X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b5f62a0b2db198609b45dec622a018dae37008e..21f60945831a6edad0f2101b6053a2c8213d5296:/docs/latex/wx/upduievt.tex?ds=sidebyside diff --git a/docs/latex/wx/upduievt.tex b/docs/latex/wx/upduievt.tex index ef4cd1fbb1..8cb08b8aa5 100644 --- a/docs/latex/wx/upduievt.tex +++ b/docs/latex/wx/upduievt.tex @@ -46,6 +46,29 @@ These events will work for popup menus as well as menubars. Just before a menu i up, \helpref{wxMenu::UpdateUI}{wxmenuupdateui} is called to process any UI events for the window that owns the menu. +If you find that the overhead of UI update processing is affecting +your application, you can do one or both of the following: + +\begin{enumerate} +\item Call \helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode} with +a value of wxUPDATE\_UI\_PROCESS\_SPECIFIED, and set the extra style +wxWS\_EX\_PROCESS\_UPDATE\_EVENTS for every window that should receive update events. +No other windows will receive update events. +\item Call \helpref{wxUpdateUIEvent::SetUpdateInterval}{wxupdateuieventsetupdateinterval} with +a millisecond value to set the delay between updates. You may need +to call \helpref{wxWindow::UpdateWindowUI}{wxwindowupdatewindowui} at critical +points, for example when a dialog is about to be shown, in case the user +sees a slight delay before windows are updated. +\end{enumerate} + +Note that although events are sent in idle time, defining a wxIdleEvent +handler for a window does not affect this because the events are sent from \helpref{wxWindow::OnInternalIdle}{wxwindowoninternalidle} +which is {\bf always} called in idle time. + +wxWindows tries to optimize update events on some platforms. On Windows +and GTK+, events for menubar items are only sent when the menu is about +to be shown, and not in idle time. + \wxheading{See also} \helpref{Event handling overview}{eventhandlingoverview} @@ -62,31 +85,31 @@ Constructor. \member{bool}{m\_checked} -TRUE if the element should be checked, FALSE otherwise. +true if the element should be checked, false otherwise. \membersection{wxUpdateUIEvent::m\_enabled} \member{bool}{m\_checked} -TRUE if the element should be enabled, FALSE otherwise. +true if the element should be enabled, false otherwise. \membersection{wxUpdateUIEvent::m\_setChecked} \member{bool}{m\_setChecked} -TRUE if the application has set the {\bf m\_checked} member. +true if the application has set the {\bf m\_checked} member. \membersection{wxUpdateUIEvent::m\_setEnabled} \member{bool}{m\_setEnabled} -TRUE if the application has set the {\bf m\_enabled} member. +true if the application has set the {\bf m\_enabled} member. \membersection{wxUpdateUIEvent::m\_setText} \member{bool}{m\_setText} -TRUE if the application has set the {\bf m\_text} member. +true if the application has set the {\bf m\_text} member. \membersection{wxUpdateUIEvent::m\_text} @@ -95,6 +118,29 @@ TRUE if the application has set the {\bf m\_text} member. Holds the text with which the the application wishes to update the UI element. +\membersection{wxUpdateUIEvent::CanUpdate}\label{wxupdateuieventcanupdate} + +\func{static bool}{CanUpdate}{\param{wxWindow*}{ window}} + +Returns {\tt true} if it is appropriate to update (send UI update events to) +this window. + +This function looks at the mode used (see \helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode}), +the wxWS\_EX\_PROCESS\_UPDATE\_EVENTS flag in {\it window}, +the time update events were last sent in idle time, and +the update interval, to determine whether events should be sent to +this window now. By default this will always return {\tt true} because +the update mode is initially wxUPDATE\_UI\_PROCESS\_ALL and +the interval is set to 0; so update events will be sent as +often as possible. You can reduce the frequency that events +are sent by changing the mode and/or setting an update interval. + +\wxheading{See also} + +\helpref{wxUpdateUIEvent::ResetUpdateTime}{wxupdateuieventresetupdatetime}, +\helpref{wxUpdateUIEvent::SetUpdateInterval}{wxupdateuieventsetupdateinterval}, +\helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode} + \membersection{wxUpdateUIEvent::Check}\label{wxupdateuieventcheck} \func{void}{Check}{\param{bool}{ check}} @@ -111,31 +157,31 @@ Enable or disable the UI element. \constfunc{bool}{GetChecked}{\void} -Returns TRUE if the UI element should be checked. +Returns true if the UI element should be checked. \membersection{wxUpdateUIEvent::GetEnabled}\label{wxupdateuieventgetenabled} \constfunc{bool}{GetEnabled}{\void} -Returns TRUE if the UI element should be enabled. +Returns true if the UI element should be enabled. \membersection{wxUpdateUIEvent::GetSetChecked}\label{wxupdateuieventgetsetchecked} \constfunc{bool}{GetSetChecked}{\void} -Returns TRUE if the application has called {\bf SetChecked}. For wxWindows internal use only. +Returns true if the application has called {\bf SetChecked}. For wxWindows internal use only. \membersection{wxUpdateUIEvent::GetSetEnabled}\label{wxupdateuieventgetsetenabled} \constfunc{bool}{GetSetEnabled}{\void} -Returns TRUE if the application has called {\bf SetEnabled}. For wxWindows internal use only. +Returns true if the application has called {\bf SetEnabled}. For wxWindows internal use only. \membersection{wxUpdateUIEvent::GetSetText}\label{wxupdateuieventgetsettext} \constfunc{bool}{GetSetText}{\void} -Returns TRUE if the application has called {\bf SetText}. For wxWindows internal use only. +Returns true if the application has called {\bf SetText}. For wxWindows internal use only. \membersection{wxUpdateUIEvent::GetText}\label{wxupdateuieventgettext} @@ -143,9 +189,80 @@ Returns TRUE if the application has called {\bf SetText}. For wxWindows internal Returns the text that should be set for the UI element. +\membersection{wxUpdateUIEvent::GetMode}\label{wxupdateuieventgetmode} + +\func{static wxUpdateUIMode}{GetMode}{\void} + +Static function returning a value specifying how wxWindows +will send update events: to all windows, or only to those which specify that they +will process the events. + +See \helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode}. + +\membersection{wxUpdateUIEvent::GetUpdateInterval}\label{wxupdateuieventgetupdateinterval} + +\func{static long}{GetUpdateInterval}{\void} + +Returns the current interval between updates in milliseconds. +-1 disables updates, 0 updates as frequently as possible. + +See \helpref{wxUpdateUIEvent::SetUpdateInterval}{wxupdateuieventsetupdateinterval}. + +\membersection{wxUpdateUIEvent::ResetUpdateTime}\label{wxupdateuieventresetupdatetime} + +\func{static void}{ResetUpdateTime}{\void} + +Used internally to reset the last-updated time to the +current time. It is assumed that update events are +normally sent in idle time, so this is called at the end of +idle processing. + +\wxheading{See also} + +\helpref{wxUpdateUIEvent::CanUpdate}{wxupdateuieventcanupdate}, +\helpref{wxUpdateUIEvent::SetUpdateInterval}{wxupdateuieventsetupdateinterval}, +\helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode} + +\membersection{wxUpdateUIEvent::SetMode}\label{wxupdateuieventsetmode} + +\func{static void}{SetMode}{\param{wxIdleMode }{mode}} + +Specify how wxWindows will send update events: to +all windows, or only to those which specify that they +will process the events. + +{\it mode} may be one of the following values. +The default is wxUPDATE\_UI\_PROCESS\_ALL. + +\begin{verbatim} +enum wxUpdateUIMode +{ + // Send UI update events to all windows + wxUPDATE_UI_PROCESS_ALL, + + // Send UI update events to windows that have + // the wxWS_EX_PROCESS_UI_UPDATES flag specified + wxUPDATE_UI_PROCESS_SPECIFIED +}; +\end{verbatim} + \membersection{wxUpdateUIEvent::SetText}\label{wxupdateuieventsettext} \func{void}{SetText}{\param{const wxString\&}{ text}} Sets the text for this UI element. +\membersection{wxUpdateUIEvent::SetUpdateInterval}\label{wxupdateuieventsetupdateinterval} + +\func{static void}{SetUpdateInterval}{\param{long }{updateInterval}} + +Sets the interval between updates in milliseconds. +Set to -1 to disable updates, or to 0 to update as frequently as possible. +The default is 0. + +Use this to reduce the overhead of UI update events if your application +has a lot of windows. If you set the value to -1 or greater than 0, +you may also need to call \helpref{wxWindow::UpdateWindowUI}{wxwindowupdatewindowui} +at appropriate points in your application, such as when a dialog +is about to be shown. +