X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/29b07a3821efad89112a5a250fee09f2577658fe..d73ae65656793cc988fd95a56beb02a82fd1736b:/demos/life/game.cpp?ds=sidebyside diff --git a/demos/life/game.cpp b/demos/life/game.cpp index f5c2e09f3b..93bc26c418 100644 --- a/demos/life/game.cpp +++ b/demos/life/game.cpp @@ -9,10 +9,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __WIN16__ -#error "Sorry, Life! will not work in 16-bit Windows" -#endif - // ========================================================================== // headers, declarations, constants // ========================================================================== @@ -50,11 +46,11 @@ #define HASH(x, y) (((x >> 3) & 0x7f) << 7) + ((y >> 3) & 0x7f) -#define HASHSIZE 32768 // hash table size (do not change!) +#define HASHSIZE 16384 // hash table size (do not change!) #define CELLBOX 8 // cells in a cellbox (do not change!) -class CellBox +class LifeCellBox { public: // members @@ -62,33 +58,33 @@ public: inline bool SetCell(int dx, int dy, bool alive); // attributes - wxInt32 m_x, m_y; // position in universe - wxUint32 m_live1, m_live2; // alive cells (1 bit per cell) - wxUint32 m_old1, m_old2; // old values for m_live1, 2 - wxUint32 m_on[8]; // neighbouring info - wxUint32 m_dead; // been dead for n generations - CellBox *m_up, *m_dn, *m_lf, *m_rt; // neighbour CellBoxes - CellBox *m_prev, *m_next; // in linked list - CellBox *m_hprev, *m_hnext; // in hash table + wxInt32 m_x, m_y; // position in universe + wxUint32 m_live1, m_live2; // alive cells (1 bit per cell) + wxUint32 m_old1, m_old2; // old values for m_live1, 2 + wxUint32 m_on[8]; // neighbouring info + wxUint32 m_dead; // been dead for n generations + LifeCellBox *m_up, *m_dn, *m_lf, *m_rt; // neighbour CellBoxes + LifeCellBox *m_prev, *m_next; // in linked list + LifeCellBox *m_hprev, *m_hnext; // in hash table }; // IsAlive: // Returns whether cell dx, dy in this box is alive // -bool CellBox::IsAlive(int dx, int dy) const +bool LifeCellBox::IsAlive(int dx, int dy) const { if (dy > 3) - return (m_live2 & 1 << ((dy - 4) * 8 + dx)); + return (m_live2 & 1 << ((dy - 4) * 8 + dx)) ? true : false ; else - return (m_live1 & 1 << ((dy) * 8 + dx)); + return (m_live1 & 1 << ((dy) * 8 + dx)) ? true : false ; } // SetCell: -// Sets cell dx, dy in this box to 'alive', returns TRUE if -// the previous value was different, FALSE if it was the same. +// Sets cell dx, dy in this box to 'alive', returns true if +// the previous value was different, false if it was the same. // -bool CellBox::SetCell(int dx, int dy, bool alive) +bool LifeCellBox::SetCell(int dx, int dy, bool alive) { if (IsAlive(dx, dy) != alive) { @@ -100,10 +96,10 @@ bool CellBox::SetCell(int dx, int dy, bool alive) // reset this here to avoid updating problems m_dead = 0; - return TRUE; + return true; } else - return FALSE; + return false; } @@ -117,17 +113,24 @@ bool CellBox::SetCell(int dx, int dy, bool alive) Life::Life() { - m_numcells = 0; - m_boxes = new CellBox *[HASHSIZE]; - m_head = NULL; - m_available = NULL; + // pattern description + m_name = _(""); + m_rules = _(""); + m_description = _(""); + + // pattern data + m_numcells = 0; + m_boxes = new LifeCellBox *[HASHSIZE]; + m_head = NULL; + m_available = NULL; for (int i = 0; i < HASHSIZE; i++) m_boxes[i] = NULL; - m_cells = new Cell[ARRAYSIZE]; - m_ncells = 0; - m_findmore = FALSE; - m_changed = FALSE; + // state vars for BeginFind & FindMore + m_cells = new LifeCell[ARRAYSIZE]; + m_ncells = 0; + m_findmore = false; + m_changed = false; } Life::~Life() @@ -143,9 +146,7 @@ Life::~Life() // void Life::Clear() { - CellBox *c, *nc; - - m_numcells = 0; + LifeCellBox *c, *nc; // clear the hash table pointers for (int i = 0; i < HASHSIZE; i++) @@ -170,6 +171,12 @@ void Life::Clear() c = nc; } m_available = NULL; + + // reset state + m_name = _(""); + m_rules = _(""); + m_description = _(""); + m_numcells = 0; } // -------------------------------------------------------------------------- @@ -181,7 +188,7 @@ void Life::Clear() // bool Life::IsAlive(wxInt32 x, wxInt32 y) { - CellBox *c = LinkBox(x, y, FALSE); + LifeCellBox *c = LinkBox(x, y, false); return (c && c->IsAlive( x - c->m_x, y - c->m_y )); } @@ -191,7 +198,7 @@ bool Life::IsAlive(wxInt32 x, wxInt32 y) // void Life::SetCell(wxInt32 x, wxInt32 y, bool alive) { - CellBox *c = LinkBox(x, y); + LifeCellBox *c = LinkBox(x, y); wxUint32 dx = x - c->m_x; wxUint32 dy = y - c->m_y; @@ -204,19 +211,38 @@ void Life::SetCell(wxInt32 x, wxInt32 y, bool alive) } } -void Life::SetShape(const LifeShape& shape) +void Life::SetPattern(const LifePattern& pattern) { - char *p = shape.m_data; - - int i0 = -(shape.m_width / 2); - int j0 = -(shape.m_height / 2); - int i1 = i0 + shape.m_width - 1; - int j1 = j0 + shape.m_height - 1; + wxArrayString data = pattern.m_shape; + wxString line; + long x = 0, + y = 0; Clear(); - for (int j = j0; j <= j1; j++) - for (int i = i0; i <= i1; i++) - SetCell(i, j, *(p++) == '*'); + for (size_t n = 0; n < data.GetCount(); n++) + { + line = data[n]; + + if ( (line.GetChar(0) != wxT('*')) && + (line.GetChar(0) != wxT('.')) ) + { + // assume that it is a digit or a minus sign + line.BeforeFirst(wxT(' ')).ToLong(&x); + line.AfterFirst(wxT(' ')).ToLong(&y); + } + else + { + // pattern data + for (size_t k = 0; k < line.Len(); k++) + SetCell(x + k, y, line.GetChar(k) == wxT('*')); + + y++; + } + } + + m_name = pattern.m_name; + m_rules = pattern.m_rules; + m_description = pattern.m_description; } // -------------------------------------------------------------------------- @@ -227,15 +253,15 @@ void Life::SetShape(const LifeShape& shape) // Creates a box in x, y, either taking it from the list // of available boxes, or allocating a new one. // -CellBox* Life::CreateBox(wxInt32 x, wxInt32 y, wxUint32 hv) +LifeCellBox* Life::CreateBox(wxInt32 x, wxInt32 y, wxUint32 hv) { - CellBox *c; + LifeCellBox *c; // if there are no available boxes, alloc a few more if (!m_available) for (int i = 1; i <= ALLOCBOXES; i++) { - c = new CellBox(); + c = new LifeCellBox(); if (!c) { @@ -259,7 +285,7 @@ CellBox* Life::CreateBox(wxInt32 x, wxInt32 y, wxUint32 hv) m_available = c->m_next; // reset everything - memset((void *) c, 0, sizeof(CellBox)); + memset((void *) c, 0, sizeof(LifeCellBox)); c->m_x = x; c->m_y = y; @@ -281,10 +307,10 @@ CellBox* Life::CreateBox(wxInt32 x, wxInt32 y, wxUint32 hv) // it returns NULL or creates a new one, depending on the value // of the 'create' parameter. // -CellBox* Life::LinkBox(wxInt32 x, wxInt32 y, bool create) +LifeCellBox* Life::LinkBox(wxInt32 x, wxInt32 y, bool create) { wxUint32 hv; - CellBox *c; + LifeCellBox *c; x &= 0xfffffff8; y &= 0xfffffff8; @@ -294,15 +320,15 @@ CellBox* Life::LinkBox(wxInt32 x, wxInt32 y, bool create) for (c = m_boxes[hv]; c; c = c->m_hnext) if ((c->m_x == x) && (c->m_y == y)) return c; - // if not found, and (create == TRUE), create a new one - return create? CreateBox(x, y, hv) : (CellBox*) NULL; + // if not found, and (create == true), create a new one + return create? CreateBox(x, y, hv) : (LifeCellBox*) NULL; } // KillBox: // Removes this box from the list and the hash table and // puts it in the list of available boxes. // -void Life::KillBox(CellBox *c) +void Life::KillBox(LifeCellBox *c) { wxUint32 hv = HASH(c->m_x, c->m_y); @@ -335,112 +361,112 @@ void Life::KillBox(CellBox *c) // Navigation // -------------------------------------------------------------------------- -Cell Life::FindCenter() +LifeCell Life::FindCenter() { - double i, j; + double sx, sy; int n; - i = 0.0; - j = 0.0; + sx = 0.0; + sy = 0.0; n = 0; - CellBox *c; + LifeCellBox *c; for (c = m_head; c; c = c->m_next) if (!c->m_dead) { - i += c->m_x; - j += c->m_y; + sx += c->m_x; + sy += c->m_y; n++; } if (n > 0) { - i = (i / n) + CELLBOX / 2; - j = (j / n) + CELLBOX / 2; + sx = (sx / n) + CELLBOX / 2; + sy = (sy / n) + CELLBOX / 2; } - Cell cell; - cell.i = (wxInt32) i; - cell.j = (wxInt32) j; + LifeCell cell; + cell.i = (wxInt32) sx; + cell.j = (wxInt32) sy; return cell; } -Cell Life::FindNorth() +LifeCell Life::FindNorth() { - wxInt32 i = 0, j = 0; - bool first = TRUE; + wxInt32 x = 0, y = 0; + bool first = true; - CellBox *c; + LifeCellBox *c; for (c = m_head; c; c = c->m_next) - if (!c->m_dead && ((first) || (c->m_y < j))) + if (!c->m_dead && ((first) || (c->m_y < y))) { - i = c->m_x; - j = c->m_y; - first = FALSE; + x = c->m_x; + y = c->m_y; + first = false; } - Cell cell; - cell.i = first? 0 : i + CELLBOX / 2; - cell.j = first? 0 : j + CELLBOX / 2; + LifeCell cell; + cell.i = first? 0 : x + CELLBOX / 2; + cell.j = first? 0 : y + CELLBOX / 2; return cell; } -Cell Life::FindSouth() +LifeCell Life::FindSouth() { - wxInt32 i = 0, j = 0; - bool first = TRUE; + wxInt32 x = 0, y = 0; + bool first = true; - CellBox *c; + LifeCellBox *c; for (c = m_head; c; c = c->m_next) - if (!c->m_dead && ((first) || (c->m_y > j))) + if (!c->m_dead && ((first) || (c->m_y > y))) { - i = c->m_x; - j = c->m_y; - first = FALSE; + x = c->m_x; + y = c->m_y; + first = false; } - Cell cell; - cell.i = first? 0 : i + CELLBOX / 2; - cell.j = first? 0 : j + CELLBOX / 2; + LifeCell cell; + cell.i = first? 0 : x + CELLBOX / 2; + cell.j = first? 0 : y + CELLBOX / 2; return cell; } -Cell Life::FindWest() +LifeCell Life::FindWest() { - wxInt32 i = 0, j = 0; - bool first = TRUE; + wxInt32 x = 0, y = 0; + bool first = true; - CellBox *c; + LifeCellBox *c; for (c = m_head; c; c = c->m_next) - if (!c->m_dead && ((first) || (c->m_x < i))) + if (!c->m_dead && ((first) || (c->m_x < x))) { - i = c->m_x; - j = c->m_y; - first = FALSE; + x = c->m_x; + y = c->m_y; + first = false; } - Cell cell; - cell.i = first? 0 : i + CELLBOX / 2; - cell.j = first? 0 : j + CELLBOX / 2; + LifeCell cell; + cell.i = first? 0 : x + CELLBOX / 2; + cell.j = first? 0 : y + CELLBOX / 2; return cell; } -Cell Life::FindEast() +LifeCell Life::FindEast() { - wxInt32 i = 0, j = 0; - bool first = TRUE; + wxInt32 x = 0, y = 0; + bool first = true; - CellBox *c; + LifeCellBox *c; for (c = m_head; c; c = c->m_next) - if (!c->m_dead && ((first) || (c->m_x > i))) + if (!c->m_dead && ((first) || (c->m_x > x))) { - i = c->m_x; - j = c->m_y; - first = FALSE; + x = c->m_x; + y = c->m_y; + first = false; } - Cell cell; - cell.i = first? 0 : i + CELLBOX / 2; - cell.j = first? 0 : j + CELLBOX / 2; + LifeCell cell; + cell.i = first? 0 : x + CELLBOX / 2; + cell.j = first? 0 : y + CELLBOX / 2; return cell; } @@ -453,100 +479,100 @@ Cell Life::FindEast() // argument (or pass 0, the default value) to post alive cells // only, else it will post cells which have changed. // -void Life::DoLine(wxInt32 i, wxInt32 j, wxUint32 live, wxUint32 old) +void Life::DoLine(wxInt32 x, wxInt32 y, wxUint32 live, wxUint32 old) { wxUint32 diff = (live ^ old) & 0xff; if (!diff) return; - for (wxInt32 k = 8; k; k--, i++) + for (wxInt32 k = 8; k; k--, x++) { if (diff & 0x01) { - m_cells[m_ncells].i = i; - m_cells[m_ncells].j = j; + m_cells[m_ncells].i = x; + m_cells[m_ncells].j = y; m_ncells++; } diff >>= 1; } } -void Life::BeginFind(wxInt32 i0, wxInt32 j0, wxInt32 i1, wxInt32 j1, bool changed) +void Life::BeginFind(wxInt32 x0, wxInt32 y0, wxInt32 x1, wxInt32 y1, bool changed) { // TODO: optimize for the case where the maximum number of // cellboxes that fit in the specified viewport is smaller // than the current total of boxes; iterating over the list // should then be faster than searching in the hash table. - m_i0 = m_i = i0 & 0xfffffff8; - m_j0 = m_j = j0 & 0xfffffff8; - m_i1 = (i1 + 7) & 0xfffffff8; - m_j1 = (j1 + 7) & 0xfffffff8; + m_x0 = m_x = x0 & 0xfffffff8; + m_y0 = m_y = y0 & 0xfffffff8; + m_x1 = (x1 + 7) & 0xfffffff8; + m_y1 = (y1 + 7) & 0xfffffff8; - m_findmore = TRUE; + m_findmore = true; m_changed = changed; } -bool Life::FindMore(Cell *cells[], size_t *ncells) +bool Life::FindMore(LifeCell *cells[], size_t *ncells) { - CellBox *c; + LifeCellBox *c; *cells = m_cells; m_ncells = 0; if (m_changed) { - for ( ; m_j <= m_j1; m_j += 8, m_i = m_i0) - for ( ; m_i <= m_i1; m_i += 8) + for ( ; m_y <= m_y1; m_y += 8, m_x = m_x0) + for ( ; m_x <= m_x1; m_x += 8) { - if ((c = LinkBox(m_i, m_j, FALSE)) == NULL) + if ((c = LinkBox(m_x, m_y, false)) == NULL) continue; // check whether there is enough space left in the array if (m_ncells > (ARRAYSIZE - 64)) { *ncells = m_ncells; - return FALSE; + return false; } - DoLine(m_i, m_j , c->m_live1, c->m_old1 ); - DoLine(m_i, m_j + 1, c->m_live1 >> 8, c->m_old1 >> 8 ); - DoLine(m_i, m_j + 2, c->m_live1 >> 16, c->m_old1 >> 16); - DoLine(m_i, m_j + 3, c->m_live1 >> 24, c->m_old1 >> 24); - DoLine(m_i, m_j + 4, c->m_live2, c->m_old2 ); - DoLine(m_i, m_j + 5, c->m_live2 >> 8, c->m_old2 >> 8 ); - DoLine(m_i, m_j + 6, c->m_live2 >> 16, c->m_old2 >> 16); - DoLine(m_i, m_j + 7, c->m_live2 >> 24, c->m_old2 >> 24); + DoLine(m_x, m_y , c->m_live1, c->m_old1 ); + DoLine(m_x, m_y + 1, c->m_live1 >> 8, c->m_old1 >> 8 ); + DoLine(m_x, m_y + 2, c->m_live1 >> 16, c->m_old1 >> 16); + DoLine(m_x, m_y + 3, c->m_live1 >> 24, c->m_old1 >> 24); + DoLine(m_x, m_y + 4, c->m_live2, c->m_old2 ); + DoLine(m_x, m_y + 5, c->m_live2 >> 8, c->m_old2 >> 8 ); + DoLine(m_x, m_y + 6, c->m_live2 >> 16, c->m_old2 >> 16); + DoLine(m_x, m_y + 7, c->m_live2 >> 24, c->m_old2 >> 24); } } else { - for ( ; m_j <= m_j1; m_j += 8, m_i = m_i0) - for ( ; m_i <= m_i1; m_i += 8) + for ( ; m_y <= m_y1; m_y += 8, m_x = m_x0) + for ( ; m_x <= m_x1; m_x += 8) { - if ((c = LinkBox(m_i, m_j, FALSE)) == NULL) + if ((c = LinkBox(m_x, m_y, false)) == NULL) continue; // check whether there is enough space left in the array if (m_ncells > (ARRAYSIZE - 64)) { *ncells = m_ncells; - return FALSE; + return false; } - DoLine(m_i, m_j , c->m_live1 ); - DoLine(m_i, m_j + 1, c->m_live1 >> 8 ); - DoLine(m_i, m_j + 2, c->m_live1 >> 16); - DoLine(m_i, m_j + 3, c->m_live1 >> 24); - DoLine(m_i, m_j + 4, c->m_live2 ); - DoLine(m_i, m_j + 5, c->m_live2 >> 8 ); - DoLine(m_i, m_j + 6, c->m_live2 >> 16); - DoLine(m_i, m_j + 7, c->m_live2 >> 24); + DoLine(m_x, m_y , c->m_live1 ); + DoLine(m_x, m_y + 1, c->m_live1 >> 8 ); + DoLine(m_x, m_y + 2, c->m_live1 >> 16); + DoLine(m_x, m_y + 3, c->m_live1 >> 24); + DoLine(m_x, m_y + 4, c->m_live2 ); + DoLine(m_x, m_y + 5, c->m_live2 >> 8 ); + DoLine(m_x, m_y + 6, c->m_live2 >> 16); + DoLine(m_x, m_y + 7, c->m_live2 >> 24); } } *ncells = m_ncells; - m_findmore = FALSE; - return TRUE; + m_findmore = false; + return true; } // -------------------------------------------------------------------------- @@ -562,9 +588,9 @@ extern int g_tab2[]; // bool Life::NextTic() { - CellBox *c, *up, *dn, *lf, *rt; + LifeCellBox *c, *up, *dn, *lf, *rt; wxUint32 t1, t2, t3, t4; - bool changed = FALSE; + bool changed = false; m_numcells = 0; @@ -849,12 +875,27 @@ bool Life::NextTic() c->m_live1 = t1; c->m_live2 = t2; - // count alive cells (TODO: find a better way to do this) + // count alive cells +#if 1 + wxUint32 t1_, t2_; + + t1_ = (t1 & 0x55555555) + (t1 >> 1 & 0x55555555); + t1_ = (t1_ & 0x33333333) + (t1_ >> 2 & 0x33333333); + + t2_ = (t2 & 0x55555555) + (t2 >> 1 & 0x55555555); + t2_ = (t2_ & 0x33333333) + (t2_ >> 2 & 0x33333333) + t1_; + t2_ = (t2_ & 0x0F0F0F0F) + (t2_ >> 4 & 0x0F0F0F0F); + t2_ = (t2_ & 0x00FF00FF) + (t2_ >> 8 & 0x00FF00FF); + + m_numcells += (t2_ & 0xFF) + (t2_ >> 16 & 0xFF); +#else + // Original, slower code for (int i = 0; i < 32; i++) { if (t1 & (1 << i)) m_numcells++; if (t2 & (1 << i)) m_numcells++; } +#endif changed |= ((t1 ^ c->m_old1) || (t2 ^ c->m_old2)); @@ -866,7 +907,7 @@ bool Life::NextTic() } else { - CellBox *aux = c->m_next; + LifeCellBox *aux = c->m_next; if (c->m_dead++ > MAXDEAD) KillBox(c); @@ -901,7 +942,7 @@ bool LifeModule::OnInit() // see below g_tab = new unsigned char [0xfffff]; - if (!g_tab) return FALSE; + if (!g_tab) return false; for (wxUint32 i = 0; i < 0xfffff; i++) { @@ -923,7 +964,7 @@ bool LifeModule::OnInit() g_tab[i] = (unsigned char) live; } - return TRUE; + return true; } void LifeModule::OnExit()