X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/29149a64916d6fdc53e445adca9ef83bc58fb6c3..2d956b58023a4955313a1c1531bc70a0deb0b831:/src/gtk/region.cpp diff --git a/src/gtk/region.cpp b/src/gtk/region.cpp index 5c11a0acf3..f184e4d795 100644 --- a/src/gtk/region.cpp +++ b/src/gtk/region.cpp @@ -2,7 +2,7 @@ // Name: gtk/region.cpp // Purpose: // Author: Robert Roebling -// Modified: VZ at 05.10.00: use Unshare(), comparison fixed +// Modified: VZ at 05.10.00: use AllocExclusive(), comparison fixed // Id: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence @@ -20,21 +20,11 @@ // headers // ---------------------------------------------------------------------------- -#include "wx/region.h" - -#include -#include +#include "wx/log.h" -// Unfortunately the new way of implementing the region iterator -// doesn't work with GTK+ 2.0 or above (can't access a Region in -// GdkPrivateRegion) -#ifdef __WXGTK20__ -#define OLDCODE 1 -#else -#define OLDCODE 0 -#endif +#include "wx/region.h" -#include "wx/log.h" +#include "wx/gtk/private.h" // ---------------------------------------------------------------------------- // wxRegionRefData: private class containing the information about the region @@ -43,14 +33,30 @@ class wxRegionRefData : public wxObjectRefData { public: - wxRegionRefData(); - wxRegionRefData(const wxRegionRefData& refData); - virtual ~wxRegionRefData(); + wxRegionRefData() + { + m_region = NULL; + } + + wxRegionRefData(const wxRegionRefData& refData) + { +#ifdef __WXGTK20__ + m_region = gdk_region_copy(refData.m_region); +#else + m_region = gdk_region_new(); + GdkRegion *regCopy = gdk_regions_union(m_region, refData.m_region); + gdk_region_destroy(m_region); + m_region = regCopy; +#endif + } + + ~wxRegionRefData() + { + if (m_region) + gdk_region_destroy( m_region ); + } GdkRegion *m_region; -#if OLDCODE - wxList m_rects; -#endif }; // ---------------------------------------------------------------------------- @@ -63,159 +69,83 @@ public: IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject); IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject); -// ============================================================================ -// implementation -// ============================================================================ - -// ---------------------------------------------------------------------------- -// wxRegionRefData -// ---------------------------------------------------------------------------- - -wxRegionRefData::wxRegionRefData() -{ - m_region = (GdkRegion *) NULL; -} - -wxRegionRefData::wxRegionRefData(const wxRegionRefData& refData) -{ -#ifdef __WXGTK20__ - m_region = gdk_region_copy(refData.m_region); -#else - m_region = gdk_region_new(); - GdkRegion *regCopy = gdk_regions_union(m_region, refData.m_region); - gdk_region_destroy(m_region); - m_region = regCopy; -#endif - -#if OLDCODE - wxNode *node = refData.m_rects.First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - m_rects.Append( (wxObject*) new wxRect(*r) ); - node = node->Next(); - } -#endif -} - -wxRegionRefData::~wxRegionRefData() -{ - if (m_region) gdk_region_destroy( m_region ); - -#if OLDCODE - wxNode *node = m_rects.First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - delete r; - node = node->Next(); - } -#endif -} - // ---------------------------------------------------------------------------- // wxRegion construction // ---------------------------------------------------------------------------- #define M_REGIONDATA ((wxRegionRefData *)m_refData) -wxRegion::wxRegion() +void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h) { -} - -wxRegion::wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) -{ - m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); GdkRectangle rect; rect.x = x; rect.y = y; rect.width = w; rect.height = h; -#ifdef __WXGTK20__ - gdk_region_union_with_rect( reg, &rect ); - M_REGIONDATA->m_region = reg; -#else - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); - gdk_region_destroy( reg ); -#endif -#if OLDCODE - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,w,h) ); -#endif -} - -wxRegion::wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight ) -{ + m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle rect; - rect.x = topLeft.x; - rect.y = topLeft.y; - rect.width = bottomRight.x - rect.x; - rect.height = bottomRight.y - rect.y; + #ifdef __WXGTK20__ - gdk_region_union_with_rect( reg, &rect ); - M_REGIONDATA->m_region = reg; + M_REGIONDATA->m_region = gdk_region_rectangle( &rect ); #else + GdkRegion *reg = gdk_region_new(); M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); gdk_region_destroy( reg ); #endif -#if OLDCODE - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(topLeft,bottomRight) ); -#endif } -wxRegion::wxRegion( const wxRect& rect ) +wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle ) { + GdkPoint *gdkpoints = new GdkPoint[n]; + for ( size_t i = 0 ; i < n ; i++ ) + { + gdkpoints[i].x = points[i].x; + gdkpoints[i].y = points[i].y; + } + m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); - GdkRectangle g_rect; - g_rect.x = rect.x; - g_rect.y = rect.y; - g_rect.width = rect.width; - g_rect.height = rect.height; -#ifdef __WXGTK20__ - gdk_region_union_with_rect( reg, &g_rect ); + + GdkRegion* reg = gdk_region_polygon + ( + gdkpoints, + n, + fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE + : GDK_EVEN_ODD_RULE + ); + M_REGIONDATA->m_region = reg; -#else - M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &g_rect ); - gdk_region_destroy( reg ); -#endif -#if OLDCODE - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(rect.x,rect.y,rect.width,rect.height) ); -#endif + + delete [] gdkpoints; } wxRegion::~wxRegion() { + // m_refData unrefed in ~wxObject } -bool wxRegion::operator==( const wxRegion& region ) +wxObjectRefData *wxRegion::CreateRefData() const { - // VZ: compare the regions themselves, not the pointers to ref data! - return gdk_region_equal(M_REGIONDATA->m_region, - M_REGIONDATA_OF(region)->m_region); + return new wxRegionRefData; } -bool wxRegion::operator != ( const wxRegion& region ) +wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const { - return !(*this == region); + return new wxRegionRefData(*(wxRegionRefData *)data); } -void wxRegion::Unshare() +// ---------------------------------------------------------------------------- +// wxRegion comparison +// ---------------------------------------------------------------------------- + +bool wxRegion::operator==( const wxRegion& region ) { - if ( !m_refData ) - { - m_refData = new wxRegionRefData; - M_REGIONDATA->m_region = gdk_region_new(); - } - else if ( m_refData->GetRefCount() > 1 ) - { - wxRegionRefData *refData = new wxRegionRefData(*M_REGIONDATA); - UnRef(); - m_refData = refData; - } - //else: we're not shared + if (m_refData == region.m_refData) return TRUE; + + if (!m_refData || !region.m_refData) return FALSE; + + // compare the regions themselves, not the pointers to ref data! + return gdk_region_equal(M_REGIONDATA->m_region, + M_REGIONDATA_OF(region)->m_region); } // ---------------------------------------------------------------------------- @@ -234,21 +164,21 @@ bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) rect.y = y; rect.width = width; rect.height = height; + if (!m_refData) { m_refData = new wxRegionRefData(); - GdkRegion *reg = gdk_region_new(); #ifdef __WXGTK20__ - gdk_region_union_with_rect( reg, &rect ); - M_REGIONDATA->m_region = reg; + M_REGIONDATA->m_region = gdk_region_rectangle( &rect ); #else + GdkRegion *reg = gdk_region_new(); M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect ); gdk_region_destroy( reg ); #endif } else { - Unshare(); + AllocExclusive(); #ifdef __WXGTK20__ gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); @@ -259,10 +189,6 @@ bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) #endif } -#if OLDCODE - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,width,height) ); -#endif - return TRUE; } @@ -276,7 +202,15 @@ bool wxRegion::Union( const wxRegion& region ) if (region.IsNull()) return FALSE; - Unshare(); + if (!m_refData) + { + m_refData = new wxRegionRefData(); + M_REGIONDATA->m_region = gdk_region_new(); + } + else + { + AllocExclusive(); + } #ifdef __WXGTK20__ gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() ); @@ -286,16 +220,6 @@ bool wxRegion::Union( const wxRegion& region ) M_REGIONDATA->m_region = reg; #endif -#if OLDCODE - wxNode *node = region.GetRectList()->First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); - node = node->Next(); - } -#endif - return TRUE; } @@ -309,28 +233,10 @@ bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) bool wxRegion::Intersect( const wxRect& rect ) { wxRegion reg( rect ); + return Intersect( reg ); } -// this helper function just computes the region intersection without updating -// the list of rectangles each region maintaints: this allows us to call it -// from Intersect() itself without going into infinite recursion as we would -// if we called Intersect() itself recursively -bool wxRegion::IntersectRegionOnly(const wxRegion& region) -{ - Unshare(); - -#ifdef __WXGTK20__ - gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() ); -#else - GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); - gdk_region_destroy( M_REGIONDATA->m_region ); - M_REGIONDATA->m_region = reg; -#endif - - return TRUE; -} - bool wxRegion::Intersect( const wxRegion& region ) { if (region.IsNull()) @@ -340,38 +246,22 @@ bool wxRegion::Intersect( const wxRegion& region ) { m_refData = new wxRegionRefData(); M_REGIONDATA->m_region = gdk_region_new(); + + // leave here return TRUE; } - - if ( !IntersectRegionOnly(region) ) + else { - GetRectList()->Clear(); - - return FALSE; + AllocExclusive(); } - // we need to update the rect list as well - wxList& list = *GetRectList(); - wxNode *node = list.First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - - wxRegion regCopy = region; - if ( regCopy.IntersectRegionOnly(*r) ) - { - // replace the node with the intersection - *r = regCopy.GetBox(); - } - else - { - // TODO remove the rect from the list - r->width = 0; - r->height = 0; - } - - node = node->Next(); - } +#ifdef __WXGTK20__ + gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() ); +#else + GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() ); + gdk_region_destroy( M_REGIONDATA->m_region ); + M_REGIONDATA->m_region = reg; +#endif return TRUE; } @@ -398,8 +288,10 @@ bool wxRegion::Subtract( const wxRegion& region ) m_refData = new wxRegionRefData(); M_REGIONDATA->m_region = gdk_region_new(); } - - Unshare(); + else + { + AllocExclusive(); + } #ifdef __WXGTK20__ gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() ); @@ -436,7 +328,7 @@ bool wxRegion::Xor( const wxRegion& region ) } else { - Unshare(); + AllocExclusive(); } #ifdef __WXGTK20__ @@ -447,16 +339,6 @@ bool wxRegion::Xor( const wxRegion& region ) M_REGIONDATA->m_region = reg; #endif -#if OLDCODE - wxNode *node = region.GetRectList()->First(); - while (node) - { - wxRect *r = (wxRect*)node->Data(); - M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) ); - node = node->Next(); - } -#endif - return TRUE; } @@ -491,6 +373,18 @@ wxRect wxRegion::GetBox() const return wxRect( x, y, w, h ); } +bool wxRegion::Offset( wxCoord x, wxCoord y ) +{ + if (!m_refData) + return FALSE; + + AllocExclusive(); + + gdk_region_offset( M_REGIONDATA->m_region, x, y ); + + return TRUE; +} + bool wxRegion::Empty() const { if (!m_refData) @@ -548,93 +442,11 @@ GdkRegion *wxRegion::GetRegion() const return M_REGIONDATA->m_region; } -wxList *wxRegion::GetRectList() const -{ -#if OLDCODE - if (!m_refData) - return (wxList*) NULL; - - return &(M_REGIONDATA->m_rects); -#else - return (wxList*) NULL; -#endif -} - // ---------------------------------------------------------------------------- // wxRegionIterator // ---------------------------------------------------------------------------- -#if OLDCODE - -wxRegionIterator::wxRegionIterator() -{ - Reset(); -} - -wxRegionIterator::wxRegionIterator( const wxRegion& region ) -{ - Reset(region); -} - -void wxRegionIterator::Reset( const wxRegion& region ) -{ - m_region = region; - Reset(); -} - -wxRegionIterator::operator bool () const -{ - return m_region.GetRectList() && m_current < (size_t)m_region.GetRectList()->Number(); -} - -bool wxRegionIterator::HaveRects() const -{ - return m_region.GetRectList() && m_current < (size_t)m_region.GetRectList()->Number(); -} - -void wxRegionIterator::operator ++ () -{ - if (HaveRects()) ++m_current; -} - -void wxRegionIterator::operator ++ (int) -{ - if (HaveRects()) ++m_current; -} - -wxCoord wxRegionIterator::GetX() const -{ - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->x; -} - -wxCoord wxRegionIterator::GetY() const -{ - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->y; -} - -wxCoord wxRegionIterator::GetW() const -{ - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->width; -} - -wxCoord wxRegionIterator::GetH() const -{ - wxNode *node = m_region.GetRectList()->Nth( m_current ); - if (!node) return 0; - wxRect *r = (wxRect*)node->Data(); - return r->height; -} - -#else +#ifndef __WXGTK20__ // the following structures must match the private structures // in X11 region code ( xc/lib/X11/region.h ) @@ -642,6 +454,8 @@ wxCoord wxRegionIterator::GetH() const // this makes the Region type transparent // and we have access to the region rectangles +#include + struct _XBox { short x1, x2, y1, y2; }; @@ -651,6 +465,8 @@ struct _XRegion { _XBox *rects, extents; }; +#endif + class wxRIRefData: public wxObjectRefData { public: @@ -669,34 +485,57 @@ wxRIRefData::~wxRIRefData() delete m_rects; } -#include - void wxRIRefData::CreateRects( const wxRegion& region ) { - if( m_rects ) - delete m_rects; - m_rects = 0; - m_numRects= 0; - GdkRegion *gdkregion= region.GetRegion(); - if( gdkregion ){ - Region r= ((GdkRegionPrivate *)gdkregion)->xregion; - if( r ){ - m_numRects= r->numRects; - if( m_numRects ) - { - m_rects= new wxRect[m_numRects]; - for( size_t i=0; irects[i]; - wxRect&wr= m_rects[i]; - wr.x = xr.x1; - wr.y = xr.y1; - wr.width = xr.x2-xr.x1; - wr.height= xr.y2-xr.y1; + GdkRectangle &gr = gdkrects[i]; + wxRect &wr = m_rects[i]; + wr.x = gr.x; + wr.y = gr.y; + wr.width = gr.width; + wr.height = gr.height; } - } } - } + g_free( gdkrects ); +#else // GTK+ 1.x + Region r = ((GdkRegionPrivate *)gdkregion)->xregion; + if (r) + { + m_numRects = r->numRects; + if (m_numRects) + { + m_rects = new wxRect[m_numRects]; + for (size_t i=0; i < m_numRects; ++i) + { + _XBox &xr = r->rects[i]; + wxRect &wr = m_rects[i]; + wr.x = xr.x1; + wr.y = xr.y1; + wr.width = xr.x2-xr.x1; + wr.height = xr.y2-xr.y1; + } + } + } +#endif // GTK+ 2.0/1.x } wxRegionIterator::wxRegionIterator() @@ -765,13 +604,9 @@ wxCoord wxRegionIterator::GetH() const wxRect wxRegionIterator::GetRect() const { wxRect r; - wxNode *node = m_region.GetRectList()->Nth( m_current ); - - if (node) - r = *((wxRect*)node->Data()); + if( HaveRects() ) + r = ((wxRIRefData*)m_refData)->m_rects[m_current]; return r; } -#endif -