X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2ab25aca26bffe363b1f76623c736602a70eb56f..989a242196a81351fc14b6e433341ef3f27e3d4c:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 4b73caeb91..4aa759cf35 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -26,33 +26,15 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - // This setting determines the compatibility with 2.2 API: set it to 1 to -// enable it but please consider to update your code instead of doing it. +// enable it but please consider updating your code instead. // // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 1 +#define WXWIN_COMPATIBILITY_2_2 0 -// This setting determines the compatibility with 2.2 API: set it to 0 to +// This setting determines the compatibility with 2.4 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -85,7 +67,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -154,13 +136,13 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // // Unicode is currently only fully supported under Windows NT/2000/XP // (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow). +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). // // Default is 0 // @@ -169,13 +151,13 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that -// you will have to modify the makefiles to include unicows.lib import library -// as the first library (if you use MSVC, you can run the makefile with "nmake -// MSLU=1 UNICODE=1" command). +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). // // If your compiler doesn't have unicows.lib, you can get a version of it at // http://libunicows.sourceforge.net @@ -199,6 +181,40 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + +#if defined(__BORLANDC__) +#undef wxUSE_EXTENDED_RTTI +#define wxUSE_EXTENDED_RTTI 1 +#endif + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -237,7 +253,7 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -379,12 +395,12 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -416,6 +432,16 @@ // Define this to use wxURL class. #define wxUSE_URL 1 +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -429,8 +455,16 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (needed by XRC) +#define wxUSE_XML 1 // ---------------------------------------------------------------------------- // Individual GUI controls @@ -460,7 +494,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -512,17 +546,13 @@ // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 1 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 // this setting is obsolete, value is ignored #define wxUSE_BUTTONBAR 1 @@ -537,6 +567,14 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -545,23 +583,13 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 -// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and -// the new, much imporved and enhanced version. The new version is backwards -// compatible with the old one and should be used whenever possible, i.e. if -// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. +// wxGrid class // // Default is 1 for both options. // -// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is -// essential. +// Recommended setting: 1 // -// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. #define wxUSE_GRID 1 -#define wxUSE_NEW_GRID 1 - -// wxProperty[Value/Form/List] classes, used by Dialog Editor -#define wxUSE_PROPSHEET 0 // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff @@ -570,6 +598,9 @@ // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) #define wxUSE_ACCEL 1 +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + // Use wxCaret: a class implementing a "cursor" in a text control (called caret // under Windows). // @@ -636,6 +667,9 @@ // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. #define wxUSE_DIB_FOR_BITMAP 0 +// Set this to 1 to enable wxDIB +#define wxUSE_WXDIB 1 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -752,10 +786,21 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code @@ -781,9 +826,6 @@ // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 -// wxTreeLayout class -#define wxUSE_TREELAYOUT 1 - // ---------------------------------------------------------------------------- // Data transfer // ---------------------------------------------------------------------------- @@ -853,24 +895,6 @@ #define wxUSE_SPLINES 1 // 0 for no splines -#define wxUSE_XPM_IN_MSW 1 - // 0 for no XPM support in wxBitmap. - // Default is 1, as XPM is now fully - // supported this makes easier the issue - // of portable icons and bitmaps. - -#define wxUSE_IMAGE_LOADING_IN_MSW 1 - // Use dynamic DIB loading/saving code in utils/dib under MSW. -#define wxUSE_RESOURCE_LOADING_IN_MSW 1 - // Use dynamic icon/cursor loading/saving code - // under MSW. - -// use wxExpr (a.k.a. PrologIO) -#define wxUSE_PROLOGIO 0 - -// Use .wxr resource mechanism (requires PrologIO library) -#define wxUSE_WX_RESOURCES 0 - #define wxUSE_MOUSEWHEEL 1 // Include mouse wheel support @@ -882,7 +906,7 @@ #define wxUSE_POSTSCRIPT 0 // Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 +#define wxUSE_AFM_FOR_POSTSCRIPT 1 // Set to 0 to disable PostScript print/preview architecture code under Windows // (just use Windows printing). @@ -924,7 +948,9 @@ #define REMOVE_UNUSED_ARG 1 // VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for +// them. Set to 1 for , 0 for . Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be +// used anyhow. // // Default is 1. // @@ -980,7 +1006,7 @@ // Windows-only settings // ---------------------------------------------------------------------------- -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -1015,12 +1041,7 @@ // // Default is 0 for (most) Win32 (systems), 1 for Win16 // -// Recommended setting: same as default -#if defined(__WIN95__) #define wxUSE_ITSY_BITSY 0 -#else -#define wxUSE_ITSY_BITSY 1 -#endif // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT @@ -1030,7 +1051,7 @@ // // Recommended setting: 1, only set it to 0 if your compiler doesn't have // or can't compile -#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) +#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) #define wxUSE_RICHEDIT 1 // TODO: This should be ifdef'ed for any compilers that don't support @@ -1050,6 +1071,13 @@ // Recommended setting: 1, set to 0 for a small library size reduction #define wxUSE_OWNER_DRAWN 1 +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 1 + // ---------------------------------------------------------------------------- // obsolete settings // ---------------------------------------------------------------------------- @@ -1067,180 +1095,5 @@ // NOW MANDATORY: don't change. #define wxUSE_DYNAMIC_CLASSES 1 -// ---------------------------------------------------------------------------- -// disable the settings which don't work for some compilers -// ---------------------------------------------------------------------------- - -#ifndef wxUSE_NORLANDER_HEADERS -#if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))) -# define wxUSE_NORLANDER_HEADERS 1 -#else -# define wxUSE_NORLANDER_HEADERS 0 -#endif -#endif - -// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior -#if defined(__MWERKS__) - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__GNUWIN32__) -// These don't work as expected for mingw32 and cygwin32 -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -// Cygwin betas don't have wcslen -#if defined(__CYGWIN__) || defined(__CYGWIN32__) -# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# undef wxUSE_WCHAR_T -# define wxUSE_WCHAR_T 0 -# endif -#endif - -#endif // __GNUWIN32__ - -// MFC duplicates these operators -#if wxUSE_MFC -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif // wxUSE_MFC - -#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) -// Can't use OLE drag and drop in Windows 3.1 because we don't know how -// to implement UUIDs -// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. -#undef wxUSE_DRAG_AND_DROP -#define wxUSE_DRAG_AND_DROP 0 -#endif - -// Only WIN32 supports wxStatusBar95 -#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR -#undef wxUSE_NATIVE_STATUSBAR -#define wxUSE_NATIVE_STATUSBAR 0 -#endif - -#if !wxUSE_OWNER_DRAWN -#undef wxUSE_CHECKLISTBOX -#define wxUSE_CHECKLISTBOX 0 -#endif - -// Salford C++ doesn't like some of the memory operator definitions -#ifdef __SALFORDC__ -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_OWNER_DRAWN -#define wxUSE_OWNER_DRAWN 0 -#endif // __SALFORDC__ - -#ifdef __TWIN32__ - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#endif // __TWIN32__ - -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) -#undef wxUSE_WX_RESOURCES -#define wxUSE_WX_RESOURCES 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#undef wxUSE_NEW_GRID -#define wxUSE_NEW_GRID 0 -#endif - -#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) -// BC++ 4.0 can't compile JPEG library -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 -#endif - -// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode -#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200) -/* -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 -*/ - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 -#endif - -#if defined(__WXMSW__) && !defined(__WIN32__) - -#undef wxUSE_SOCKETS -#define wxUSE_SOCKETS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_TOOLTIPS -#define wxUSE_TOOLTIPS 0 - -#undef wxUSE_SPINCTRL -#define wxUSE_SPINCTRL 0 - -#undef wxUSE_SPINBTN -#define wxUSE_SPINBTN 0 - -#undef wxUSE_LIBPNG -#define wxUSE_LIBPNG 0 - -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 - -#undef wxUSE_LIBTIFF -#define wxUSE_LIBTIFF 0 - -#undef wxUSE_GIF -#define wxUSE_GIF 0 - -#undef wxUSE_PNM -#define wxUSE_PNM 0 - -#undef wxUSE_PCX -#define wxUSE_PCX 0 - -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 - -#undef wxUSE_MS_HTML_HELP -#define wxUSE_MS_HTML_HELP 0 - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 - -#endif // Win16 - #endif // _WX_SETUP_H_