X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b5f62a0b2db198609b45dec622a018dae37008e..3e1924dd5f5744c3e2a8973de9b3e4f372b7fd85:/src/png/INSTALL diff --git a/src/png/INSTALL b/src/png/INSTALL index 08e54b133d..bf86330ba3 100644 --- a/src/png/INSTALL +++ b/src/png/INSTALL @@ -1,17 +1,51 @@ -Installing libpng version 1.2.5rc3 - September 18, 2002 +Installing libpng version 1.2.20 - September 8, 2007 -Before installing libpng, you must first install zlib. zlib -can usually be found wherever you got libpng. zlib can be -placed in another directory, at the same level as libpng. -Note that your system might already have a preinstalled -zlib, but you will still need to have access to the -zlib.h and zconf.h include files that correspond to the -version of zlib that's installed. +On Unix/Linux and similar systems, you can simply type + + ./configure [--prefix=/path] + make check + make install + +and ignore the rest of this document. + +If configure does not work on your system and you have a reasonably +up-to-date set of tools, running ./autogen.sh before running ./configure +may fix the problem. You can also run the individual commands in +autogen.sh with the --force option, if supported by your version of +the tools. If you run 'libtoolize --force', though, this will replace +the distributed, patched, version of ltmain.sh with an unpatched version +and your shared library builds may fail to produce libraries with the +correct version numbers. + +Instead, you can use one of the custom-built makefiles in the +"scripts" directory + + cp scripts/makefile.system makefile + make test + make install + +Or you can use one of the "projects" in the "projects" directory. + +If you want to use "cmake" (see www.cmake.org), copy CMakeLists.txt +from the "scripts" directory to this directory and type + + cmake . [-DPNG_MMX=YES] -DCMAKE_INSTALL_PREFIX=/path + make + make install + +Before installing libpng, you must first install zlib, if it +is not already on your system. zlib can usually be found +wherever you got libpng. zlib can be placed in another directory, +at the same level as libpng. + +If your system already has a preinstalled zlib you will still need +to have access to the zlib.h and zconf.h include files that +correspond to the version of zlib that's installed. You can rename the directories that you downloaded (they -might be called "libpng-1.2.5rc3" or "lpng109" and "zlib-1.1.4" -or "zlib114") so that you have directories called "zlib" and "libpng". +might be called "libpng-1.2.20" or "lpng109" and "zlib-1.2.1" +or "zlib121") so that you have directories called "zlib" and "libpng". Your directory structure should look like this: @@ -23,22 +57,17 @@ Your directory structure should look like this: *.c contrib gregbook - msvctest pngminus pngsuite visupng projects beos - borland - msvc + c5builder (Borland) + visualc6 (msvc) netware.txt wince.txt scripts makefile.* - libpng*.in - mangle - makefile.* - mangle.in pngtest.png etc. zlib @@ -52,48 +81,58 @@ If the line endings in the files look funny, you may wish to get the other distribution of libpng. It is available in both tar.gz (UNIX style line endings) and zip (DOS style line endings) formats. -If you are building libpng with MSVC, you can enter the libpng\msvc directory -and follow the instructions in msvc\README.txt. +If you are building libpng with MSVC, you can enter the +libpng projects\visualc6 directory and follow the instructions in +projects\visualc6\README.txt. -You can build libpng for WindowsCE by entering the downloading and installing -the libpng\wince directory as instructed in the projects\wince.txt file, and +You can build libpng for WindowsCE by downloading and installing +the projects\wince directory as instructed in the projects\wince.txt file, and then following the instructions in the README* files. Similarly, you can -build libpng for Netware as instructed in projects\netware.txt. +build libpng for Netware or Beos as instructed in projects\netware.txt +or projects\beos. Else enter the zlib directory and follow the instructions in zlib/README, -then come back here and choose the appropriate makefile.sys in the scripts -directory. +then come back here and run "configure" or choose the appropriate +makefile.sys in the scripts directory. The files that are presently available in the scripts directory include + CMakeLists.txt => "cmake" script makefile.std => Generic UNIX makefile (cc, creates static libpng.a) - makefile.linux => Linux/ELF makefile (gcc, creates libpng12.so.0.1.2.5rc3) - makefile.gcmmx => Linux/ELF makefile (gcc, creates libpng12.so.0.1.2.5rc3, - uses assembler code tuned for Intel MMX platform) + makefile.elf => Linux/ELF makefile symbol versioning, + gcc, creates libpng12.so.0.1.2.20) + makefile.linux => Linux/ELF makefile + (gcc, creates libpng12.so.0.1.2.20) makefile.gcc => Generic makefile (gcc, creates static libpng.a) makefile.knr => Archaic UNIX Makefile that converts files with ansi2knr (Requires ansi2knr.c from ftp://ftp.cs.wisc.edu/ghost) - makefile.aix => AIX makefile + makefile.aix => AIX/gcc makefile makefile.cygwin => Cygwin/gcc makefile - makefile.darwin => Darwin makefile + makefile.darwin => Darwin makefile, can use on MacosX makefile.dec => DEC Alpha UNIX makefile - makefile.hpgcc => FreeBSD makefile + makefile.freebsd => FreeBSD makefile makefile.hpgcc => HPUX makefile using gcc makefile.hpux => HPUX (10.20 and 11.00) makefile + makefile.hp64 => HPUX (10.20 and 11.00) makefile, 64-bit makefile.ibmc => IBM C/C++ version 3.x for Win32 and OS/2 (static) makefile.intel => Intel C/C++ version 4.0 and later libpng.icc => Project file for IBM VisualAge/C++ version 4.0 or later - makefile.macosx => MACOS X Makefile makefile.netbsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng.so. - makefile.ne0bsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng0.so + makefile.ne12bsd => NetBSD/cc makefile, uses PNGGCCRD, + makes libpng12.so makefile.openbsd => OpenBSD makefile makefile.sgi => Silicon Graphics IRIX makefile (cc, creates static lib) - makefile.sggcc => Silicon Graphics (gcc, creates libpng12.so.0.1.2.5rc3) + makefile.sggcc => Silicon Graphics (gcc, + creates libpng12.so.0.1.2.20) makefile.sunos => Sun makefile - makefile.solaris => Solaris 2.X makefile (gcc, creates libpng12.so.0.1.2.5rc3) - makefile.so9 => Solaris 9 makefile (gcc, creates libpng12.so.0.1.2.5rc3) + makefile.solaris => Solaris 2.X makefile (gcc, + creates libpng12.so.0.1.2.20) + makefile.solaris-x86 => Solaris/intelMMX 2.X makefile (gcc, + creates libpng12.so.0.1.2.20) + makefile.so9 => Solaris 9 makefile (gcc, + creates libpng12.so.0.1.2.20) makefile.32sunu => Sun Ultra 32-bit makefile makefile.64sunu => Sun Ultra 64-bit makefile makefile.sco => For SCO OSr5 ELF and Unixware 7 with Native cc @@ -106,20 +145,15 @@ include makefile.beos => BEOS makefile for X86 makefile.bor => Borland makefile (uses bcc) makefile.bc32 => 32-bit Borland C++ (all modules compiled in C mode) - makefile.bd32 => To make a png32bd.dll with Borland C++ 4.5 makefile.tc3 => Turbo C 3.0 makefile makefile.dj2 => DJGPP 2 makefile makefile.msc => Microsoft C makefile - makefile.vcawin32 => makefile for Microsoft Visual C++ 5.0 and later (uses - assembler code tuned for Intel MMX platform) - makefile.vcwin32 => makefile for Microsoft Visual C++ 4.0 and later (does - not use assembler code) + makefile.vcwin32 => makefile for Microsoft Visual C++ 4.0 and later makefile.os2 => OS/2 Makefile (gcc and emx, requires pngos2.def) pngos2.def => OS/2 module definition file used by makefile.os2 makefile.watcom => Watcom 10a+ Makefile, 32-bit flat memory model makevms.com => VMS build script descrip.mms => VMS makefile for MMS or MMK - pngdef.pas => Defines for a png32bd.dll with Borland C++ 4.5 SCOPTIONS.ppc => Used with smakefile.ppc Copy the file (or files) that you need from the @@ -134,37 +168,32 @@ target directories to match your preferences. Then read pngconf.h to see if you want to make any configuration changes. -Then just run "make test" which will create the libpng library in -this directory and run a quick test that reads the "pngtest.png" -file and writes a "pngout.png" file that should be identical to it. -Look for "9782 zero samples" in the output of the test. For more -confidence, you can run another test by typing "pngtest pngnow.png" -and looking for "289 zero samples" in the output. Also, you can -run "pngtest -m *.png" in the "contrib/pngsuite" directory and compare +Then just run "make" which will create the libpng library in +this directory and "make test" which will run a quick test that reads +the "pngtest.png" file and writes a "pngout.png" file that should be +identical to it. Look for "9782 zero samples" in the output of the +test. For more confidence, you can run another test by typing +"pngtest pngnow.png" and looking for "289 zero samples" in the output. +Also, you can run "pngtest -m contrib/pngsuite/*.png" and compare your output with the result shown in contrib/pngsuite/README. Most of the makefiles will allow you to run "make install" to put the library in its final resting place (if you want to do that, run "make install" in the zlib directory first if necessary). Some also allow you to run "make test-installed" after you have -run "make install". This will build and run executables called "pngtesti" -and "mangle/pngtestm". - -The files that are presently available in the mangle directory include the -following. The makefiles are automatically run by the corresponding makefiles -in the scripts directory when you run "make", "make install", or -"make test-installed". - - mangle.in => Function-decoration macros added to png.h by the - makefiles. - makefile.linux => Linux/ELF makefile - (gcc, creates libpng12m.so.0.1.2.5rc3) - makefile.gcmmx => Linux/ELF makefile (gcc, creates - libpng12.so.0m.1.2.5rc3, uses assembler code - tuned for Intel MMX platform) - makefile.sgi => Silicon Graphics (cc, creates libpng12m.so) - makefile.sggcc => Silicon Graphics (gcc, creates libpng12m.so) +run "make install". + +If you encounter a compiler error message complaining about the +lines + __png.h__ already includes setjmp.h; + __dont__ include it again.; +This means you have compiled another module that includes setjmp.h, +which is hazardous because the two modules might not include exactly +the same setjmp.h. If you are sure that you know what you are doing +and that they are exactly the same, then you can comment out or +delete the two lines. Better yet, use the cexcept interface +instead, as demonstrated in contrib/visupng of the libpng distribution. Further information can be found in the README and libpng.txt -files, in the individual makefiles, in png.h, in the README files in -subdirectories of the LIB directory, and the manual pages libpng.3 and png.5. +files, in the individual makefiles, in png.h, and the manual pages +libpng.3 and png.5.