X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2a39c38627f25243e0ab9a7f8c4d7e5551299921..2e4106968b9c08184d6541b6ceabfdb292811128:/include/wx/string.h diff --git a/include/wx/string.h b/include/wx/string.h index 92c9058418..e36f11b7ec 100644 --- a/include/wx/string.h +++ b/include/wx/string.h @@ -296,7 +296,8 @@ public: // copy ctor wxString(const wxString& stringSrc) { - wxASSERT( stringSrc.GetStringData()->IsValid() ); + wxASSERT_MSG( stringSrc.GetStringData()->IsValid(), + _T("did you forget to call UngetWriteBuf()?") ); if ( stringSrc.IsEmpty() ) { // nothing to do for an empty string @@ -364,8 +365,9 @@ public: if ( !GetStringData()->IsEmpty() ) Reinit(); - wxASSERT( GetStringData()->nDataLength == 0 ); // should be empty - wxASSERT( GetStringData()->nAllocLength == 0 ); // and not own any memory + wxASSERT_MSG( !GetStringData()->nDataLength && + !GetStringData()->nAllocLength, + _T("string should be empty after Clear()") ); } // contents test @@ -389,10 +391,19 @@ public: // get last character wxChar Last() const - { wxASSERT( !IsEmpty() ); return m_pchData[Len() - 1]; } + { + wxASSERT_MSG( !IsEmpty(), _T("wxString: index out of bounds") ); + + return m_pchData[Len() - 1]; + } + // get writable last character wxChar& Last() - { wxASSERT( !IsEmpty() ); CopyBeforeWrite(); return m_pchData[Len()-1]; } + { + wxASSERT_MSG( !IsEmpty(), _T("wxString: index out of bounds") ); + CopyBeforeWrite(); + return m_pchData[Len()-1]; + } /* So why do we have all these overloaded operator[]s? A bit of history: @@ -519,7 +530,8 @@ public: // string += string wxString& operator<<(const wxString& s) { - wxASSERT( s.GetStringData()->IsValid() ); + wxASSERT_MSG( s.GetStringData()->IsValid(), + _T("did you forget to call UngetWriteBuf()?") ); ConcatSelf(s.Len(), s); return *this; @@ -539,14 +551,27 @@ public: // string += buffer (i.e. from wxGetString) #if wxUSE_UNICODE - wxString& operator<<(const wxWCharBuffer& s) { (void)operator<<((const wchar_t *)s); return *this; } - void operator+=(const wxWCharBuffer& s) { (void)operator<<((const wchar_t *)s); } -#else - wxString& operator<<(const wxCharBuffer& s) { (void)operator<<((const char *)s); return *this; } - void operator+=(const wxCharBuffer& s) { (void)operator<<((const char *)s); } -#endif + wxString& operator<<(const wxWCharBuffer& s) + { (void)operator<<((const wchar_t *)s); return *this; } + void operator+=(const wxWCharBuffer& s) + { (void)operator<<((const wchar_t *)s); } +#else // !wxUSE_UNICODE + wxString& operator<<(const wxCharBuffer& s) + { (void)operator<<((const char *)s); return *this; } + void operator+=(const wxCharBuffer& s) + { (void)operator<<((const char *)s); } +#endif // wxUSE_UNICODE/!wxUSE_UNICODE // string += C string + wxString& Append(const wxString& s) + { + // test for IsEmpty() to share the string if possible + if ( IsEmpty() ) + *this = s; + else + ConcatSelf(s.Length(), s.c_str()); + return *this; + } wxString& Append(const wxChar* psz) { ConcatSelf(wxStrlen(psz), psz); return *this; } // append count copies of given character @@ -771,7 +796,9 @@ public: // take nLen chars starting at nPos wxString(const wxString& str, size_t nPos, size_t nLen) { - wxASSERT( str.GetStringData()->IsValid() ); + wxASSERT_MSG( str.GetStringData()->IsValid(), + _T("did you forget to call UngetWriteBuf()?") ); + InitWith(str.c_str(), nPos, nLen == npos ? 0 : nLen); } // take all characters from pStart to pEnd @@ -1016,11 +1043,22 @@ public: // items access (range checking is done in debug version) // get item at position uiIndex wxString& Item(size_t nIndex) const - { wxASSERT( nIndex < m_nCount ); return *(wxString *)&(m_pItems[nIndex]); } + { + wxASSERT_MSG( nIndex < m_nCount, + _T("wxArrayString: index out of bounds") ); + + return *(wxString *)&(m_pItems[nIndex]); + } + // same as Item() wxString& operator[](size_t nIndex) const { return Item(nIndex); } // get last item - wxString& Last() const { wxASSERT( !IsEmpty() ); return Item(Count() - 1); } + wxString& Last() const + { + wxASSERT_MSG( !IsEmpty(), + _T("wxArrayString: index out of bounds") ); + return Item(Count() - 1); + } // return a wxString[], useful for the controls which // take one in their ctor. You must delete[] it yourself