } // end of wxDialog::OnCancel void wxDialog::OnCloseWindow( @@ -379,8 +403,7 @@ void wxDialog::OnCloseWindow( ) { // - // We'll send a Cancel message by default, - // which may close the dialog. + // We'll send a Cancel message by default, which may close the dialog. // Check for looping if the Cancel event handler calls Close(). // // Note that if a cancel button and handler aren't present in the dialog,