X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2a3476f24d0d0d2d644bb3d06c616b740f3e1f29..f644bc116bbe46d6ab609a44c05835dc4d87ba02:/docs/os2/install.txt?ds=inline diff --git a/docs/os2/install.txt b/docs/os2/install.txt index b5889744f2..245c212c61 100644 --- a/docs/os2/install.txt +++ b/docs/os2/install.txt @@ -1,7 +1,7 @@ -Installing wxWidgets 2.5.3 +Installing wxWidgets 2.6.2 -------------------------- -This is wxWidgets 2.5.3 for IBM OS/2 Warp3 and Warp4. This is an unstable +This is wxWidgets 2.6.2 for IBM OS/2 Warp3 and Warp4. This is an unstable development release and OS/2 is considered to be in beta. IMPORTANT NOTE: If you experience problems installing, please @@ -17,7 +17,7 @@ Unarchiving At this time there is no comprehensive setup.exe type installation program. wxWidgets for OS/2 requires you download various .zip files and unpack them to your desired location on your system. Pick a location say, -C:\wx\wxWidgets-2.5.3, copy the .zip files to there and unzip them ensuring you +C:\wx\wxWidgets-2.6.2, copy the .zip files to there and unzip them ensuring you unzip the subdirectories as well. You will need: - All common, generic and OS2-specific wxWidgets source; @@ -30,7 +30,7 @@ unzip the subdirectories as well. You will need: - PNG library source; - ZLIB library source; -All but the documentation is included in wxOS2-2.5.3.zip, documentation +All but the documentation is included in wxOS2-2.6.2.zip, documentation must be downloaded separately from the wxWidgets Web site. Other add-on packages are available from the wxWidgets Web site, such as: @@ -46,27 +46,27 @@ General installation notes After unzipping everything your directory tree should look something like this: -x:\wx\wxWidgets-2.5.3\docs (your HTML reference manual) -x:\wx\wxWidgets-2.5.3\include\wx -x:\wx\wxWidgets-2.5.3\include\wx\generic -x:\wx\wxWidgets-2.5.3\include\wx\html -x:\wx\wxWidgets-2.5.3\include\wx\os2 -x:\wx\wxWidgets-2.5.3\samples\.... (all the sample directories) -x:\wx\wxWidgets-2.5.3\src -x:\wx\wxWidgets-2.5.3\src\common -x:\wx\wxWidgets-2.5.3\src\generic -x:\wx\wxWidgets-2.5.3\src\html -x:\wx\wxWidgets-2.5.3\src\jpeg -x:\wx\wxWidgets-2.5.3\src\os2 -x:\wx\wxWidgets-2.5.3\src\png -x:\wx\wxWidgets-2.5.3\src\tiff -x:\wx\wxWidgets-2.5.3\src\zlib +x:\wx\wxWidgets-2.6.2\docs (your HTML reference manual) +x:\wx\wxWidgets-2.6.2\include\wx +x:\wx\wxWidgets-2.6.2\include\wx\generic +x:\wx\wxWidgets-2.6.2\include\wx\html +x:\wx\wxWidgets-2.6.2\include\wx\os2 +x:\wx\wxWidgets-2.6.2\samples\.... (all the sample directories) +x:\wx\wxWidgets-2.6.2\src +x:\wx\wxWidgets-2.6.2\src\common +x:\wx\wxWidgets-2.6.2\src\generic +x:\wx\wxWidgets-2.6.2\src\html +x:\wx\wxWidgets-2.6.2\src\jpeg +x:\wx\wxWidgets-2.6.2\src\os2 +x:\wx\wxWidgets-2.6.2\src\png +x:\wx\wxWidgets-2.6.2\src\tiff +x:\wx\wxWidgets-2.6.2\src\zlib If you are using VisualAge, you will also need to ensure you have a -\lib directory as well, x:\wx\wxWidgets-2.5.3\lib +\lib directory as well, x:\wx\wxWidgets-2.6.2\lib and you will have to set a WXWIN environment variable in your config.sys, -SET WXWIN=X:\WX\WXWINDOWS-2.5.3; +SET WXWIN=X:\WX\WXWINDOWS-2.6.2; Compilation ----------- @@ -176,13 +176,13 @@ developping cross-platform applications you might want to compile (and update) e.g. wxGTK or wxX11 as well. In the following, let's assume you decided to build in -\wx\wxWidgets-2.5.3\build\pm. Now we need to set some environment +\wx\wxWidgets-2.6.2\build\pm. Now we need to set some environment variables, namely MAKESHELL (to a Unix like shell, let's assume ash) and INSTALL (to point to the install script. If you omit this, configure might find something like the system's tcpip\pcomos\install.exe which will not do the thing you want), e.g. SET MAKESHELL=ash -SET INSTALL=/wx/wxWidgets-2.5.3/install-sh -c +SET INSTALL=/wx/wxWidgets-2.6.2/install-sh -c Be warned that depending on the precise version of your make, the variable that needs to be set might be MAKE_SHELL instead of MAKESHELL. @@ -225,7 +225,7 @@ Finally, if you also want to build a different port, e.g. wxGTK, you essentially have to use the procedure described above, the only difference being that you have to pass a switch to configure indicating which port to build. If you do not do this in a separate build directory (e.g. -\wxWidgets-2.5.3\build\gtk), you'll have to do a `make clean' first. +\wxWidgets-2.6.2\build\gtk), you'll have to do a `make clean' first. The magical switches that have to be passed to configure for the various ports are --with-gtk (wxGTK), --with-motif (wxMotif), --with-x11 (wxX11), and --disable-gui (wxBase). Note that contrary to the native, PM based