X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2af6b4c37f705e1f06fc47be1c162f4dd4944743..68ca12fef650ce4622e05ba4eb21a7aa23849107:/src/mgl/region.cpp?ds=sidebyside diff --git a/src/mgl/region.cpp b/src/mgl/region.cpp index 2d80d07aa3..2604513a1e 100644 --- a/src/mgl/region.cpp +++ b/src/mgl/region.cpp @@ -1,27 +1,27 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.cpp -// Purpose: Region handling for wxWindows/MGL +// Name: src/mgl/region.cpp +// Purpose: Region handling for wxWidgets/MGL // Author: Vaclav Slavik // RCS-ID: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "region.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #include "wx/region.h" -#include "wx/gdicmn.h" + +#ifndef WX_PRECOMP + #include "wx/gdicmn.h" + #include "wx/module.h" +#endif + #include "wx/thread.h" -#include "wx/module.h" #include @@ -45,7 +45,7 @@ public: m_region = data.m_region; } - ~wxRegionRefData() {} + virtual ~wxRegionRefData() {} MGLRegion m_region; }; @@ -76,7 +76,7 @@ wxRegion::wxRegion() } wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h) -{ +{ m_refData = new wxRegionRefData; MGLRect rect(x, y, x + w, y + h); M_REGION = rect; @@ -102,6 +102,24 @@ wxRegion::wxRegion(const MGLRegion& region) M_REGION = region; } +wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle)) +{ + m_refData = new wxRegionRefData; + point_t *pts = new point_t[n]; + + for (size_t i = 0; i < n; i++) + { + pts[i].x = points[i].x; + pts[i].y = points[i].y; + } + + region_t* rgn = MGL_rgnPolygon(n, pts, 1, 0, 0); + + M_REGION = rgn; + + delete [] pts; +} + wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject @@ -127,10 +145,17 @@ void wxRegion::Clear() // Information on region //----------------------------------------------------------------------------- +bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const +{ + wxFAIL_MSG( _T("not implemented") ); + + return false; +} + // Outer bounds of region -void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const +bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const { - if (m_refData) + if (m_refData) { rect_t rect; rect = M_REGION.getBounds(); @@ -138,102 +163,72 @@ void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const y = rect.top; w = rect.right - rect.left; h = rect.bottom - rect.top; - } - else + + return true; + } + else { x = y = w = h = 0; + return false; } } -wxRect wxRegion::GetBox() const -{ - wxCoord x, y, w, h; - GetBox(x, y, w, h); - return wxRect(x, y, w, h); -} - // Is region empty? -bool wxRegion::Empty() const +bool wxRegion::IsEmpty() const { - if (!m_refData) return TRUE; - return M_REGION.isEmpty(); + if (!m_refData) + return true; + + return (bool)(M_REGION.isEmpty()); } //----------------------------------------------------------------------------- // Modifications //----------------------------------------------------------------------------- -bool wxRegion::Offset(wxCoord x, wxCoord y) +bool wxRegion::DoOffset(wxCoord x, wxCoord y) { AllocExclusive(); M_REGION.offset(x, y); - return TRUE; + return true; } // Union rectangle or region with this. -bool wxRegion::Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) +bool wxRegion::DoUnionWithRect(const wxRect& r) { AllocExclusive(); - M_REGION += MGLRect(x, y, x + width, y + height); - return TRUE; + M_REGION += MGLRect(r.x, r.y, r.GetRight() + 1, r.GetHeight() + 1); + return true; } -bool wxRegion::Union(const wxRegion& region) +bool wxRegion::DoUnionWithRegion(const wxRegion& region) { AllocExclusive(); M_REGION += M_REGION_OF(region); - return TRUE; + return true; } -// Intersect rectangle or region with this. -bool wxRegion::Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) -{ - AllocExclusive(); - M_REGION &= MGLRect(x, y, x + width, y + height); - return TRUE; -} - -bool wxRegion::Intersect(const wxRegion& region) +bool wxRegion::DoIntersect(const wxRegion& region) { AllocExclusive(); M_REGION &= M_REGION_OF(region); - return TRUE; -} - -// Subtract rectangle or region from this: -// Combines the parts of 'this' that are not part of the second region. -bool wxRegion::Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) -{ - AllocExclusive(); - M_REGION -= MGLRect(x, y, x + width, y + height); - return TRUE; + return true; } -bool wxRegion::Subtract(const wxRegion& region) +bool wxRegion::DoSubtract(const wxRegion& region) { AllocExclusive(); M_REGION -= M_REGION_OF(region); - return TRUE; + return true; } -// XOR: the union of two combined regions except for any overlapping areas. -bool wxRegion::Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) -{ - AllocExclusive(); - MGLRect rect(x, y, x + width, y + height); - MGLRegion rg1 = M_REGION + rect, - rg2 = M_REGION & rect; - M_REGION = rg1 - rg2; - return TRUE; -} - -bool wxRegion::Xor(const wxRegion& region) +bool wxRegion::DoXor(const wxRegion& region) { AllocExclusive(); MGLRegion rg1 = M_REGION + M_REGION_OF(region), rg2 = M_REGION & M_REGION_OF(region); M_REGION = rg1 - rg2; - return TRUE; + return true; } @@ -242,7 +237,7 @@ bool wxRegion::Xor(const wxRegion& region) //----------------------------------------------------------------------------- // Does the region contain the point (x,y)? -wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y) const +wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const { if (!m_refData) return wxOutRegion; @@ -253,40 +248,29 @@ wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y) const return wxOutRegion; } -// Does the region contain the point pt? -wxRegionContain wxRegion::Contains(const wxPoint& pt) const -{ - return Contains(pt.x, pt.y); -} - // Does the region contain the rectangle (x, y, w, h)? -wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const +wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const { if (!m_refData) return wxOutRegion; - MGLRect rect(x, y, x + w, y + h); + MGLRect rect(r.x, r.y, r.GetRight() + 1, r.GetBottom() + 1); MGLRegion rg; - + // 1) is the rectangle entirely covered by the region? rg = MGLRegion(rect) - M_REGION; - if (rg.isEmpty()) return wxInRegion; - + if (rg.isEmpty()) + return wxInRegion; + // 2) is the rectangle completely outside the region? rg = M_REGION & rect; // intersection - if (rg.isEmpty()) return wxOutRegion; + if (rg.isEmpty()) + return wxOutRegion; // 3) neither case happened => it is partially covered: return wxPartRegion; } -// Does the region contain the rectangle rect -wxRegionContain wxRegion::Contains(const wxRect& rect) const -{ - return Contains(rect.x, rect.y, rect.width, rect.height); -} - - /////////////////////////////////////////////////////////////////////////////// // wxRegionIterator // /////////////////////////////////////////////////////////////////////////////// @@ -300,7 +284,7 @@ public: virtual bool OnInit() { gs_mutexIterator = new wxMutex(); - return TRUE; + return true; } virtual void OnExit() { @@ -317,7 +301,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxMglRegionModule, wxModule) */ wxRegionIterator::wxRegionIterator() : m_currentNode(NULL) { - m_rects.DeleteContents(TRUE); + m_rects.DeleteContents(true); } wxRegionIterator::~wxRegionIterator() @@ -329,23 +313,23 @@ wxRegionIterator::~wxRegionIterator() */ wxRegionIterator::wxRegionIterator(const wxRegion& region) { - m_rects.DeleteContents(TRUE); + m_rects.DeleteContents(true); Reset(region); } /* * Reset iterator for a new /e region. */ - + static wxRegionRectList *gs_rectList; static void MGLAPI wxMGL_region_callback(const rect_t *r) { - gs_rectList->Append(new wxRect(r->left, r->top, + gs_rectList->Append(new wxRect(r->left, r->top, r->right - r->left, r->bottom - r->top)); } - + void wxRegionIterator::Reset(const wxRegion& region) { m_currentNode = NULL; @@ -354,7 +338,7 @@ void wxRegionIterator::Reset(const wxRegion& region) if (!region.Empty()) { #if wxUSE_THREADS - wxMutexLocker(*gs_mutexIterator); + wxMutexLocker lock(*gs_mutexIterator); #endif gs_rectList = &m_rects; M_REGION_OF(region).traverse(wxMGL_region_callback);