X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2b041d4673b8e1f2b430d95c0c80712663859b58..c37b0f0907b07878551a00165b0ad323bd2ccdaf:/src/aui/dockart.cpp diff --git a/src/aui/dockart.cpp b/src/aui/dockart.cpp index f2bfb08188..df5c65febe 100644 --- a/src/aui/dockart.cpp +++ b/src/aui/dockart.cpp @@ -4,7 +4,6 @@ // Author: Benjamin I. Williams // Modified by: // Created: 2005-05-17 -// RCS-ID: $Id$ // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved // Licence: wxWindows Library Licence, Version 3.1 /////////////////////////////////////////////////////////////////////////////// @@ -27,6 +26,8 @@ #include "wx/aui/framemanager.h" #include "wx/aui/dockart.h" +#include "wx/aui/auibook.h" +#include "wx/aui/tabart.h" #ifndef WX_PRECOMP #include "wx/settings.h" @@ -35,14 +36,22 @@ #endif #ifdef __WXMAC__ -#include "wx/mac/private.h" +#include "wx/osx/private.h" #include "wx/graphics.h" +#include "wx/dcgraph.h" #endif #ifdef __WXGTK__ #include <gtk/gtk.h> -#include "wx/gtk/win_gtk.h" #include "wx/renderer.h" +#ifdef __WXGTK20__ + #include "wx/gtk/private/gtk2-compat.h" +#else + #define gtk_widget_is_drawable GTK_WIDGET_DRAWABLE +#endif +#ifdef __WXGTK3__ + #include "wx/graphics.h" +#endif #endif @@ -54,59 +63,6 @@ // with custom dock art (probably by writing a new stand-alone class derived // from the wxAuiDockArt base class). The active dock art class can be set via // wxAuiManager::SetDockArt() - - -// wxAuiBlendColour is used by wxAuiStepColour -double wxAuiBlendColour(double fg, double bg, double alpha) -{ - double result = bg + (alpha * (fg - bg)); - if (result < 0.0) - result = 0.0; - if (result > 255) - result = 255; - return result; -} - -// wxAuiStepColour() it a utility function that simply darkens -// or lightens a color, based on the specified percentage -// ialpha of 0 would be completely black, 100 completely white -// an ialpha of 100 returns the same colour -wxColor wxAuiStepColour(const wxColor& c, int ialpha) -{ - if (ialpha == 100) - return c; - - double r = c.Red(), g = c.Green(), b = c.Blue(); - double bg; - - // ialpha is 0..200 where 0 is completely black - // and 200 is completely white and 100 is the same - // convert that to normal alpha 0.0 - 1.0 - ialpha = wxMin(ialpha, 200); - ialpha = wxMax(ialpha, 0); - double alpha = ((double)(ialpha - 100.0))/100.0; - - if (ialpha > 100) - { - // blend with white - bg = 255.0; - alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg - } - else - { - // blend with black - bg = 0.0; - alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg - } - - r = wxAuiBlendColour(r, bg, alpha); - g = wxAuiBlendColour(g, bg, alpha); - b = wxAuiBlendColour(b, bg, alpha); - - return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b); -} - - wxColor wxAuiLightContrastColour(const wxColour& c) { int amount = 120; @@ -116,7 +72,7 @@ wxColor wxAuiLightContrastColour(const wxColour& c) if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128) amount = 160; - return wxAuiStepColour(c, amount); + return c.ChangeLightness(amount); } // wxAuiBitmapFromBits() is a utility function that creates a @@ -130,7 +86,7 @@ wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h, img.SetMaskColour(123,123,123); return wxBitmap(img); } - + static void DrawGradientRectangle(wxDC& dc, const wxRect& rect, @@ -145,14 +101,14 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) high = rect.GetHeight()-1; - else + else high = rect.GetWidth()-1; for (int i = 0; i <= high; ++i) { int r,g,b; - - + + r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100)); g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100)); b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100)); @@ -164,7 +120,7 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i); - else + else dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height); } } @@ -172,23 +128,23 @@ static void DrawGradientRectangle(wxDC& dc, wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size) { wxCoord x,y; - + // first check if the text fits with no problems dc.GetTextExtent(text, &x, &y); if (x <= max_size) return text; - + size_t i, len = text.Length(); size_t last_good_length = 0; for (i = 0; i < len; ++i) { wxString s = text.Left(i); s += wxT("..."); - + dc.GetTextExtent(s, &x, &y); if (x > max_size) break; - + last_good_length = i; } @@ -199,144 +155,150 @@ wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size) wxAuiDefaultDockArt::wxAuiDefaultDockArt() { -#ifdef __WXMAC__ - wxBrush toolbarbrush; - toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground ); - wxColor base_colour = toolbarbrush.GetColour(); +#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON + wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground)); #else - wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); + wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); #endif - // the base_colour is too pale to use as our base colour, + // the baseColour is too pale to use as our base colour, // so darken it a bit -- - if ((255-base_colour.Red()) + - (255-base_colour.Green()) + - (255-base_colour.Blue()) < 60) + if ((255-baseColour.Red()) + + (255-baseColour.Green()) + + (255-baseColour.Blue()) < 60) { - base_colour = wxAuiStepColour(base_colour, 92); + baseColour = baseColour.ChangeLightness(92); } - - m_base_colour = base_colour; - wxColor darker1_colour = wxAuiStepColour(base_colour, 85); - wxColor darker2_colour = wxAuiStepColour(base_colour, 75); - wxColor darker3_colour = wxAuiStepColour(base_colour, 60); - wxColor darker4_colour = wxAuiStepColour(base_colour, 50); - wxColor darker5_colour = wxAuiStepColour(base_colour, 40); - - m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); - m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); - m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT); - m_inactive_caption_colour = darker1_colour; - m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97); - m_inactive_caption_text_colour = *wxBLACK; + + m_baseColour = baseColour; + wxColor darker1Colour = baseColour.ChangeLightness(85); + wxColor darker2Colour = baseColour.ChangeLightness(75); + wxColor darker3Colour = baseColour.ChangeLightness(60); + //wxColor darker4Colour = baseColour.ChangeLightness(50); + wxColor darker5Colour = baseColour.ChangeLightness(40); + + m_activeCaptionColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); + m_activeCaptionGradientColour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); + m_activeCaptionTextColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT); + m_inactiveCaptionColour = darker1Colour; + m_inactiveCaptionGradientColour = baseColour.ChangeLightness(97); + m_inactiveCaptionTextColour = *wxBLACK; + + m_sashBrush = wxBrush(baseColour); + m_backgroundBrush = wxBrush(baseColour); + m_gripperBrush = wxBrush(baseColour); + + m_borderPen = wxPen(darker2Colour); + m_gripperPen1 = wxPen(darker5Colour); + m_gripperPen2 = wxPen(darker3Colour); + m_gripperPen3 = *wxWHITE_PEN; #ifdef __WXMAC__ - m_sash_brush = toolbarbrush; - m_background_brush = toolbarbrush; - m_gripper_brush = toolbarbrush; + m_captionFont = *wxSMALL_FONT; #else - m_sash_brush = wxBrush(base_colour); - m_background_brush = wxBrush(base_colour); - m_gripper_brush = wxBrush(base_colour); + m_captionFont = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE); #endif - m_border_pen = wxPen(darker2_colour); - m_gripper_pen1 = wxPen(darker5_colour); - m_gripper_pen2 = wxPen(darker3_colour); - m_gripper_pen3 = *wxWHITE_PEN; -#ifdef __WXMAC__ - m_caption_font = *wxSMALL_FONT; + // default metric values +#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON + SInt32 height; + GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ); + m_sashSize = height; +#elif defined(__WXGTK__) + m_sashSize = wxRendererNative::Get().GetSplitterParams(NULL).widthSash; #else - m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE); + m_sashSize = 4; #endif + m_captionSize = 17; + m_borderSize = 1; + m_buttonSize = 14; + m_gripperSize = 9; + m_gradientType = wxAUI_GRADIENT_VERTICAL; + + InitBitmaps(); +} +void +wxAuiDefaultDockArt::InitBitmaps () +{ // some built in bitmaps #if defined( __WXMAC__ ) - static unsigned char close_bits[]={ + static const unsigned char close_bits[]={ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF }; -#elif defined( __WXGTK__) - static unsigned char close_bits[]={ - 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, - 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, - 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; +#elif defined(__WXGTK__) + static const unsigned char close_bits[]={ + 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, + 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, + 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; #else - static unsigned char close_bits[]={ - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9, - 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; + static const unsigned char close_bits[]={ + // reduced height, symmetric + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9, + 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; + /* + // same height as maximize/restore + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9, + 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; + */ #endif - static unsigned char maximize_bits[] = { + static const unsigned char maximize_bits[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - static unsigned char restore_bits[]={ + static const unsigned char restore_bits[]={ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7, 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd, 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - - static unsigned char pin_bits[]={ + + static const unsigned char pin_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc, 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff, 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; #ifdef __WXMAC__ - m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE); - m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE ); + m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE); + m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE ); #else - m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour); - m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour); + m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactiveCaptionTextColour); + m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_activeCaptionTextColour); #endif #ifdef __WXMAC__ - m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE); - m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE ); + m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE); + m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE ); #else - m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour); - m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour); + m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactiveCaptionTextColour); + m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_activeCaptionTextColour); #endif #ifdef __WXMAC__ - m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE); - m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE ); + m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE); + m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE ); #else - m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour); - m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour); + m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactiveCaptionTextColour); + m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_activeCaptionTextColour); #endif - m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour); - m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour); - - // default metric values -#if defined(__WXMAC__) - SInt32 height; - GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ); - m_sash_size = height; -#elif defined(__WXGTK__) - m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash; -#else - m_sash_size = 4; -#endif - m_caption_size = 17; - m_border_size = 1; - m_button_size = 14; - m_gripper_size = 9; - m_gradient_type = wxAUI_GRADIENT_VERTICAL; + m_inactivePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactiveCaptionTextColour); + m_activePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_activeCaptionTextColour); } int wxAuiDefaultDockArt::GetMetric(int id) { switch (id) { - case wxAUI_DOCKART_SASH_SIZE: return m_sash_size; - case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size; - case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size; - case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size; - case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size; - case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type; + case wxAUI_DOCKART_SASH_SIZE: return m_sashSize; + case wxAUI_DOCKART_CAPTION_SIZE: return m_captionSize; + case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripperSize; + case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_borderSize; + case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_buttonSize; + case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradientType; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } @@ -347,12 +309,12 @@ void wxAuiDefaultDockArt::SetMetric(int id, int new_val) { switch (id) { - case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break; - case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break; - case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break; - case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break; - case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break; - case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break; + case wxAUI_DOCKART_SASH_SIZE: m_sashSize = new_val; break; + case wxAUI_DOCKART_CAPTION_SIZE: m_captionSize = new_val; break; + case wxAUI_DOCKART_GRIPPER_SIZE: m_gripperSize = new_val; break; + case wxAUI_DOCKART_PANE_BORDER_SIZE: m_borderSize = new_val; break; + case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_buttonSize = new_val; break; + case wxAUI_DOCKART_GRADIENT_TYPE: m_gradientType = new_val; break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } } @@ -361,16 +323,16 @@ wxColour wxAuiDefaultDockArt::GetColour(int id) { switch (id) { - case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); - case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour(); - case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; - case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; - case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; - case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; - case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; - case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; - case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour(); - case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); + case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_backgroundBrush.GetColour(); + case wxAUI_DOCKART_SASH_COLOUR: return m_sashBrush.GetColour(); + case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactiveCaptionColour; + case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactiveCaptionGradientColour; + case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactiveCaptionTextColour; + case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_activeCaptionColour; + case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_activeCaptionGradientColour; + case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_activeCaptionTextColour; + case wxAUI_DOCKART_BORDER_COLOUR: return m_borderPen.GetColour(); + case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripperBrush.GetColour(); default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } @@ -381,51 +343,49 @@ void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour) { switch (id) { - case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; - case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; - case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; - case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; - case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; - case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; - case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; - case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; - case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; + case wxAUI_DOCKART_BACKGROUND_COLOUR: m_backgroundBrush.SetColour(colour); break; + case wxAUI_DOCKART_SASH_COLOUR: m_sashBrush.SetColour(colour); break; + case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactiveCaptionColour = colour; break; + case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactiveCaptionGradientColour = colour; break; + case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactiveCaptionTextColour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_activeCaptionColour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_activeCaptionGradientColour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_activeCaptionTextColour = colour; break; + case wxAUI_DOCKART_BORDER_COLOUR: m_borderPen.SetColour(colour); break; case wxAUI_DOCKART_GRIPPER_COLOUR: - m_gripper_brush.SetColour(colour); - m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40)); - m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60)); + m_gripperBrush.SetColour(colour); + m_gripperPen1.SetColour(colour.ChangeLightness(40)); + m_gripperPen2.SetColour(colour.ChangeLightness(60)); break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } + + InitBitmaps(); } void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font) { if (id == wxAUI_DOCKART_CAPTION_FONT) - m_caption_font = font; + m_captionFont = font; } wxFont wxAuiDefaultDockArt::GetFont(int id) { if (id == wxAUI_DOCKART_CAPTION_FONT) - return m_caption_font; + return m_captionFont; return wxNullFont; } void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect) { -#if defined(__WXMAC__) +#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON + wxUnusedVar(window); + wxUnusedVar(orientation); + HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height ); CGContextRef cgContext ; -#if wxMAC_USE_CORE_GRAPHICS - cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ; -#else - Rect bounds ; - GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ; - QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; - CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ; - CGContextScaleCTM( cgContext , 1 , -1 ) ; -#endif + wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); + cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ; HIThemeSplitterDrawInfo drawInfo ; drawInfo.version = 0 ; @@ -433,23 +393,19 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, drawInfo.adornment = kHIThemeSplitterAdornmentNone ; HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ; -#if wxMAC_USE_CORE_GRAPHICS -#else - QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; -#endif - #elif defined(__WXGTK__) // clear out the rectangle first dc.SetPen(*wxTRANSPARENT_PEN); - dc.SetBrush(m_sash_brush); + dc.SetBrush(m_sashBrush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); +#if 0 GdkRectangle gdk_rect; if (orientation == wxVERTICAL ) { gdk_rect.x = rect.x; gdk_rect.y = rect.y; - gdk_rect.width = m_sash_size; + gdk_rect.width = m_sashSize; gdk_rect.height = rect.height; } else @@ -457,21 +413,28 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, gdk_rect.x = rect.x; gdk_rect.y = rect.y; gdk_rect.width = rect.width; - gdk_rect.height = m_sash_size; + gdk_rect.height = m_sashSize; } +#endif if (!window) return; if (!window->m_wxwindow) return; - if (!GTK_PIZZA(window->m_wxwindow)->bin_window) return; + if (!gtk_widget_is_drawable(window->m_wxwindow)) return; gtk_paint_handle ( - window->m_wxwindow->style, - GTK_PIZZA(window->m_wxwindow)->bin_window, + gtk_widget_get_style(window->m_wxwindow), +#ifdef __WXGTK3__ + static_cast<cairo_t*>(dc.GetGraphicsContext()->GetNativeContext()), +#else + window->GTKGetDrawingWindow(), +#endif // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, GTK_STATE_NORMAL, GTK_SHADOW_NONE, +#ifndef __WXGTK3__ NULL /* no clipping */, +#endif window->m_wxwindow, "paned", rect.x, @@ -485,7 +448,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, wxUnusedVar(window); wxUnusedVar(orientation); dc.SetPen(*wxTRANSPARENT_PEN); - dc.SetBrush(m_sash_brush); + dc.SetBrush(m_sashBrush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); #endif } @@ -500,14 +463,14 @@ void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), i dc.SetBrush(*wxWHITE_BRUSH) ; dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); #endif - dc.SetBrush(m_background_brush); + dc.SetBrush(m_backgroundBrush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); } -void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect, +void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow* window, const wxRect& _rect, wxAuiPaneInfo& pane) { - dc.SetPen(m_border_pen); + dc.SetPen(m_borderPen); dc.SetBrush(*wxTRANSPARENT_BRUSH); wxRect rect = _rect; @@ -520,7 +483,7 @@ void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const dc.SetPen(*wxWHITE_PEN); dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y); dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height); - dc.SetPen(m_border_pen); + dc.SetPen(m_borderPen); dc.DrawLine(rect.x, rect.y+rect.height-1, rect.x+rect.width, rect.y+rect.height-1); dc.DrawLine(rect.x+rect.width-1, rect.y, @@ -530,10 +493,21 @@ void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const } else { - for (i = 0; i < border_width; ++i) + // notebooks draw the border themselves, so they can use native rendering (e.g. tabartgtk) + wxAuiTabArt* art = 0; + wxAuiNotebook* nb = wxDynamicCast(window, wxAuiNotebook); + if (nb) + art = nb->GetArtProvider(); + + if (art) + art->DrawBorder(dc, window, rect); + else { - dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); - rect.Deflate(1); + for (i = 0; i < border_width; ++i) + { + dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); + rect.Deflate(1); + } } } } @@ -541,12 +515,12 @@ void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active) { - if (m_gradient_type == wxAUI_GRADIENT_NONE) + if (m_gradientType == wxAUI_GRADIENT_NONE) { if (active) - dc.SetBrush(wxBrush(m_active_caption_colour)); - else - dc.SetBrush(wxBrush(m_inactive_caption_colour)); + dc.SetBrush(wxBrush(m_activeCaptionColour)); + else + dc.SetBrush(wxBrush(m_inactiveCaptionColour)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); } @@ -557,31 +531,31 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo // on mac the gradients are expected to become darker from the top #ifdef __WXMAC__ DrawGradientRectangle(dc, rect, - m_active_caption_colour, - m_active_caption_gradient_colour, - m_gradient_type); + m_activeCaptionColour, + m_activeCaptionGradientColour, + m_gradientType); #else // on other platforms, active gradients become lighter at the top DrawGradientRectangle(dc, rect, - m_active_caption_gradient_colour, - m_active_caption_colour, - m_gradient_type); + m_activeCaptionGradientColour, + m_activeCaptionColour, + m_gradientType); #endif } - else + else { #ifdef __WXMAC__ // on mac the gradients are expected to become darker from the top DrawGradientRectangle(dc, rect, - m_inactive_caption_gradient_colour, - m_inactive_caption_colour, - m_gradient_type); + m_inactiveCaptionGradientColour, + m_inactiveCaptionColour, + m_gradientType); #else // on other platforms, inactive gradients become lighter at the bottom DrawGradientRectangle(dc, rect, - m_inactive_caption_colour, - m_inactive_caption_gradient_colour, - m_gradient_type); + m_inactiveCaptionColour, + m_inactiveCaptionGradientColour, + m_gradientType); #endif } } @@ -594,15 +568,23 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), wxAuiPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); - dc.SetFont(m_caption_font); + dc.SetFont(m_captionFont); DrawCaptionBackground(dc, rect, (pane.state & wxAuiPaneInfo::optionActive)?true:false); + int caption_offset = 0; + if ( pane.icon.IsOk() ) + { + DrawIcon(dc, rect, pane); + + caption_offset += pane.icon.GetWidth() + 3; + } + if (pane.state & wxAuiPaneInfo::optionActive) - dc.SetTextForeground(m_active_caption_text_colour); + dc.SetTextForeground(m_activeCaptionTextColour); else - dc.SetTextForeground(m_inactive_caption_text_colour); + dc.SetTextForeground(m_inactiveCaptionTextColour); wxCoord w,h; @@ -612,25 +594,34 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), clip_rect.width -= 3; // text offset clip_rect.width -= 2; // button padding if (pane.HasCloseButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_buttonSize; if (pane.HasPinButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_buttonSize; if (pane.HasMaximizeButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_buttonSize; wxString draw_text = wxAuiChopText(dc, text, clip_rect.width); dc.SetClippingRegion(clip_rect); - dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1); + dc.DrawText(draw_text, rect.x+3 + caption_offset, rect.y+(rect.height/2)-(h/2)-1); dc.DestroyClippingRegion(); } +void +wxAuiDefaultDockArt::DrawIcon(wxDC& dc, const wxRect& rect, wxAuiPaneInfo& pane) +{ + // Draw the icon centered vertically + dc.DrawBitmap(pane.icon, + rect.x+2, rect.y+(rect.height-pane.icon.GetHeight())/2, + true); +} + void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& rect, wxAuiPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); - dc.SetBrush(m_gripper_brush); + dc.SetBrush(m_gripperBrush); dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height); @@ -639,12 +630,12 @@ void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), int y = 5; while (1) { - dc.SetPen(m_gripper_pen1); + dc.SetPen(m_gripperPen1); dc.DrawPoint(rect.x+3, rect.y+y); - dc.SetPen(m_gripper_pen2); + dc.SetPen(m_gripperPen2); dc.DrawPoint(rect.x+3, rect.y+y+1); dc.DrawPoint(rect.x+4, rect.y+y); - dc.SetPen(m_gripper_pen3); + dc.SetPen(m_gripperPen3); dc.DrawPoint(rect.x+5, rect.y+y+1); dc.DrawPoint(rect.x+5, rect.y+y+2); dc.DrawPoint(rect.x+4, rect.y+y+2); @@ -659,12 +650,12 @@ void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), int x = 5; while (1) { - dc.SetPen(m_gripper_pen1); + dc.SetPen(m_gripperPen1); dc.DrawPoint(rect.x+x, rect.y+3); - dc.SetPen(m_gripper_pen2); + dc.SetPen(m_gripperPen2); dc.DrawPoint(rect.x+x+1, rect.y+3); dc.DrawPoint(rect.x+x, rect.y+4); - dc.SetPen(m_gripper_pen3); + dc.SetPen(m_gripperPen3); dc.DrawPoint(rect.x+x+1, rect.y+5); dc.DrawPoint(rect.x+x+2, rect.y+5); dc.DrawPoint(rect.x+x+2, rect.y+4); @@ -683,35 +674,37 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), wxAuiPaneInfo& pane) { wxBitmap bmp; + if (!(&pane)) + return; switch (button) { default: case wxAUI_BUTTON_CLOSE: if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_close_bitmap; - else - bmp = m_inactive_close_bitmap; + bmp = m_activeCloseBitmap; + else + bmp = m_inactiveCloseBitmap; break; case wxAUI_BUTTON_PIN: if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_pin_bitmap; - else - bmp = m_inactive_pin_bitmap; + bmp = m_activePinBitmap; + else + bmp = m_inactivePinBitmap; break; case wxAUI_BUTTON_MAXIMIZE_RESTORE: if (pane.IsMaximized()) { if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_restore_bitmap; - else - bmp = m_inactive_restore_bitmap; + bmp = m_activeRestoreBitmap; + else + bmp = m_inactiveRestoreBitmap; } - else + else { if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_maximize_bitmap; - else - bmp = m_inactive_maximize_bitmap; + bmp = m_activeMaximizeBitmap; + else + bmp = m_inactiveMaximizeBitmap; } break; } @@ -735,13 +728,13 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), { if (pane.state & wxAuiPaneInfo::optionActive) { - dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120))); - dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70))); + dc.SetBrush(wxBrush(m_activeCaptionColour.ChangeLightness(120))); + dc.SetPen(wxPen(m_activeCaptionColour.ChangeLightness(70))); } - else + else { - dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120))); - dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70))); + dc.SetBrush(wxBrush(m_inactiveCaptionColour.ChangeLightness(120))); + dc.SetPen(wxPen(m_inactiveCaptionColour.ChangeLightness(70))); } // draw the background behind the button